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Eris Ernaga
HAV Deployment Organization
89
|
Posted - 2013.04.04 22:29:00 -
[31] - Quote
Daedric Lothar wrote:Eris, you are very hostile to the people in this thread. Grenade spam isn't OP and Tanks aren't OP, at least in any game breaking way. I've seen Tanks do very well when played right and I've seen grenade spam do very well when played right. Both are legit tactics.
People come to the forums to complain, thats what the forums are for. See, at the beginning of my post I complained you are being hostile. So get over it unless you have something legit to add to the conversation other then YOU are wrong and I am right.
And your a hypocrite forums aren't for complaining there to support CCP with feedback and request you my friend and the rest of these kids are the hostile ones. You come on to my thread telling me what I do in game with out ever playing with me you label me for protecting my self. You are all just trying to protect a unfair system that I have been trying to get rid of don't tell me what I am or what I do in game because you don't know anything about me. Your all coming off as jack asses then when I respond negatively calling me hostile. Wow your all simply pathetic please remove grenade spam it's unfair and I hope CCP will realize spamming 20 grenades over a wall is not fair ^_^. Please do not respond. |
Eris Ernaga
HAV Deployment Organization
89
|
Posted - 2013.04.04 22:35:00 -
[32] - Quote
Kitty Buket wrote:Bull crap, i dislike this idea about slowing down grenade throwing and resupplying, its total crap, im the one who spends isk on my grenades so ill decide how many to throw and where and when to throw them dude just like you can decide to where & when to bring a tank. this logic is like saying i dont like getting killed by random bullets or people wasting so i only need to be able to fire my weapon at people when i have a clear line of sight for a minimum of 1.5 seconds. dumb as hell
if the guy nade spaming thinks its cost effective to spend all his isk on nanohives and nades thats his business just like some other people think its cost effective to skill up, purchase modules and fit a tank , and honestly i want to see a suit that has 2 slots for grenades so i can carry 2 types of grenades.
Dude are you serious about that one I am actually smiling at the computer because of how ridiculous that was.The most powerful prototype anti vehicle grenade cost around 26,000 isk you are saying someone who spent 26,000 isk or less can just stand behind a supply depo and destroy my 1,000,000 tank? I think grenades are not maint to be so strong, think, they are not a primary or support weapon. They are less then that they are a grenade why should grenades hit as much as swarms or forge guns.
Just think about it I brought a forge gun a high damage av machine of death you simply brought a grenade but some how you are out damaging me because you are behind a supply depo. Ridiculous dude re think it a primary should out match a grenade which is not even a secondary weapon any day. Good bye this convo is over. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
99
|
Posted - 2013.04.04 22:40:00 -
[33] - Quote
Eris Ernaga wrote:Daedric Lothar wrote:Eris, you are very hostile to the people in this thread. Grenade spam isn't OP and Tanks aren't OP, at least in any game breaking way. I've seen Tanks do very well when played right and I've seen grenade spam do very well when played right. Both are legit tactics.
