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1301. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Shokhann Echo wrote: still no vehicle lock huh... They added a timer and you can remove your turrets.
- by The-Errorist - at 2013.12.05 02:11:00
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1302. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
V1RONXSS wrote: omg nerf nerf nerf... AV weapons r just useless with stats u gave us here, unless u redused HP on vehicles, what u dont of course... adv av nades do fast the same as usual pro grenades. Iceland weed tl;dr P.S. shield nerf is b...
- by The-Errorist - at 2013.12.05 02:06:00
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1303. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Atom Heart Mother wrote: all quite good, but nerf on AV? what's the reason for that? look at the proto grenade, now it deals less damage than standard, this is silly, and what abpout swarm launchers?? why? why did you touch AV? because of noob ...
- by The-Errorist - at 2013.12.04 20:42:00
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1304. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
When will you address TTK CCP? The 10% damage buff to weapons that came early in uprising to compensate for bad hit detection needs to go; we don't have that kind of problem anymore and it was only a temporary fix (which is now not needed), so ple...
- by The-Errorist - at 2013.12.04 20:33:00
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1305. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Is the stacking penalty for shield extenders only for vehicles, or also for infantry?
- by The-Errorist - at 2013.12.04 20:29:00
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1306. i can only make isk in high-sec? - in Feedback/Requests [original thread]
Why do you want to segregate guys away from pub matches and make it only for girls?
- by The-Errorist - at 2013.12.04 08:49:00
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1307. Lav accidentally crashes into hav in fw 2.0 - in Feedback/Requests [original thread]
Good question; I would like to know too.
- by The-Errorist - at 2013.12.04 08:45:00
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1308. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Garrett Blacknova wrote: It's not just "for effect" though. Sky Spawning would help with the initial spawn-camping problem, which IS still a problem even with the cloaking we're being given at the moment. In locations where you sky spawn, you ...
- by The-Errorist - at 2013.12.04 01:39:00
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1309. [Bug] Can't activate voice on chat channels - in Technical Support/Bugs [original thread]
Some of my corp members and I can't enable voice on any other chat channel besides squad. When we try another channel, we don't get a chat bubble and can't hear anybody. We tried restarting Dust, disabling and enabling voice chat in the options, a...
- by The-Errorist - at 2013.12.01 06:26:00
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1310. Closed beta battle song (dev help please) - in General Discussions [original thread]
Iron Wolf Saber wrote: Greasepalms wrote: CCP Logibro wrote: http://www.youtube.com/watch?v=j0btpeMzhAc is what I think you're looking for. It's a modified version of Surplus of Rare Artifacts. Bring it back ? I tried. Not sure if...
- by The-Errorist - at 2013.11.28 09:44:00
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1311. Closed beta battle song (dev help please) - in General Discussions [original thread]
I could try using that vid and others, using a video editor to clip the sounds together to make the an uninterrupted song, but that would take some time and I have little to no experience.
- by The-Errorist - at 2013.11.27 20:00:00
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1312. Closed beta battle song (dev help please) - in General Discussions [original thread]
Here it is.
- by The-Errorist - at 2013.11.26 08:41:00
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1313. LLAV Infantry Remote shield transporter awards no WP - in Feedback/Requests [original thread]
I had my infantry shield transporter active on a guy who was being shot by a heavy and I was not awarded any WP for healing him. The Gallente LLAV on the other hand, does give WP for repairing armor.
- by The-Errorist - at 2013.11.23 23:24:00
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1314. Uplinks inside of objective null cannons - in Technical Support/Bugs [original thread]
needs to be fixed
- by The-Errorist - at 2013.11.22 07:52:00
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1315. Setting uplinks INSIDE Null cannons and objective terminal - in Technical Support/Bugs [original thread]
It is really easy to through drop-uplinks inside null cannons and objectives terminals.
- by The-Errorist - at 2013.11.22 04:04:00
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1316. What happens after wearing a Caldari helmet for too long - in General Discussions [original thread]
Pokey Dravon wrote: Really fantastic work! I love how the bone structure looks warped and deformed to fit the shape of the helmet. Really a dark look into the nature of cloned mercs. CCP should really give props to this guy for some imaginative...
- by The-Errorist - at 2013.11.21 05:04:00
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1317. What happens after wearing a Caldari helmet for too long - in General Discussions [original thread]
Atiim wrote: A better question would be the long term effects of Gallente helmets. Those 4 eyes look way too suspicious. What about the Amarr's 3rd eye on their medium frames? Blending in as if they don't want it to be noticed.
- by The-Errorist - at 2013.11.21 04:02:00
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1318. What happens after wearing a Caldari helmet for too long - in General Discussions [original thread]
The Caldari are know for their uncomfortable dropsuits, but there isn't much information on the negative impacts it has on your clones. Here's just one of the adverse side affects of wearing a just the Caldari helmet for too long.
- by The-Errorist - at 2013.11.21 03:33:00
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1319. Mercenary standings and Corporation standings - in The Council's Chamber [original thread]
Will mercenary standings affect the standings of corps enrolled in Faction Warfare?
- by The-Errorist - at 2013.11.16 03:38:00
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1320. Make damage mods active modules - in Feedback/Requests [original thread]
Dagger-Two wrote: Fizzer94 wrote: I would rather have them removed and replaced with 'indirect' damage mods instead. Things like stabilizers, heat sinks, and magazine extensions would be much better IMO. IDEAS! Heat Sinks: Standard Heat...
- by The-Errorist - at 2013.11.15 09:24:00
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