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101. Subscriptions - in Feedback/Requests [original thread]
A subscription would have been much better than some of the items we have - APEX / Jara And if it was just handing out gear/vanity items they would give you the same advantage. I have never noticed CCP look into implementing subscriptions for Dus...
- by TheD1CK - at 2014.12.21 02:28:00
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102. The problem with ADS - in Feedback/Requests [original thread]
How about a variant of ADS.. It would be the same in size/speed and HP total, but without passengers. Fitting space would need to be lowered (as it has 2 less turrets) but could that work?? It would leave a solo ADS which may be useful to dedicat...
- by TheD1CK - at 2014.12.19 14:03:00
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103. What If? - in Feedback/Requests [original thread]
Raid team balancing 12 Defenders Vs 16-18 Attackers Giving the Defending side an instant disadvantage. Not too sure on numbers but something like this could be possible, without being impossible
- by TheD1CK - at 2014.12.17 17:27:00
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104. What If? - in Feedback/Requests [original thread]
Pokey Dravon wrote: I hope you don't think Im trying to rip your idea apart, the idea of public attack contracts has crossed my mind in the past too but obvious issues made me drop the idea to work on other avenues. Regardless if you want to di...
- by TheD1CK - at 2014.12.17 17:25:00
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105. What If? - in Feedback/Requests [original thread]
Pokey Dravon wrote: You understand my concern though? 95%-100% of the time the attacking team has zero chance of winning, so you have 2 options. 1. Payouts are similar to pubs - People would be better off fighting a pub match where they have a...
- by TheD1CK - at 2014.12.17 17:19:00
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106. What If? - in Feedback/Requests [original thread]
Pokey Dravon wrote: TheD1CK wrote: Pokey Dravon wrote: The problem is that, while yes it gets randoms into PC, people will quickly realize that their team of randoms will *never* win against a trained, fitted, and coordinated Corporate PC...
- by TheD1CK - at 2014.12.17 17:12:00
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107. What If? - in Feedback/Requests [original thread]
For this particlar mode, payouts could be closer to public so both sides earn. Or Certain drops for participating mercs It obviously needs a Reward, to complain the people are paid for participating in pre-arranged community events Is even dum...
- by TheD1CK - at 2014.12.17 17:05:00
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108. What If? - in Feedback/Requests [original thread]
Pokey Dravon wrote: The problem is that, while yes it gets randoms into PC, people will quickly realize that their team of randoms will *never* win against a trained, fitted, and coordinated Corporate PC team. It won't take long for people to s...
- by TheD1CK - at 2014.12.17 16:56:00
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109. What If? - in Feedback/Requests [original thread]
Atiim wrote: Arkena Wyrnspire wrote: Spectral Clone wrote: This is just an attempt to bring back ISK farmville. 0/10 Did you even read the suggestion or did you just see the letters 'PC' and decide to sperg all over this thread? Aye...
- by TheD1CK - at 2014.12.17 16:47:00
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110. What If? - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Good grief. Are you genuinely suggesting throwing a pub team against a PC team? Throwing the lambs to the wolves, much? Something is needed if we are going to merge the 2 playerbases, balancing it will be a lot of wo...
- by TheD1CK - at 2014.12.17 16:19:00
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111. What If? - in Feedback/Requests [original thread]
The intention would be for those Publioc players to get involved.. they would need to meet some requirements and maybe progress would be tracked (so some may get restricted from tougher raids) Offering a Unique gamemode, with a good reward system...
- by TheD1CK - at 2014.12.17 03:29:00
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112. What If? - in Feedback/Requests [original thread]
PC changes coming SOONtm, so I suppose now is the time to discuss it with the community. To get a selection of idea's for CCP to note I want mercs to post replies with interesting PC features, So starting off I will point out a few things that cou...
- by TheD1CK - at 2014.12.17 02:53:00
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113. PC Battle Report Network - in Feedback/Requests [original thread]
If PC is where CCP want players to aim for this is what they need to work on PC Highlighs on the 60'' in my Merc Quarters would be much nicer than the shopping channel 24/7 Good idea though, things like this need to be worked on to truly advertis...
- by TheD1CK - at 2014.12.17 02:12:00
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114. Updating the frontline starter fittings - in Feedback/Requests [original thread]
The 'Medic' being altered to a MLT Logistics styled suit would be great.. ie. for Minmatar there is a MLT BPO with 1H/2L 1LW 2EQ this could be used racial versions added (they recieve no skill bonus) With the EQ, I would maybe go with Reptool and ...
- by TheD1CK - at 2014.12.06 11:13:00
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115. [Feedback] For CCP Rattatatata - in Feedback/Requests [original thread]
Daddrobit wrote: 0.o If I see a heavy of either tank the first thing i bring out is my IP. The IP charge is a heavy killer. It's an instant (one second charge) 315-385 damage based on armor/shields at the basic level, more towards shields if ...
- by TheD1CK - at 2014.12.06 10:52:00
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116. How feasible is it to make the radar dynamic? - in Feedback/Requests [original thread]
Even with an Amarr Scout fitted with Range Amps leaves a lot of the tacnet untouched.. This proposal could be a nice change, though I would consider .... - Keep the currnet tacnet (large area) for the tacnet displayed when inside a vehicle - Hav...
- by TheD1CK - at 2014.12.03 02:10:00
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117. Scrambler Rifle - in Feedback/Requests [original thread]
Right above me we have someone pointing out.. A shotgun can equal the OHK of a ScR but does not have overheat : so what?? Are you saying the weapon that needs to be -10m range should have more drawbacks?? The simple fact is a 70m range semi-auto ...
- by TheD1CK - at 2014.11.30 16:01:00
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118. Fix "Smart Deploy". - in Feedback/Requests [original thread]
Yeah, It can be pretty crazy how the 'smart-deploy' works.. My favorite moments are when I use it , and spawn behind the enemy in my Min.Scout But there is a greater number of times, I appear in the middle of a gunfight
- by TheD1CK - at 2014.11.30 14:38:00
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119. Concerning The ScR Nerfing - in Feedback/Requests [original thread]
I understand the suit is half the issue, I have given up caring when my Minja is blapped - Min.Logi (dual tanked for the most part) - Cal.Ass (another shield, un-surprising a ScR hurts it) ^^ but I face off with an Ak.0.. I have to RR through upto...
- by TheD1CK - at 2014.11.30 14:24:00
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120. Lets Talk: Plasma Cannon Variants - in Feedback/Requests [original thread]
well a few things regarding Plasma variants.. - CCP are looking at making a Heavy variant of the Plasma Cannon.. Discussing Light variants needs to wait until we see their intended mechanic for - - Heavy Plasma Cannon.. I think it may be an opt...
- by TheD1CK - at 2014.11.30 14:01:00
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