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1041. Change the Cal/Gal assault dropship skillbook - in Feedback/Requests [original thread]
The skillbook should be changed into Caldari+Gallente assault vehicle operation. Then make a additional link from the LAV skillbook to that which would mean that the saga and methana could aswell receive a rate of fire buff and make them viable su...
- by The dark cloud - at 2014.06.15 11:14:00
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1042. Tankers against competent AV - in General Discussions [original thread]
Dont worry armor reps are about to be nerfbatted. Stats are as followed: STD-80HP/s ADV-90 HP/s PRO- 110HP/s that are the new heavy repair rate stats which you can find here this will deffo make the tripple repping tanks less effective.
- by The dark cloud - at 2014.06.15 11:00:00
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1043. CCP has successfully re-enslaved the Minmatar... - in General Discussions [original thread]
Meee One wrote: The logistics Minmatar anyway. How? Ponder this: What does the Min logistics get a bonus to? Armor repair tools. Which races armor tank? Gal and Amarr Which races repair rate is supposed to make it not need external repair?...
- by The dark cloud - at 2014.06.15 10:55:00
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1044. Speedy Heavy? - in General Discussions [original thread]
Vitharr Foebane wrote: I've been OMGWTFBBQ surprised a few times by min heavies so imma assume they are better at speed tanking No heavy can speed tank. But the min heavy is good for chasing people lol.
- by The dark cloud - at 2014.06.14 12:08:00
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1045. Heavies, you're not the problem, the HMG is. - in General Discussions [original thread]
Wait a sec, a scout complaining that he gets killed too quickly because he is using the suit with the lowest amount of HP? Get your passive scan skills up and you can shot heavys in the back. Thats what i do and i dont think that the HMG is OP. I ...
- by The dark cloud - at 2014.06.14 12:05:00
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1046. Where is the militia HMG? - in Feedback/Requests [original thread]
Honestly if you think that a weapon type is too powerfull to be militia then why you even started to introduce allmost all light weapons to begin with? You should not be limited by SP to start to play as you want to play. Militia heavys are very s...
- by The dark cloud - at 2014.06.14 12:00:00
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1047. Where is the militia HMG? - in Feedback/Requests [original thread]
dont touch the damage but increase the heat build up. That is espacially a drawback when fighting other heavys.
- by The dark cloud - at 2014.06.14 07:53:00
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1048. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Wheres the militia HMG?
- by The dark cloud - at 2014.06.13 14:10:00
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1049. Where is the militia HMG? - in Feedback/Requests [original thread]
Cant find it in the spreadsheet and i thoutht it was one of the weapons which aswell deserved a militia variant. After all we have militia heavys and even a forgegun. Please put a HMG into the patch before you throw the patch at us.
- by The dark cloud - at 2014.06.13 14:09:00
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1050. I put Plasma Cannon Prof to level 5 1.1 years ago... - in General Discussions [original thread]
Apothecary Za'ki wrote: hopfully with plasma cannon buff more people will use/try commando so they got their favorite rifles aswell as plasma cannon to WTF pwn those damn tanks lol @ the commando. Its the worst suit in the game, well maybe th...
- by The dark cloud - at 2014.06.13 14:02:00
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1051. Keep RE dmg, lower blast radius - in Feedback/Requests [original thread]
No it doesnt make sense that a explosive that is bigger then a grenade has a lower blast radius and takes considerable more time to use it. The arming time nerf is fine which prevents scrubs to just jump at a heavy and throw remotes around like a ...
- by The dark cloud - at 2014.06.12 15:27:00
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1052. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
lol scrubs complain that they get nerfed. CCP should allways assume they are doing something right when nyan san is starting to moan about the changes.
- by The dark cloud - at 2014.06.12 15:25:00
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1053. Matari Scouts in PC - in General Discussions [original thread]
There is no use for it. When there is only a single caldari scout around the objective a red chevron will appear over your head while beeing cloaked. Which means that 6 people know your exact location. That means you will get gunned down 9 out of ...
- by The dark cloud - at 2014.06.12 15:20:00
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1054. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, Thank you for your feedback. We will now remove and store the official feedback threads. Final numbers will be shared and then translated into Patch Notes when development updates have been finished and QA'd. ...
- by The dark cloud - at 2014.06.12 05:29:00
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1055. SMG's have to much fitting costs - in Feedback/Requests [original thread]
SMG's are minmatarr weapons and are supposed to be fitting friendly. However when i compare the Ishukone assault SMG (68 CPU and 11PG) to the six kin assault combat rifle (78 CPU and 8 PG) i have to wonder why is the assault SMG harder to fit (PG ...
- by The dark cloud - at 2014.06.11 12:50:00
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1056. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Could you please edit the spreadsheet so that we see the actual rate of fire changes instead of the silly numbers where i have to do the math by myself? For example the rate of fire with the assault rifle. In the spreadsheet its listed that we cur...
- by The dark cloud - at 2014.06.11 12:33:00
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1057. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
MINA Longstrike wrote: The dark cloud wrote: Look at it from a different perspective: new players jump into ambush and get spawn killed over and over because there are 2 tanks screwing everything up. Would you stick to a game where you can ...
- by The dark cloud - at 2014.06.11 09:59:00
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1058. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
Look at it from a different perspective: new players jump into ambush and get spawn killed over and over because there are 2 tanks screwing everything up. Would you stick to a game where you can do allmost nothing at all vs maxed out tankers that...
- by The dark cloud - at 2014.06.11 07:11:00
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1059. Caldari scout scan ability is still too strong - in Feedback/Requests [original thread]
Alena Ventrallis wrote: So let me get this straight. We are upset because scouts are good at scouting? Nah people are mad because the situation got even worse then before. because cloaks got nerfed its much harder to hide from scans which me...
- by The dark cloud - at 2014.06.10 10:43:00
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1060. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
CCP Rattati wrote: We propose the following: 1) Stacking penalties on Armor Repairers 2) Reduction and progression to Damage Amplifiers 3) Reduction of Large rail damage and ROF, increase of Heat Cost We won't change shield modules for tanks ...
- by The dark cloud - at 2014.06.10 10:38:00
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