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161. Reasonable solutions to give slayers more WP? - in Feedback/Requests [original thread]
John Demonsbane wrote: FYI: Sadly the tiered WP for injectors is beyond current New Eden technology. Rattati actually tried to do it but ran into the usual unspecified "technical limitations." really?? well thats awesome *Puts away Wk Inj...
- by TheD1CK - at 2014.10.08 16:40:00
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162. [suggestion] hotfix echo - in Feedback/Requests [original thread]
Derpty Derp wrote: Just leave my damn Commando alone... Please. I don't want a fast assault suit with 2 weapons... I don't want bonus AV... I don't want to have it easy like a Sentinel carrying 2 light weapons... I just want to be able to chur...
- by TheD1CK - at 2014.10.08 15:06:00
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163. Reasonable solutions to give slayers more WP? - in Feedback/Requests [original thread]
Jack 3enimble wrote: TheD1CK wrote: I would disagree with Killstreak WP, it encourages the proto farming we see all the time .... Do we really need to encourage that? So spending 2.7 mil on a proto suit and using it is wrong? I have 5 ...
- by TheD1CK - at 2014.10.08 14:51:00
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164. Return Passive Isk to PC - in Feedback/Requests [original thread]
Soraya Xel wrote: I see ideas in here about tiering off districts. I think there's a lot of value in such a concept. But how do you make holding the smaller/less valuable districts unappealing to the blue donut? There is very few ways to sto...
- by TheD1CK - at 2014.10.07 11:33:00
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165. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
CCP Rattati wrote: I was playing a lot yesterday, and yes, the BP kills quite quickly, and at all ranges. We will study it closely in the coming days. Running it before buff it was acceptable. Possibly 'Hotfix' it with this layout - DMG 140...
- by TheD1CK - at 2014.10.06 15:19:00
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166. [CPM - Echo and Beyond] Post lvl 5 content - in Feedback/Requests [original thread]
Haerr wrote: Post level 5 content, eh? How about things that would require you to have level 5 in TWO skills! For example: Pirate Suits. I really like the idea by VULPES on this.. Pirtate suit salvage !! You would need L3 in either one or ...
- by TheD1CK - at 2014.10.04 10:50:00
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167. [CPM - Echo and Beyond] Variants of Existing Items - in Feedback/Requests [original thread]
Breach Plasma Cannon Over-Charge mechanic - min 2 secs - max 5 secs ?? Low charge-Low DMG.. High charge-High DMG Shot can be released after 2 secs of charge or you extend charge to increase DMG Movement penalties at high charge levels, longer re...
- by TheD1CK - at 2014.10.03 04:35:00
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168. [CPM - Echo and Beyond] Variants of Existing Items - in Feedback/Requests [original thread]
Tactical Rail/Combat Rifle. Burst Rail/ScR Rilfe. Assault Bolt Pistol - No Scope, 5-8 bullets in clip @ 60-75% of BP dmg Assault MagsecSMG - Scope - similar stats to magec Grenade Variants- -FLASH/EMP/PLASMA/SMOKE -Sleek Flux Grenades -ADV/P...
- by TheD1CK - at 2014.10.03 04:21:00
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169. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Breakin Stuff wrote: As far as logis go I think they should only be able to deploy a single hive or droplink at a time (this goes double for everyone else). With the caveat that the deployables should last significantly longer (if you are weari...
- by TheD1CK - at 2014.09.30 10:20:00
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170. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Wow.. the Struggle is Real in here - It may/may not encourage team-play, yet it is better than what we have now - It may encourage CCP to explain how the chat/squad/menu systems work (2 years later) We are talking about people playing not just a...
- by TheD1CK - at 2014.09.30 10:08:00
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171. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: TheD1CK wrote: Bravo \o/ Now that is how a CPM member should add to a thread. I actually made almost the same post a few pages ago in the thread. ;) https://forums.dust514.com/default.aspx?g=posts&m=2377231#post237...
- by TheD1CK - at 2014.09.29 21:51:00
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172. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: Yes, most of my gameplay was solo play. By choice. I squad when I feel like it, but a lot of times, I prefer to just shoot faces without having to interact with people. Especially early on, I rarely squadded with anyone. First...
- by TheD1CK - at 2014.09.29 21:40:00
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173. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
OK... so you started this game with no squad support?? Did you grind your way up to proto levels by running solo ??? Even if it is 'forcing' it is in no way worse than what is happening to inexperienced mercs on a daily basis Yes my baseless acc...
- by TheD1CK - at 2014.09.29 21:17:00
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174. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: I don't think forcing a playstyle (or trying to) helps people. It forces nothing... IT SHOWS THEM THE OPTION IS THERE!!!!!!!! It says 'This is Dust, Squad combat is how the game is played, contribute to team = extra WP' (s...
- by TheD1CK - at 2014.09.29 20:40:00
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175. [Hotfix Echo] Commando class - in Feedback/Requests [original thread]
People overlook the benefit of 2 light weapons.... If you have 2 highly SP invested weapons and a commando suit it can work, and quite well at that - Mass Driver/Plasma Cannon/Laser/Sniper + Rifle = Suppression - Shotgun/Plasma Cannon/Rifle + Ri...
- by TheD1CK - at 2014.09.29 19:48:00
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176. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Ouch... I regret reading through some of the comments here .... Soraya.. just because it puts mercs in random squads does not change much You are acting like Thor is wanting to enslave the Blueberries to do his bidding. If you read my first reply...
- by TheD1CK - at 2014.09.29 19:31:00
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177. [Request] Review Aim Assist - in Feedback/Requests [original thread]
Breakin Stuff wrote: CommanderBolt wrote: Fox Gaden wrote: Perhaps it would help to put things in perspective if we made a list of which weapons don't have Aim Assist currently. I know the Sniper Rifle does not have it. Does the Rail Rifl...
- by TheD1CK - at 2014.09.29 19:06:00
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178. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
I really like this idea! Not just for the fact it gathers randoms into a group, but mainly because of what Thor points out -If it placed an auto defend order on squad lead at start of battle the randoms 'may' assist him -Squad lead can reset thi...
- by TheD1CK - at 2014.09.29 19:01:00
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179. The 'Toxin' SMG BPO: request to bring it back - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: CCP Rattati wrote: J4yne C0bb wrote: First of all, thanks for bringing back the suit and mil module BPOs, I've bought quite a few of them over my two characters. However, one of the things I was really looking forwa...
- by TheD1CK - at 2014.09.29 14:22:00
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180. [Request] Take down PC, bring in corp battles. - in Feedback/Requests [original thread]
A 'fix' to PC either has to come from CCP or the top mercs in PC. If for a start the 0uter Heaven proposal of Almur being a safezone was kept that would be a start, but thats failing Any small corp that begins practice is immediatly targeted by ot...
- by TheD1CK - at 2014.09.29 13:33:00
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