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1141. [Feedback] This week I av been mostly..........TANKING - in Feedback/Requests [original thread]
Also the resistances for the plates is a little too much. With those bonuses, an armor tank would not need to use active defense.
- by The-Errorist - at 2013.07.09 05:44:00
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1142. [Feedback] This week I av been mostly..........TANKING - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: AV grenades should do damage. but as stated in my op, tanks armor should be adjusted, to gain more resistance to damage, so harderners dont put you up to 50-60%, they take you to you closer to 100%, meaning you can tank a...
- by The-Errorist - at 2013.07.09 05:42:00
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1143. [Feedback] This week I av been mostly..........TANKING - in Feedback/Requests [original thread]
So you're suggesting that AV grenades should should stay at current damage and make the light weapon, Swarm launcher, do less damage to tanks? This would make the AV grenade even more powerful compared to the Swarm Launcher. AV grenades should do...
- by The-Errorist - at 2013.07.09 05:24:00
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1144. Salvaging vehicle modules and turrets - in Feedback/Requests [original thread]
Since we can salvage dropsuit modules and weapons, being able to get vehicle modules and turrets as salvage too would be fair.
- by The-Errorist - at 2013.07.09 05:09:00
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1145. Planet-Based Sovereignty and Income - in Feedback/Requests [original thread]
+1
- by The-Errorist - at 2013.07.09 04:48:00
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1146. Add coordinades to the overwiew map - in Feedback/Requests [original thread]
I updated the OP.
- by The-Errorist - at 2013.07.08 10:20:00
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1147. Add coordinades to the overwiew map - in Feedback/Requests [original thread]
Kador Ouryon wrote: And a compass on the HUD This too would make things better.
- by The-Errorist - at 2013.07.08 10:08:00
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1148. Add coordinades to the overwiew map - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: The-Errorist wrote: Having the overview show a coordinate plane just like in the map feedback section would be great. This would make coordinating with teammates, reporting bugs, and giving feedback. ... easier? ...
- by The-Errorist - at 2013.07.08 10:07:00
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1149. Add coordinades to the overwiew map - in Feedback/Requests [original thread]
Having the overview show a coordinate plane just like in the map feedback section would be great. This would make coordinating with teammates, reporting bugs, and giving feedback.
- by The-Errorist - at 2013.07.08 09:53:00
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1150. [Request] For the art team: skyboxes, terrain textures, and vegetation request t... - in Feedback/Requests [original thread]
Krom Ganesh wrote: The-Errorist wrote: I thought of an even cooler combination: black crystals or rocks on white sandy terrain AND purple plants. Rather than just purple plants, I think various-colored coral plants wold look really nice. ...
- by The-Errorist - at 2013.07.06 03:18:00
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1151. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Krom Ganesh wrote: I actually really like the idea of having the basic frame being quite a bit of difference from the specialized versions. This means basic lights might actually fill some sort of niche instead of being a poor man's scout suit....
- by The-Errorist - at 2013.07.05 09:49:00
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1152. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Having 0.5m/s more sprint and movement speed, 1 more equipment slot, and extra PG/CPU would make scouts better fit their role and have enough to work with to be a worthwhile frame size/specialization.
- by The-Errorist - at 2013.07.05 08:20:00
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1153. [Request] For the art team: skyboxes, terrain textures, and vegetation request t... - in Feedback/Requests [original thread]
I thought of an even cooler combination: black crystals or rocks on white sandy terrain AND purple plants.
- by The-Errorist - at 2013.07.05 07:50:00
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1154. Suggestion: Amarrian heavy weapon idea. - in Feedback/Requests [original thread]
The idea overall is great. And number 2 sounds fantastic .
- by The-Errorist - at 2013.07.05 07:39:00
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1155. [Request] For the art team: skyboxes, terrain textures, and vegetation request t... - in Feedback/Requests [original thread]
I would really love to see black crystals or rocks on white sandy terrain in Dust some day.
- by The-Errorist - at 2013.07.05 05:55:00
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1156. [Request] Swap the damage output of Mass Driver and Flaylock - in Feedback/Requests [original thread]
The MD is fine, Adv and Proto Flaylock needs a nerf somewhere.
- by The-Errorist - at 2013.07.05 05:47:00
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1157. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
So far, mostly every wants this and no good arguments against it has risen.
- by The-Errorist - at 2013.07.05 03:46:00
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1158. What 1.3 should be about - in Feedback/Requests [original thread]
Eris Ernaga wrote: nvm content for 1.3 is already locked in. Then suggest improvements for 1.4. You might have good ideas that they could possibly make it in 1.4 or later that might not have been already done in 1.3.
- by The-Errorist - at 2013.07.03 02:40:00
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1159. Attitude Indicator or Gimble - in Feedback/Requests [original thread]
Altitude indicators would be nice.
- by The-Errorist - at 2013.07.03 02:36:00
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1160. Push to Squad Talk - in Feedback/Requests [original thread]
It would be great if this game had MAG style voice coms. Everyone is on squad chat, squad leaders can toggle to talk to other squad leaders, and the platoon leader can toggle to talk to squad leaders or the entire team. Best of all, there was prox...
- by The-Errorist - at 2013.07.03 02:22:00
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