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201. Standardize vehicle shield/armor HP ratios by race - in Feedback/Requests [original thread]
Changed the ratio to 20/80 for Cal, 80/20 for Am and updated the stats for HAVs LAVs and DS using those.
- by The-Errorist - at 2015.01.29 21:15:00
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202. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Doc DDD wrote: ... With the recharge delay Gunlogis have on shields, if it takes any more than one low cost module to bring them to the same levels they are now and Madrugar hardeners get any love, then the instant repair of the armor repairer ...
- by The-Errorist - at 2015.01.29 20:37:00
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203. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Doc DDD wrote: H0riz0n Unlimit wrote: Armor hardner has a lower percentage of resistance and quite all AV weapon have bonus against armour so i think shield hardner is bettwr than armour hardner and if you have core vehicles upgrade maxed yo...
- by The-Errorist - at 2015.01.29 20:31:00
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204. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: duster 35000 wrote: How, exactly? It has a 4 second recharge delay... because a gunnlogi has a full recovery from zero HP time of approximately 20 seconds. Without active mods or a FULLY realized passive regen setup I...
- by The-Errorist - at 2015.01.29 08:58:00
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205. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Any thoughts on the preliminary Hull numbers? Besides the feedback I gave on armor repair and shield recharge rates, I have these: It's not fair how Gallente tanks have more of their main tank to use than the Caldari, make...
- by The-Errorist - at 2015.01.29 08:33:00
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206. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
duster 35000 wrote: The-Errorist wrote: ... I want that to change and here's what I'd like it to be (from my thread / spreadsheet ): (LAV and dropship stats in thread/spreadsheet) [HAVs]: Caldari: 110 HP/s Minmatar: 88 HP/s Amarr/Gallent...
- by The-Errorist - at 2015.01.29 02:22:00
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207. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
duster 35000 wrote: The-Errorist wrote: ... I want that to change and here's what I'd like it to be (from my thread / spreadsheet ): (LAV and dropship stats in thread/spreadsheet) [HAVs]: Caldari: 110 HP/s Minmatar: 88 HP/s Amarr/Gallent...
- by The-Errorist - at 2015.01.29 01:37:00
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208. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
lee corwood wrote: ... And lastly, as someone that is supposed to be the master deployable closet, this won't sit well at all with me until I get some BW meter on my interface! Come vote on this trello card.
- by The-Errorist - at 2015.01.29 00:56:00
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209. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
I support this.
- by The-Errorist - at 2015.01.29 00:01:00
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210. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: DeathwindRising wrote: why isnt there a shield recharger module? i want that option of having full passive fit. im annoyed that armor can get better passive reps than shields. Um if you're talking about current values,...
- by The-Errorist - at 2015.01.28 23:50:00
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211. Announcement:Dev Blog: Warlords 1.0 Overview & Patch Notes - in General Discussions [original thread]
It's strange how everyone has access to a carrier (warbarge) of aircraft carriers (MCC). It sucks how we can't even go to our warbarges It sucks how nothing tangible or relating gameplay/modes got changed/added besides bugfixes AND this is the 1st...
- by The-Errorist - at 2015.01.27 22:14:00
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212. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I have a thread and spreadsheet on how I feel vehicle regen should be, please look at them.
- by The-Errorist - at 2015.01.27 21:42:00
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213. Vehicle regen (work in progress) - in Feedback/Requests [original thread]
Added a spreadsheet and stats for Amarr and Minmatar vehicles.
- by The-Errorist - at 2015.01.27 20:54:00
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214. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
It seems as if this issue got buried and forgotten
- by The-Errorist - at 2015.01.27 19:02:00
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215. Announcement:Dev Blog: Warlords 1.0 Overview & Patch Notes - in General Discussions [original thread]
Quafe scrambler rifle shots should also match the Quafe theme.
- by The-Errorist - at 2015.01.27 18:48:00
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216. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
This tiny change would make a noticeable difference in improving the User's Experience; don't you can't about that CCP?
- by The-Errorist - at 2015.01.27 18:46:00
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217. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: CCP Rattati wrote: question, shield boosters in low? Given that similar to dropsuits, all vehicles get a slim natural rep, so as to not be forced to fit a rep mod in a low. For HAV's with more fitting options, my first i...
- by The-Errorist - at 2015.01.27 18:35:00
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218. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: The-Errorist wrote: Breakin Stuff wrote: ... ... It's not proposed till it's proposed. Until then it's just numbers on a spreadsheet. The intent is a narrow full protofit of not the most expensive mods with all fitt...
- by The-Errorist - at 2015.01.26 23:54:00
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219. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: Madrugars suffer from massive fitting failures. The gunnlogi fitting is very generous and allows solid fits. Even to the point of rendering many turrets and AV options moot. Have you seen the insane proposed PG/CPU stats ...
- by The-Errorist - at 2015.01.26 22:41:00
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220. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: CCP Rattati wrote: First Turret Proposal is up in the spreadsheet, just to have a foundation to discuss. Blaster DPS Missiles in Clip down Heat on Rails up Check out the ratios calculated for comparison. Attempti...
- by The-Errorist - at 2015.01.26 22:40:00
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