People come to the forums to complain, thats what the forums are for. See, at the beginning of my post I complained you are being hostile. So get over it unless you have something legit to add to the conversation other then YOU are wrong and I am right. And your a hypocrite forums aren't for complaining there to support CCP with feedback and request you my friend and the rest of these kids are the hostile ones. You come on to my thread telling me what I do in game with out ever playing with me you label me for protecting my self. You are all just trying to protect a unfair system that I have been trying to get rid of don't tell me what I am or what I do in game because you don't know anything about me. Your all coming off as jack asses then when I respond negatively calling me hostile. Wow your all simply pathetic please remove grenade spam it's unfair and I hope CCP will realize spamming 20 grenades over a wall is not fair ^_^. Please do not respond. Actually, you are the one being hostile. You have an idea and then criticize anyone that doesn't agree with you. You also defend your point with insults, not with facts. The truth is that although grenades shouldn't do quite as much damage as they do, slowing down resupply time and grenade throwing would hinder all infantry, not just AV players. Also, it takes a lot of skill to even get close enough to use an AV grenade, much less use it effectively. |
Eris Ernaga
HAV Deployment Organization
89
|
Posted - 2013.04.04 22:45:00 -
[34] - Quote
Kitty Buket wrote:Bull crap, i dislike this idea about slowing down grenade throwing and resupplying, its total crap, im the one who spends isk on my grenades so ill decide how many to throw and where and when to throw them dude just like you can decide to where & when to bring a tank. this logic is like saying i dont like getting killed by random bullets or people wasting so i only need to be able to fire my weapon at people when i have a clear line of sight for a minimum of 1.5 seconds. dumb as hell
if the guy nade spaming thinks its cost effective to spend all his isk on nanohives and nades thats his business just like some other people think its cost effective to skill up, purchase modules and fit a tank , and honestly i want to see a suit that has 2 slots for grenades so i can carry 2 types of grenades.
I thought I'd repost to this one because of how dumb it was. To be effective as an anti vehicular all you have to do is skill grenadier to 5 that is one skill you then only have to pay 26,000 isk per pack of av grenades and you can resupply as many times as you want.
As a tanker just to sit in a tank you have to skill vehicle command to 5 and either caldari hav to 1 or gallante hav to 1. Then you have to work on countless modules and small and heavy turrets not to mention even the militia grade tanks cost 130k without modules. Soon my tank will cost 2.2 - 2.3 mill per tank and you with your one skill and 26k grenades can simply spam infinity dealing op damage until i pop? No derp I am going to be running but I always wont get away you know why? Because even though you are one guy with an op av grenade I will still have swarm launchers, forge gunners, and orbitals coming down on me because I am the biggest threat on the battlefield. Then when I loose my tank because everyone on the field is targeting me and I obviously didn't have a chance I will come to the forums and post possible solutions to make things more fair. I will be attacked and called a QQer simply because I don't agree on how the game mechanics work. I will have to deal with big headed kids like your self who don't under stand anything about the game. I have been playing this game since July 2cd 2012 so don't under estimate me. |
Eris Ernaga
HAV Deployment Organization
89
|
Posted - 2013.04.04 22:56:00 -
[35] - Quote
Quote:Actually, you are the one being hostile. You have an idea and then criticize anyone that doesn't agree with you. You also defend your point with insults, not with facts. The truth is that although grenades shouldn't do quite as much damage as they do, slowing down resupply time and grenade throwing would hinder all infantry, not just AV players. Also, it takes a lot of skill to even get close enough to use an AV grenade, much less use it effectively.
Thought I'd like to point out some things you were completely wrong about first of all it is not hard to skill into grenades or throw them. Yes you are completely wrong it is not hard to throw a grenade at all, all it requires is you move your finger over a button and click it repeatedly thus destroying a tank. Secondly you are wrong again I said hinder grenades resupply time not all resupply times for infantry. Also no you are not making facts most people on this thread are blasting their opinion as if it were fact and insulting me telling me how I play. I do not need a lesson in the game I simply was offering my two cents, you could not see that because it is up to you to to try and destroy feedback threads you don't agree with.
Lastly I find it funny because CCP was actually trying to fix grenade spam earlier in the beta so what does that mean. People need to stop acting like this is full release and their way is law everything is still subject to change down to the way our guns shoot and the skills for them. So if you think this removing grenade spam is op just wait it might be that no one can throw that many grenades in the future. Good bye hypocritical hostile kid who likes to label everyone else and tell them how to play even though they have been playing longer then them.
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Thrillhouse Van Houten
DIOS EX.
55
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Posted - 2013.04.04 23:01:00 -
[36] - Quote
I was going to agree with the OP until I realized that it was just another whine thread about the AV/Tank dynamic...
