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461. Glitch with the L3 button pushing fw - in Feedback/Requests [original thread]
I've been having the same problem. But my controller doesn't give me problems in any other games. >_<
- by TheEnd762 - at 2014.01.25 00:10:00
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462. MCC Collision Damage = Infinite? - in Feedback/Requests [original thread]
It's to discourage MCC sniping.
- by TheEnd762 - at 2014.01.24 13:00:00
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463. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
Jihad jeeps were always possible, but their actual use came out of necessity. Fix AV nades/FGs/Swarms, and I guarantee you'll see Jihad jeep use go down significantly. They might not go away completely, but that's just how it goes. Can't punish pl...
- by TheEnd762 - at 2014.01.24 08:32:00
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464. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
Fizzer94 wrote: People are using Jihad Jeeps out of nessecity. There are only 3 effective AV options right now, Rail Tanks, Jihad Jeeps, and Assault Dropships. Jihad Jeeps are the cheapest option that works. If there were real vailbe AV option...
- by TheEnd762 - at 2014.01.24 07:34:00
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465. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
Glitch116 wrote: Fizzer94 wrote: Glitch116 wrote: that is true of the LAVS themselves but as i stated earlier you can also get the REs for no isk or sp and never have to lose them you have an unlimited supply of these which can insta po...
- by TheEnd762 - at 2014.01.24 06:17:00
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466. Idle vehicles. - in Feedback/Requests [original thread]
Pft, no freakin' way. Don't want to lose it, don't use it.
- by TheEnd762 - at 2014.01.24 03:50:00
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467. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
If swarms and FGs didn't function like water balloons and BB guns respectively, the Jihad Jeep wouldn't even be a thing, so until they're fixed, get used to it.
- by TheEnd762 - at 2014.01.24 03:28:00
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468. [REQUEST] Squad Finder - Join Squad Queue - in Feedback/Requests [original thread]
So I can't join a squad deployed in battle, allow me to queue up and auto-join so I don't have to sit watching the squad finder screen until their current battle is over.
- by TheEnd762 - at 2014.01.24 02:24:00
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469. rail rifle is defently in need of a nerf. - in Feedback/Requests [original thread]
It's possessed by the ghost of the Viziam Laser Rifle from Chromosome.
- by TheEnd762 - at 2014.01.24 00:48:00
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470. scout grappling hook? - in Feedback/Requests [original thread]
TranquilBiscuit ofVaLoR wrote: TheEnd762 wrote: Mobius Kaethis wrote: I'd like to introduce you to my friend: CCP NO!Gäó Currently one of the few uses for DS is reaching high/hard to reach places, lets not take that away from them. Addit...
- by TheEnd762 - at 2014.01.23 16:56:00
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471. scout grappling hook? - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I'd like to introduce you to my friend: CCP NO!Gäó Currently one of the few uses for DS is reaching high/hard to reach places, lets not take that away from them. Additionally think how awful it would make the game to have...
- by TheEnd762 - at 2014.01.23 16:11:00
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472. fix sniper rifles - in Feedback/Requests [original thread]
You're overestimating the length of 1/5 of a second, and not taking into account the problems with rendering and hit-detection when trying to engage a scout at 500m.
- by TheEnd762 - at 2014.01.23 03:13:00
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473. fix sniper rifles - in Feedback/Requests [original thread]
Text Grant wrote: Yes fix snipers. Raise the headshot multiplier, lower the damage, and add bullet travel time. Sniper rifles have always had bullet travel time in Dust. It's 2500m/s.
- by TheEnd762 - at 2014.01.23 02:44:00
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474. (Request) Detailed maps of every socket. - in Feedback/Requests [original thread]
+1 Detailed maps of every socket/area, with official names.
- by TheEnd762 - at 2014.01.21 09:55:00
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475. insurgent class - in Feedback/Requests [original thread]
5% bonus to mag cap? Even with an 80 round SMG mag, that would only be 4 rounds. With a flaylock, you wouldn't even get one more round.
- by TheEnd762 - at 2014.01.20 02:24:00
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476. [request] limit number of HAV's per team! - in Feedback/Requests [original thread]
Agreed.
- by TheEnd762 - at 2014.01.20 02:21:00
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477. Removing Recall Feature of Vehicles - in Feedback/Requests [original thread]
Just make it so tanks can't be recalled. Ever. LAVs and especially dropships are used more for transport and/or making one-way trips. Wouldn't be practical to have recall them in a certain place.
- by TheEnd762 - at 2014.01.19 09:20:00
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478. [Feedback] Throwing RE - in Feedback/Requests [original thread]
No, they need to be able to be stuck to moving tanks.
- by TheEnd762 - at 2014.01.19 03:31:00
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479. Passenger ejection on dropships - in Feedback/Requests [original thread]
Meee One wrote: TheEnd762 wrote: Make it so people can be ejected, or so that you can recall a vehicle with people still inside, and they just die. Ejection? Yes Trolling kill? No If a vehicle is recalled and players are in it just force e...
- by TheEnd762 - at 2014.01.17 00:33:00
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480. Passenger ejection on dropships - in Feedback/Requests [original thread]
Make it so people can be ejected, or so that you can recall a vehicle with people still inside, and they just die.
- by TheEnd762 - at 2014.01.16 08:45:00
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