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261. A new battle type in the battle finder called "militia" - in Feedback/Requests [original thread]
ORRRRR just increase payouts
- by Thor Odinson42 - at 2014.10.01 11:50:00
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262. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Soraya Xel wrote: Thor Odinson42 wrote: If you limited it to team vs team without any room for fill ins then you'd end up with lopsided matches due to disconnects, etc. You'd also end up with annoying long queue times which is hard to imagin...
- by Thor Odinson42 - at 2014.09.30 17:42:00
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263. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Soraya Xel wrote: Thor Odinson42 wrote: Just another area that he fails to see the potential benefit to newer players. Give the more experienced players something shinier to do and it will allow more room for new and/or casual players in pub...
- by Thor Odinson42 - at 2014.09.30 16:18:00
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264. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Soraya Xel wrote: Being in FacWar doesn't make it any less likely to be a pubstomp. If there is no attempt at balance, then there's no challenging gameplay for anyone. Just a bad experience for both teams. The main "restriction" that's at faul...
- by Thor Odinson42 - at 2014.09.30 16:15:00
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265. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Soraya Xel wrote: A pubstomp isn't "competitive", nor is it "hardcore". It's easymode for the winning team, and there's no "competitive" in "no chance of winning". You'll notice that in the OP what I proposed is not...
- by Thor Odinson42 - at 2014.09.30 15:53:00
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266. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Soraya Xel wrote: Would love a free roam mode, but I think something like that for DUST 514 as opposed to Legion is probably a dream that will never come true. The ability to just have as many people as you want land at a facility would be amaz...
- by Thor Odinson42 - at 2014.09.30 15:01:00
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267. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Soraya Xel wrote: Breakin Stuff wrote: If it follows the tech 2 ideas from EVE it will be a refinement such as taking a scout and making it more scanny and less stealthy. Taking a sentinel and piling on more firepower while sacrificing tank....
- by Thor Odinson42 - at 2014.09.30 15:00:00
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268. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
I look forward to your next response. How many ways can you make seeing a few green players instead of all blue players sound like a bad thing?
- by Thor Odinson42 - at 2014.09.30 14:57:00
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269. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: It's your vision which is close-minded, Thor. You are opposed to players being able to choose their destiny. Who is being close minded here? I'm asking for something that would have zero impact on a solo players experience...
- by Thor Odinson42 - at 2014.09.30 14:56:00
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270. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Soraya Xel wrote: Thor Odinson42 wrote: So is your vision of Dust 16 v 16 solo play with no voice communication? Is this what you want to be known for? This is a logical fallacy called "strawman". It's where you intentionally misrepresent...
- by Thor Odinson42 - at 2014.09.30 14:50:00
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271. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
The only thing I don't like about it is that it puts more SP into a roll that will get "balanced" thus leading to more QQ and more calls for respecs. I'm not saying that I'm not for it, but it will certainly be something that will have to receive...
- by Thor Odinson42 - at 2014.09.30 14:42:00
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272. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Soraya Xel wrote: I really want to see truly asymmetrical warfare, where people can use numbers to overwhelm a superior force or skill to overwhelm a larger force or what have you. But as long as you're forcing teams to be a certain size, and f...
- by Thor Odinson42 - at 2014.09.30 14:29:00
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273. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: The juvenile obsession with who voted for who and who will or won't vote for who isn't becoming of a useful contributor to feedback. As I've said countless times, I don't really intend to run again, so, if you wanna keep actin...
- by Thor Odinson42 - at 2014.09.30 14:16:00
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274. [Idea] Periodic Buyback - in Feedback/Requests [original thread]
If you play Eve it would be like being stuck in the same station and not being able to sell/trade anything ever. But being broke looking at millions and millions of ISK in your assets. I don't understand how this hasn't happened every quarter wh...
- by Thor Odinson42 - at 2014.09.30 12:40:00
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275. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
TheD1CK wrote: Wow.. the Struggle is Real in here - It may/may not encourage team-play, yet it is better than what we have now - It may encourage CCP to explain how the chat/squad/menu systems work (2 years later) We are talking about people ...
- by Thor Odinson42 - at 2014.09.30 11:25:00
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276. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: hfderrtgvcd wrote: How is putting someone in squad "forcing player behavior"? They can just leave the squad or mute everyone. Well, two different aspects: 1. For new players, apparently we're auto-squadding them because...
- by Thor Odinson42 - at 2014.09.30 02:36:00
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277. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: Mobius Kaethis wrote: But why even have the option to not auto-cue into a squad. And this is where you prove you're just pushing your corp's agenda, and aren't interested in helping players or making the experience bette...
- by Thor Odinson42 - at 2014.09.30 02:32:00
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278. Filling in missing BPOs - in Feedback/Requests [original thread]
Derrith Erador wrote: So I've been sitting on this idea for a while, but I'd like to run the opening of missing BPOs for missing suits, and weapons. Reason being that if someone wanted to be an Amarrican scout or Commando, or use a BPO RR, or ...
- by Thor Odinson42 - at 2014.09.30 01:08:00
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279. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
He loses credibility with every post. Squad based game against solo noobs. Sounds legit.
- by Thor Odinson42 - at 2014.09.29 21:27:00
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280. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: I notice a very high prevalence of Molon Labe people in support of this thread. ;) It's great your corp likes squads, but not everyone wants them. Maybe it just shows that Molon has quite a few intelligent people in it's ra...
- by Thor Odinson42 - at 2014.09.29 20:19:00
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