I think the nanohive regeneration and grenade throwing across an INFANTRY battle line gets a little absurd sometimes. You'll have 8 people on each team all throwing grenades without even watching where they are throwing them. Your own teammates are lobbing grenades at walls, bouncing them right at you because they can afford to waste them with the nanohives around (screen shake, red damage indicator and smoke screen abound) until everyone gets blown to hell. It takes any kind of tactics out of making a stand...basically anywhere within throwing range and doesn't do ANYTHING for the game but make it a grenade-spam-to-win style of game. I can press a button!
Make throwing a grenade an actual decision again... My suggestion would be to make nanohives only replenish ammo. Grenades can still be replenished at Supply Depots.
All the people here using the "war is chaos" argument aren't helping make a great point. You can say that in defense of ANY DAMN THING. "Oh my AR is too powerful for you? War is chaos...HTFU!" "Oh, my tank is too powerful for you? War is chaos...HTFU!" "You don't like me spamming my grenades over the wall? War is chaos...HTFU!" It means little and less. Yep, war IS in fact chaos. This isn't war...its a game. Games require balance.
Finally, Eris...grow up. I can't fully agree with your OP because I feel you only posted it in your own self interest and not because you think it will make the game better. You dislike getting AV grenade spammed in your tank? Too freaking bad. You are driving around the strongest weapon in this game, currently, and it has only one drawback: price. Calling everyone "kid" doesn't make you older or smarter than they are, it just makes you look like a condescending d-bag who thinks his opinions are more right. Ditch the personal insults against people that disagree with you and you'll get more traction in arguments, I guarantee it. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
99
|
Posted - 2013.04.04 23:06:00 -
[37] - Quote
Eris Ernaga wrote:Quote:Actually, you are the one being hostile. You have an idea and then criticize anyone that doesn't agree with you. You also defend your point with insults, not with facts. The truth is that although grenades shouldn't do quite as much damage as they do, slowing down resupply time and grenade throwing would hinder all infantry, not just AV players. Also, it takes a lot of skill to even get close enough to use an AV grenade, much less use it effectively. Thought I'd like to point out some things you were completely wrong about first of all it is not hard to skill into grenades or throw them. Yes you are completely wrong it is not hard to throw a grenade at all, all it requires is you move your finger over a button and click it repeatedly thus destroying a tank. Secondly you are wrong again I said hinder grenades resupply time not all resupply times for infantry. Also no you are not making facts most people on this thread are blasting their opinion as if it were fact and insulting me telling me how I play. I do not need a lesson in the game I simply was offering my two cents, you could not see that because it is up to you to to try and destroy feedback threads you don't agree with. Lastly I find it funny because CCP was actually trying to fix grenade spam earlier in the beta so what does that mean. People need to stop acting like this is full release and their way is law everything is still subject to change down to the way our guns shoot and the skills for them. So if you think this removing grenade spam thread is another op just wait it might be that no one can throw that many grenades in the future. Good bye hypocritical hostile kid who likes to label everyone else and tell them how to play even though they have been playing longer then them. Actually, that was my first post on this thread. I was not telling you how you play, nor was I telling you that my word is law. No matter what I say, CCP has the last say in everything, but hopefully they will listen to the majority. You were also wrong in saying that it is not hard to throw grenades. I didn't say it was hard to throw them, I said it was hard to use them. You have to practically be right next to the tank for the tracking ability to kick in, and no one ever gets that close when someone good is driving the tank. i'm guessing that the thing you are describing was an isolated incident, as I have never seen this happen nor has anyone else posted a thread about it. You also ignored my argument about hindering all infantry instead of just AV, further proving my point that you aren't giving solid facts but merely insulting everyone who proves you wrong. As for your comment about me being a "kid", I think this post has proven who is more mature. Consider yourself "pwned" |
Eris Ernaga
HAV Deployment Organization
89
|
Posted - 2013.04.04 23:14:00 -
[38] - Quote
Thrillhouse Van Houten wrote:I was going to agree with the OP until I realized that it was just another whine thread about the AV/Tank dynamic...
