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441. Corporation Suit 'Skin' Design - in Feedback/Requests [original thread]
RINON114 wrote: I've seen mention somewhere that this is exactly the type of thing AUR will be used for. As for making it corp colours that may be difficult, would you require people to buy AUR in order to join your corp? Currently I persona...
- by The Black Jackal - at 2013.04.05 11:58:00
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442. [REQUEST] Make the MCC more like a Carrier. - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: OK, but when you spawn in MCC you are fully supplied for battle... ??? Would you like to change your dropsuit after you spawn and change your mind? Cos when you jump out of bay there is no turning back alive for r...
- by The Black Jackal - at 2013.04.05 11:28:00
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443. [REQUEST] Make the MCC more like a Carrier. - in Feedback/Requests [original thread]
The MCC, Mobile Command Centre, strikes me as a mobile base of operations. Therefore, it should have landing pads for Dropships, Vehicle Drop Systems, as well as the current Infantry Jump Bay. This would, of course, come with some form of interna...
- by The Black Jackal - at 2013.04.05 10:58:00
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444. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Llan Heindell wrote: Except for the slide part, I do like the ideas. At least for the Rail Leap. I think the slide is a bad idea because, if It's not limited, people will slide all the time like Bunny hopping. I still think mercs should not b...
- by The Black Jackal - at 2013.04.04 23:26:00
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445. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
I'd avoid a true cover system. It might be a neat graphical feature, but would make fights drag out. Plus, cover is immobile... let's get more movement options in the game before we worry about sitting still.
- by The Black Jackal - at 2013.04.04 23:09:00
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446. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Kamiya Musume wrote: +1 YES to vaulting and mantling NO to wall jumps, slides, double jumps, rocket jumps, and other Unreal Tourney shennanigans. The slide I suggest would only be a short slide, that ends up in a crouch.. not a dolphin...
- by The Black Jackal - at 2013.04.03 13:01:00
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447. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: +1 And what about side rolls to strife quickly into crounch? To take cover and dodge incoming fire quickly? With tumbling screen effect (to prevent overuse ). No need to deplete stamina http://www.youtube.com/wa...
- by The Black Jackal - at 2013.04.02 15:35:00
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448. [SUGGESTION]: PC: Multiple simultaneous matches for one purpose - in Feedback/Requests [original thread]
The idea has a lot of merit, and I can certainly see this kind of things working, so long as the communications were improved drastically. Until PS4 hits, I think this is one of the better ways I've seen to get higher player counts into matches.....
- by The Black Jackal - at 2013.04.02 07:15:00
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449. Corporation Suit 'Skin' Design - in Feedback/Requests [original thread]
Going to bump this up, to highlight how much this idea would mean to a lot of mercs. (Whether for tactical purposes or to show their corp pride, or for that one guy who HAS to wear a bright fluoro pink Assault Suit with Vibrant Yellow Glowing Armo...
- by The Black Jackal - at 2013.04.01 15:00:00
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450. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
I posted this idea in this thread a few days ago https://forums.dust514.com/default.aspx?g=posts&m=661032#post661032, but thought I better create a new forum topic on it so as to shine a light on it better. More movement options is basicall...
- by The Black Jackal - at 2013.04.01 14:45:00
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451. [request] resolving "newbie vs protogear" problem. - in Feedback/Requests [original thread]
There will be a PvE Aspect to the game also.... consider that the 'Swarm Mode' is a PvE ground. I'm often suggesting campaign-style missions (like single levels of popular FPS shooters) that would allow PvE players, and also get newer players SP ...
- by The Black Jackal - at 2013.03.31 22:13:00
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452. [SUGGESTION] Defender has no MCC. - in Feedback/Requests [original thread]
This style of gameplay was seen back in replication with the Two-Stage Map. For those of your unfamiliar with this style of game, the attacker started at one end of a 'pathway' style of map. (In this instance a canyon) and had to destroy 2 'secur...
- by The Black Jackal - at 2013.03.31 22:10:00
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453. Mouse & Keyboard refinement - in Feedback/Requests [original thread]
Cat Merc wrote: The Black Jackal wrote: Cat Merc wrote: No replies? No one agrees/disagrees? Something? I swear Feedback/Requests is a ghost town. 1 1/2 Hour window during Easter Weekend... yeah big chance of huge replies. I''ve playe...
- by The Black Jackal - at 2013.03.31 15:03:00
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454. Mouse & Keyboard refinement - in Feedback/Requests [original thread]
Cat Merc wrote: No replies? No one agrees/disagrees? Something? I swear Feedback/Requests is a ghost town. 1 1/2 Hour window during Easter Weekend... yeah big chance of huge replies. I''ve played KB / M since it was introduced... while I ag...
- by The Black Jackal - at 2013.03.31 14:52:00
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455. Lets get fuelled! (Fuel and Ammunition for Vehicles) - in Feedback/Requests [original thread]
Misses Trickster wrote: Not to put a rain on the whole nanohive to replenish ammo/fuel thing.. but would you not simply build the tank with one inside. For fuel i say flat out no. We have advanced reactors for that. For ammo, i can see this h...
- by The Black Jackal - at 2013.03.31 14:16:00
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456. disincentivising afk farming - in Feedback/Requests [original thread]
Breakin Stuff wrote: someone else said it, but the post is buried under four pages of whine thread. Reverse the way SP is awarded. Make it 5 SP per warpoint 1 SP per second in match. 10 minutes AFK=600 WP at the end of the match. 1000wp = 5...
- by The Black Jackal - at 2013.03.31 11:32:00
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457. Merged Servers - in Feedback/Requests [original thread]
Jal R wrote: I'll clarify what I meant in the OP. There are four main servers which everyone plays on; American, European, Asian and Oceanic. I have noticed that these four servers have been merged, so that when queuing you are randomly placed...
- by The Black Jackal - at 2013.03.31 11:30:00
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458. Lets get fuelled! (Fuel and Ammunition for Vehicles) - in Feedback/Requests [original thread]
This is the future, but even in the future, vehicles must run on something, have limited capacities, and should at some stage run out of fuel or ammunition and be forced to refuel and rearm. Refuelling would be a simple matter of sitting near a S...
- by The Black Jackal - at 2013.03.31 11:28:00
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459. [Suggestion] Orbital Scanner - in Feedback/Requests [original thread]
While not a bad idea, I'd prefer if it didn't share the spotlight with the Orbital Strike. While I'm so totally against escalation rewards in this game (Warpoints = OB) the scanner could be something fitted to a vehicle (similar to current active...
- by The Black Jackal - at 2013.03.31 11:23:00
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460. [Request] Prone - in Feedback/Requests [original thread]
Crouching gives us enough of a position change at this time. Going prone would only further enhance the already large annoyance of snipers, and make them harder to detect and kill. Not that I'm against good snipers... but when you see half your t...
- by The Black Jackal - at 2013.03.31 11:20:00
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