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21. Starter fits for NPC players only - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Don't use what you can't afford to lose. New players - NPC Corp or not - can't afford to lose ANYTHING. So.... don't play? Just because you joined a friend's Corp when you started? Or because you're part of a gaming c...
- by Thrillhouse Van Houten - at 2013.04.10 06:45:00
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22. feedback: do not add players to matches that are already started - in Feedback/Requests [original thread]
Agreed. I get thrown into matches with less than 1 minute left on the timer or the clone count is 72/20 and I'm on the side with 20. I get that they don't want 10,000 half full games versus 5000 full ones, but there should be a floor as to how muc...
- by Thrillhouse Van Houten - at 2013.04.10 01:30:00
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23. Starter fits for NPC players only - in Feedback/Requests [original thread]
Maken Tosch wrote: Sorry but I have to agree with Ulysses here. It will just encourage players to stay in NPC corps. Besides, Eve Online still gives veteran players free newbie ships that have one mining laser and one turret fitted whenever the...
- by Thrillhouse Van Houten - at 2013.04.10 01:25:00
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24. Starter fits for NPC players only - in Feedback/Requests [original thread]
Ulysses Knapse wrote: No. We do not need more people in NPC corps. We simply do not. Uh...what? You think saving a couple thousand ISK per suit will keep people in NPC Corps? Even if they are paying a 11% or 15% tax to be in that NPC Corp? ...
- by Thrillhouse Van Houten - at 2013.04.10 01:07:00
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25. LAVS - in Feedback/Requests [original thread]
I think LAVs need a true buff. No need to change anything on them... ...they should add a bulletproof shield to the front of the turret. Open above the gun but still provides a modicum of protection from frontal fire. As it is right now, I can li...
- by Thrillhouse Van Houten - at 2013.04.10 00:53:00
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26. do away with Aurum? - in Feedback/Requests [original thread]
It is funny that the OP mentions how time in-game is already enough of an advantage, that AUR items don't need to make the imbalance even greater... ...but they do exactly the opposite. You can pay real money to get higher level tech than your ch...
- by Thrillhouse Van Houten - at 2013.04.10 00:38:00
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27. Starter fits for NPC players only - in Feedback/Requests [original thread]
While responding to the recent thread started by CCP Nullarbor regarding Corporation Tax , I once again found myself mulling over the "problem" of Starter fits usage by non-newbies. While hardly a game breaker, it nonetheless does insidious work...
- by Thrillhouse Van Houten - at 2013.04.10 00:24:00
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28. Corporation Tax - in Feedback/Requests [original thread]
I feel like people get really stuck on the word "mercenaries." Mercs don't HAVE to be unkempt, five o'clock shadow scratching, rumpled 10-day unwashed combat fatigues wearing, lawless badasses. The only requirement that needs to be satisfied in or...
- by Thrillhouse Van Houten - at 2013.04.09 22:07:00
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29. Corporation Tax - in Feedback/Requests [original thread]
Taxes aren't fixed in Eve. A CEO sets the Corps tax rate and the members pay into the Corp wallet out of the money they make. Nothing would force ANY CEO to adjust his tax rate the same in Eve as in Dust, to my understanding (I play both). The opt...
- by Thrillhouse Van Houten - at 2013.04.07 21:57:00
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30. Corporation Tax - in Feedback/Requests [original thread]
I started a corp in Eve while I played solo with a 0% tax rate. No muss, no fuss. It costs the merest SP to gain the skills. It costs a million (?) ISK, which is not truly very difficult to gain (even less so in Eve). If you really don't want to c...
- by Thrillhouse Van Houten - at 2013.04.07 06:08:00
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31. Confessions of a KinCat addict. - in Feedback/Requests [original thread]
Fit some clean looking armor plates like a respectable member of society, you Hippie...
- by Thrillhouse Van Houten - at 2013.04.06 01:18:00
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32. pay to win - in Feedback/Requests [original thread]
Eris Ernaga wrote: Think about it like this i never use one booster and in the future i make it to 50 million sp another player whos used boster to date has over 75 million sp from active booster alone with his passive im not sure of the exact ...
- by Thrillhouse Van Houten - at 2013.04.06 01:04:00
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33. Remote explosives - in Feedback/Requests [original thread]
If the maximum deployed REs is across all fittings, then that is bogus. If the maximum deployed REs is unique for each fitting, then that seems to be Working As Intended.
- by Thrillhouse Van Houten - at 2013.04.06 00:51:00
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34. Why would a EVE Null Alliance be interested in Dust? - in Feedback/Requests [original thread]
This is assuming that the current incarnation of PI and any future incarnations of PI are exactly the same in terms of potential value for Null alliances. If selling biomass, for example, is extraordinarily lucrative for Eve alliances and you nee...
- by Thrillhouse Van Houten - at 2013.04.06 00:47:00
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35. Grenade Spam - in Feedback/Requests [original thread]
I was going to agree with the OP until I realized that it was just another whine thread about the AV/Tank dynamic... I think the nanohive regeneration and grenade throwing across an INFANTRY battle line gets a little absurd sometimes. You'll have...
- by Thrillhouse Van Houten - at 2013.04.04 23:01:00
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36. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread]
Oh...and the OP said that tiny bit about infantry laser tagging targets for artillery vehicles was friggin' genius. The OPs idea would make vehicles stronger in many ways, but adding a long range, high powered "mortar" style weapon or vehicle that...
- by Thrillhouse Van Houten - at 2013.04.04 22:37:00
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37. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread]
I have been saying this for two months. Vehicles aren't broken in Eve...so why fix them? Adapt them to ground warfare, obviously, but what was so difficult or unruly about have High/Med/Low slots, Capacitor and Shield/Armor/Hull? So replace "Hi...
- by Thrillhouse Van Houten - at 2013.04.04 22:27:00
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38. [SUGGESTION] Remove AFK SP Retroactively - in Feedback/Requests [original thread]
Buster Friently wrote: WP are recorded for time in game? i don't think so. Now, SP and ISK are, and this should be rectified in some way. I believe he meant SP. No WP are awarded for time in game. Skihids nailed it. Taking the timer = SP f...
- by Thrillhouse Van Houten - at 2013.04.02 06:02:00
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39. How to fix skirmish issues with War points, Kills, and deaths not being processe... - in Feedback/Requests [original thread]
If it put undue stress on the servers, or created lag, it would hardly be worth it. It'd be better for CCP to just fix the actual problem, which is to say that people winning (or losing) via MCC destruction should be getting their K/D/WP fair and...
- by Thrillhouse Van Houten - at 2013.04.02 05:37:00
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40. [Feedback/Request]Forge Gun Signature Rating - in Feedback/Requests [original thread]
Harpyja wrote: +1 Too many times when I'm in my HAV and I get shot by a forge gun, I have to RETREAT and HIDE as opposed to ENGAGE and DESTROY, simply because I'll be blown up by the time I manage to locate the forge gunner. HAVs should perform...
- by Thrillhouse Van Houten - at 2013.04.02 05:28:00
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