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521. RDV collision damage - in Feedback/Requests [original thread]
Symbioticforks wrote: RDV is some of the best defense against over aggressive attack drop ships. If you have a problem with an assault dropship, just get 1 rail tank and you'll be able to take it out with at most 2 shots.
- by The-Errorist - at 2014.04.02 23:04:00
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522. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: ReGnYuM wrote: Personally, I think you're just looking for trouble when adding more modules to the assault/Basic class. Well its what they did to scouts, and now they're usurping the role of the assault. My p...
- by The-Errorist - at 2014.04.01 08:02:00
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523. Make squad uplinks green - in Feedback/Requests [original thread]
Odigos Ellinas wrote: The-Errorist wrote: Odigos Ellinas wrote: -1 no one will run to the green nano hive but to the closest one. Deploy your equipment smart and don't bag ppl to use them so you can farm. This isn't about making farmin...
- by The-Errorist - at 2014.03.31 06:05:00
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524. Improving Dust 514 controls - in Feedback/Requests [original thread]
Odigos Ellinas wrote: better??? yes, much better, now I have something to argue with someone about. Odigos Ellinas wrote: -1 I don't see any problem with the now working mechanics for changing the item you character holds. If you have a ...
- by The-Errorist - at 2014.03.31 05:36:00
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525. Improving Dust 514 controls - in Feedback/Requests [original thread]
I can't think of any reason why someone would not like customizable controls. If anyone can think of some, post it here.
- by The-Errorist - at 2014.03.31 05:03:00
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526. Make squad uplinks green - in Feedback/Requests [original thread]
Odigos Ellinas wrote: -1 no one will run to the green nano hive but to the closest one. Deploy your equipment smart and don't bag ppl to use them so you can farm. This isn't about making farming warpoints easier, if you read the OP and the o...
- by The-Errorist - at 2014.03.31 04:55:00
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527. Improving Dust 514 controls - in Feedback/Requests [original thread]
Odigos Ellinas wrote: -1 Your post is breaking rule 22 of the Dust 514 Forum Rules , Post constructively, so -1 to your post. If your wondering if it applies to this post too, it doesn't; this post points you (and maybe others) to the forums...
- by The-Errorist - at 2014.03.31 04:50:00
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528. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
The thread needs a new name, maybe if it seems like a new thread, CCP might take a look at it and maybe even reply.
- by The-Errorist - at 2014.03.31 04:30:00
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529. Improving Dust 514 controls - in Feedback/Requests [original thread]
Mobius Wyvern wrote: KAGEHOSHI Horned Wolf wrote: I remember when controller mapping was a promised goal back in beta, now seems totally forgotten. Never Forget Hopefully CCP hasn't forgotten.
- by The-Errorist - at 2014.03.31 04:24:00
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530. Make squad uplinks green - in Feedback/Requests [original thread]
RKKR wrote: Step 1 in this process would be to tell CCP to not ignore player feedback on the support-role-stuff and all. If we have to tell them that, then there would be no point in posting anything in this forum. I'd like to think that isn'...
- by The-Errorist - at 2014.03.31 00:14:00
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531. [Urgent] Balance vehicle armor repair rates - in Feedback/Requests [original thread]
I have taken the time to tweak PG/CPU values of the standard, advanced, and prototype light armor repair modules. You can see how it would affect fittings on my modified version of Harpyja's Vehicle fitting tool . I will edit this post when I m...
- by The-Errorist - at 2014.03.30 04:48:00
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532. [Urgent] Balance vehicle armor repair rates - in Feedback/Requests [original thread]
I updated the OP with more information, fittings. and made it look neater.
- by The-Errorist - at 2014.03.30 01:29:00
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533. [Urgent] Balance vehicle armor repair rates - in Feedback/Requests [original thread]
I found another incubus fit that's better. Have the same stuff as a above, bit put 2 enhanced heavy armor repairers and a complex PG upgrade and you'll get a 331.25 HP/s repair rate.
- by The-Errorist - at 2014.03.30 00:23:00
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534. Make squad uplinks green - in Feedback/Requests [original thread]
Varjac Theobroma Montenegro wrote: Never forget this! Wonder how much lag this could cause though.... Having something be changed to a different color won't cause any lag.
- by The-Errorist - at 2014.03.29 08:10:00
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535. [Request] Make the PS Move a viable alternative to DS3 and KB/M - in Feedback/Requests [original thread]
Tarty Fleth wrote: Well, I send many tweets to CCP, feedback ticket ... and nothing ... no response ... CCP turned a deaf ear ... Thanks to ignore PS Move players CCP... I'm frustrated... Yeah, and they had 8 months and 2 builds to even g...
- by The-Errorist - at 2014.03.29 05:43:00
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536. [Urgent] Balance vehicle armor repair rates - in Feedback/Requests [original thread]
On an Incubus, you can have a basic afterburner, an advanced missile turret, and stack the low slots with 1 basic heavy and 2 complex armor repair modules to get 312.5 HP/s repair rate . Keep in mind that a shield tank only repairs at 168 HP/s w...
- by The-Errorist - at 2014.03.28 12:45:00
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537. Improving Dust 514 controls - in Feedback/Requests [original thread]
Switching through equipment is really cumbersome; you have to press and hold a button and then navigate to the equipment using an analog stick, and the UI lags sometimes depending on lag. Switching weapons however is much easier though since one b...
- by The-Errorist - at 2014.03.28 11:26:00
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538. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
8 months and 2 builds later, there has still not been any dev response. Adding this small feature would really improve the ISK transfer side of dust, so please seriously consider adding it.
- by The-Errorist - at 2014.03.28 11:17:00
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539. [Request] Flaylock Pistol smoke bomb effect - in Feedback/Requests [original thread]
Justin Tymes wrote: MD should have the effect as well. I don't know why it was taken out out, but with the introduction of Aim Assist, and Insane Rifle DPS, it needs to be re-implemented. It would at the very least give people a reason to still...
- by The-Errorist - at 2014.03.28 11:14:00
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540. Make squad uplinks green - in Feedback/Requests [original thread]
This would still be very useful.
- by The-Errorist - at 2014.03.28 11:12:00
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