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421. just wondering how would ccp - in General Discussions [original thread]
Slightly Relevant
- by Thaddeus Reynolds - at 2015.07.08 08:22:00
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422. Why we shouldn't get punished for Serpent Apex Mishap - in General Discussions [original thread]
DeadlyAztec11 wrote: CCP Rattati wrote: jonny battles wrote: Get rid of the serpintene scout being that some people actually bought theres from trading we can track all players that used the claim function and track all trades of that ...
- by Thaddeus Reynolds - at 2015.07.08 06:39:00
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423. Scout extra equipment slot - in General Discussions [original thread]
If the extra equipment stays on the scout, then all logis would need 4 equipment and a sidearm
- by Thaddeus Reynolds - at 2015.07.08 06:37:00
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424. just wondering how would ccp - in General Discussions [original thread]
CCP Rattati wrote: jonny battles wrote: Get rid of the serpintene scout being that some people actually bought theres from trading we can track all players that used the claim function and track all trades of that item from that person to...
- by Thaddeus Reynolds - at 2015.07.08 06:27:00
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425. So this is the Future... - in General Discussions [original thread]
Because Ladders are simple, reliable, and cheap.
- by Thaddeus Reynolds - at 2015.07.02 22:34:00
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426. A quick Psuedo-unScientific Look at The Scrambler Rifle's Heat B... - in General Discussions [original thread]
deezy dabest wrote: I am not sure how this plays in to your test but I feel like heat buildup is constantly diminishing even as it is being fired. What this means is that not only does the operation skill play a huge role in these calculation...
- by Thaddeus Reynolds - at 2015.07.02 22:24:00
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427. A quick Psuedo-unScientific Look at The Scrambler Rifle's Heat B... - in General Discussions [original thread]
Reserved For Future Test Results
- by Thaddeus Reynolds - at 2015.07.01 23:35:00
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428. A quick Psuedo-unScientific Look at The Scrambler Rifle's Heat B... - in General Discussions [original thread]
I have often professed on the forums about how heat mechanics are broken. I've posted it proudly in threads, but with very little data to back up my claims other than the info-panes. I did recently notice that railguns where building up too much h...
- by Thaddeus Reynolds - at 2015.07.01 17:09:00
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429. To fellow family members who play Dust from the US... - in General Discussions [original thread]
Maken Tosch wrote: PLAYSTTION wrote: 1. I haven't read much in that part and would need to look into it. 2. That was a historical recount not a "Go kill your neibours kids, pet, and wife". 3. Again I'm not familiar with that area. 4. You...
- by Thaddeus Reynolds - at 2015.06.26 21:09:00
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430. Turbo controller absolutely negates - in General Discussions [original thread]
Jalame La Bola wrote: Assault rail rifle kick. Here is a video for proof. https://m.youtube.com/watch?v=vTIIMJ9tUc8 lol
- by Thaddeus Reynolds - at 2015.06.25 05:19:00
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431. FW PLAYERS UNITE! DONT LET CCP+CPM FOOL YOU! - in General Discussions [original thread]
Piercing Serenity wrote: @Thaddeus But none of the things you named offer as much of an advantage as Q-syncing does. Team with orbital support = Team without orbital support (Approximately)
Team with Proto gear = Team with advanced ge...
- by Thaddeus Reynolds - at 2015.06.24 22:17:00
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432. FW PLAYERS UNITE! DONT LET CCP+CPM FOOL YOU! - in General Discussions [original thread]
Mina Longstrike wrote: ^Faction warfare really needs cheating to not be so well rewarded. And yes, q-syncing is cheating. It gives an absolutely unbelievable advantage over people not doing it, so much so that it's relatively fair to say that a...
- by Thaddeus Reynolds - at 2015.06.24 21:14:00
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433. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
A different name for every tier/AUR variant, does that mean that LP variants will also be getting their own names, or just becoming Imperial Issue? It'll be very interesting, and thus far with what I'm reading it's good. The only thing I have any...
- by Thaddeus Reynolds - at 2015.06.19 06:13:00
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434. REQUEST: AV Acknowledgement - in Feedback/Requests [original thread]
DeathwindRising wrote: Breakin Stuff wrote: True Adamance wrote: Mina Longstrike wrote: I believe the real issue is that vehicle raw HP is too low, hardeners harden for too much, and effective reps per second are way too high. Increase...
- by Thaddeus Reynolds - at 2015.06.17 21:57:00
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435. Im no tanker or aver but what if - in Feedback/Requests [original thread]
Pokey Dravon wrote: I really can't support a system that reduces the added value of playing as a team vs playing solo. I'm actually not sure about how I feel about this...one the one hand it does the same job as what player gunners could do ...
- by Thaddeus Reynolds - at 2015.06.16 20:29:00
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436. The Amarr Empire: Roll In Gold - in The Locker Room [original thread]
I just remembered I had this bookmarked
- by Thaddeus Reynolds - at 2015.06.15 18:49:00
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437. Any chance of introducing these? - in General Discussions [original thread]
Riptalis wrote: Thaddeus Reynolds wrote: Link The Placeholders in question, as for the specific post where Rattati first said it was coming, it's somewhere in the HAV Bring Back Initiative Thread(s) and I don't really feel like searching ...
- by Thaddeus Reynolds - at 2015.06.13 02:14:00
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438. Any chance of introducing these? - in General Discussions [original thread]
Link The Placeholders in question, as for the specific post where Rattati first said it was coming, it's somewhere in the HAV Bring Back Initiative Thread(s) and I don't really feel like searching for it
- by Thaddeus Reynolds - at 2015.06.13 01:59:00
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439. 10 WP for saving a clone - in Feedback/Requests [original thread]
Interesting...I like it...but I'd also want to provide an incentive to an enemy team to terminate the clones...so maybe +5-10 for terminating a hostile clone as well as a +10 for saving your clone (By asking to be picked up)
- by Thaddeus Reynolds - at 2015.06.11 07:25:00
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440. Any New Heavy Weapons yet? - in General Discussions [original thread]
CCP Rattati wrote: I was actually testing an idea, a scrambler rifle (heavy) that shot approximately 5-7 shots in a very quick burst, but only had the same amount of shots in the clip, so needed a long reload after each one. It could put the hu...
- by Thaddeus Reynolds - at 2015.06.11 07:08:00
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