I think the nanohive regeneration and grenade throwing across an INFANTRY battle line gets a little absurd sometimes. You'll have 8 people on each team all throwing grenades without even watching where they are throwing them. Your own teammates are lobbing grenades at walls, bouncing them right at you because they can afford to waste them with the nanohives around (screen shake, red damage indicator and smoke screen abound) until everyone gets blown to hell. It takes any kind of tactics out of making a stand...basically anywhere within throwing range and doesn't do ANYTHING for the game but make it a grenade-spam-to-win style of game. I can press a button!
Make throwing a grenade an actual decision again... My suggestion would be to make nanohives only replenish ammo. Grenades can still be replenished at Supply Depots.
All the people here using the "war is chaos" argument aren't helping make a great point. You can say that in defense of ANY DAMN THING. "Oh my AR is too powerful for you? War is chaos...HTFU!" "Oh, my tank is too powerful for you? War is chaos...HTFU!" "You don't like me spamming my grenades over the wall? War is chaos...HTFU!" It means little and less. Yep, war IS in fact chaos. This isn't war...its a game. Games require balance.
Finally, Eris...grow up. I can't fully agree with your OP because I feel you only posted it in your own self interest and not because you think it will make the game better. You dislike getting AV grenade spammed in your tank? Too freaking bad. You are driving around the strongest weapon in this game, currently, and it has only one drawback: price. Calling everyone "kid" doesn't make you older or smarter than they are, it just makes you look like a condescending d-bag who thinks his opinions are more right. Ditch the personal insults against people that disagree with you and you'll get more traction in arguments, I guarantee it.
Agreed with most of this post especially grenade spam is dumb and takes most of the tactics out of the game which is why i was trying to remove it. Until people wanted to tell me how to play and grenade spam was legit then I had to tell them why they were wrong. All anyone here is trying to do is prove their opinion is right anyways so I will continue to do that. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
99
|
Posted - 2013.04.04 23:52:00 -
[39] - Quote
Thrillhouse Van Houten wrote:I was going to agree with the OP until I realized that it was just another whine thread about the AV/Tank dynamic...
I think the nanohive regeneration and grenade throwing across an INFANTRY battle line gets a little absurd sometimes. You'll have 8 people on each team all throwing grenades without even watching where they are throwing them. Your own teammates are lobbing grenades at walls, bouncing them right at you because they can afford to waste them with the nanohives around (screen shake, red damage indicator and smoke screen abound) until everyone gets blown to hell. It takes any kind of tactics out of making a stand...basically anywhere within throwing range and doesn't do ANYTHING for the game but make it a grenade-spam-to-win style of game. I can press a button!
Make throwing a grenade an actual decision again... My suggestion would be to make nanohives only replenish ammo. Grenades can still be replenished at Supply Depots.
All the people here using the "war is chaos" argument aren't helping make a great point. You can say that in defense of ANY DAMN THING. "Oh my AR is too powerful for you? War is chaos...HTFU!" "Oh, my tank is too powerful for you? War is chaos...HTFU!" "You don't like me spamming my grenades over the wall? War is chaos...HTFU!" It means little and less. Yep, war IS in fact chaos. This isn't war...its a game. Games require balance.
Finally, Eris...grow up. I can't fully agree with your OP because I feel you only posted it in your own self interest and not because you think it will make the game better. You dislike getting AV grenade spammed in your tank? Too freaking bad. You are driving around the strongest weapon in this game, currently, and it has only one drawback: price. Calling everyone "kid" doesn't make you older or smarter than they are, it just makes you look like a condescending d-bag who thinks his opinions are more right. Ditch the personal insults against people that disagree with you and you'll get more traction in arguments, I guarantee it. Actually, this post made sense. I agree with you completely, now that i've seen the point of view of someone rational. I have gotten into firefights where people continually lob grenades at one another. Especially if there is going to be some defensive bases and stuff, this needs to change. |
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