Pages: 1 2 3 4 5 6 7 8 9 [10] 20 |
181. [Request] Review Aim Assist - in Feedback/Requests [original thread]
Happy Violentime wrote: With the sidearm buff why are people still complaining about Flaylocks being useless? Simple answer the Flaylock has no AA that's why Rattati is increasing the 'no skill required' splash radius AA needs to be removed ...
- by TheD1CK - at 2014.09.29 13:06:00
|
182. [Request] Review Aim Assist - in Feedback/Requests [original thread]
Wasten wrote: you use aim assist,, LOL I gamed without AA on DS3 up until the the profiency changes, it became more hassle so I said **** this You can critic all you like but 90% of DS3 users use AA and have to , as if they did not they woul...
- by TheD1CK - at 2014.09.29 09:53:00
|
183. [Request] Review Aim Assist - in Feedback/Requests [original thread]
I cannot be sure of which update it was, but I think it was around Uprising 1.5 where we had no AA If memory serves me (usually it does not ) It was because CCP were working on it or something like that IMO that was one of the best times in Dust...
- by TheD1CK - at 2014.09.28 18:27:00
|
184. [Request] Review Aim Assist - in Feedback/Requests [original thread]
I'll be brief because I just want to see the forums opinion on this.. With the rise in weaponry DMG we are making it much easier to wipe out dropsuits in all roles I think that before we go any further with buffs/nerfs we should review the Aim As...
- by TheD1CK - at 2014.09.28 16:10:00
|
185. Reasonable solutions to give slayers more WP? - in Feedback/Requests [original thread]
I would disagree with Killstreak WP, it encourages the proto farming we see all the time .... Do we really need to encourage that?
- by TheD1CK - at 2014.09.28 15:39:00
|
186. Reasonable solutions to give slayers more WP? - in Feedback/Requests [original thread]
Derrith Erador wrote: I'd like to see savior points. Not like team revive, but where if you kill someone killing a friendly, you should get savior points. This would be the perfect reward for assaults performing their role, slaying and coveri...
- by TheD1CK - at 2014.09.28 15:36:00
|
187. [Request] Bolt rifle and Ion rifle - in Feedback/Requests [original thread]
Tactical Rail Rifle Tactical Combat Rifle These variantions should be implemented one of the would be pretty much a 'bolt rifle' But I really want to see these weapons out as an armour dmg variant of Tac AR/ScR *sigh* Yes it's not likely to ha...
- by TheD1CK - at 2014.09.28 11:19:00
|
188. MLT Tier Server - in Feedback/Requests [original thread]
Glad to say that the Hotfixes work and look like they may give us a good base for new content SOONtm This is good for the game, good for the players and good for CCP. But can they really fix Dust.. 0o? - Balance - NO matter what balancing you do ...
- by TheD1CK - at 2014.09.25 09:05:00
|
189. Delta Feedback: Plasma Cannon - in Feedback/Requests [original thread]
Only few mercs have been critical of Plamsa changes, this is what happens when mercs ask 4 buffs Many have been using the Plasma a long time, and adapted to it's 'flaws'... others just kept QQing So this has a double effect, rewards the new users ...
- by TheD1CK - at 2014.09.25 07:55:00
|
190. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Close Quarters being any enclosed area within 10m range I suppose and your still in that territory up to 30m Starfing has been a part of Dust combat since release, And will continue until CCP put a ball and chain on suits Mercs need to adjust the...
- by TheD1CK - at 2014.09.24 17:56:00
|
191. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
I'm not going through the whole thread so I may miss points. 0.02 ISK for those that care The Argument over who is better in CQ, is close to over (Assault/Scout/Heavy) as they are near balanced. So I think mercs need to be clarified on the ter...
- by TheD1CK - at 2014.09.24 11:20:00
|
192. [FEEDBACK]Grenade count - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: More nades for contact variations, yes but no to others. Contacts are gimped enough damage-wise. They might've been useful in countering the scout swarm of last spring-summer, but having only one was too big of a disincen...
- by TheD1CK - at 2014.09.24 10:25:00
|
193. EWAR and Scouts - in Feedback/Requests [original thread]
Please don't turn my thread into a 'Sidearm Scout' thread.. To the Dust players unfamiliar with Scouting....... NO Running a sidearm setup is 'fun' gives you decent CQ firepower and is a challenge With the layout of combat Scouts should not be co...
- by TheD1CK - at 2014.09.23 11:17:00
|
194. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
This thread does not seem like it's going to fix Logi's at all Yes a Logi costs a higher ISK ammount IF you Proto crutch your Equipment slots... The base stats for a logi could do with a 'buff' and the bonuses should be less restricting. If EQ...
- by TheD1CK - at 2014.09.22 17:12:00
|
195. [FEEDBACK]Grenade count - in Feedback/Requests [original thread]
YES!!!! The Thukker is a wasted item in my inventory... I mean... c'mon CCP... Have u ever hit someone directly in the face with a contact Locus ..?? It's Awesome :) And there is no way I am equiping a Contact that nade that is equal cost of Co...
- by TheD1CK - at 2014.09.22 16:24:00
|
196. EWAR and Scouts - in Feedback/Requests [original thread]
This was just a suggestion, I want something to be fixed with scouting that will remove the Slayer Tourists While at the same time keeping the Scout as a viable suit for killing... which it should be Without the crutch of 600+ HP I'm not certai...
- by TheD1CK - at 2014.09.22 16:06:00
|
197. EWAR and Scouts - in Feedback/Requests [original thread]
So most would agree that a Scout should dedicate his fits to Ewar to benefit the 'Scout' side of their role, And more than most will agree scouts should have a harder time tanking up then what they have Then we have those who would complain Ewar m...
- by TheD1CK - at 2014.09.21 23:47:00
|
198. Rattati, Small Blasters as Main Turret for HAVs? - in Feedback/Requests [original thread]
I think Rattati is hiding from the monster he created In terms of a MAV.... If you cross-breed the HAV + DS, clip it's wings and ground the ******... Would it be an abonination.... or a MAV ??? Hidden in my ramblings is the point that, A Gr...
- by TheD1CK - at 2014.09.18 15:11:00
|
199. Logiwoes- Helping out the helpers. - in Feedback/Requests [original thread]
The reason for the higher price on those is the BK42 ACR where the cheaper suits have SB39 RR so that causes the gap The EQ on my Logi is ADV rep tool, nanohive, nanite injector/F-45 RE But the point I am making there is all 4 of the suits are s...
- by TheD1CK - at 2014.09.18 12:14:00
|
200. Matchmaking feedback - in Feedback/Requests [original thread]
Again, CUSE makes a good point The reward for actually performing a role in battle is usually low, the encouragement for EZ WP Usually means Logi/Vehicle or a Scout as these roles will generate the most WP via EQ or AV So the Assault/Heavy who is...
- by TheD1CK - at 2014.09.18 12:07:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 |
First page | Previous page | Next page | Last page |