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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.24 15:44:00 -
[1] - Quote
This is a call for all FW players, we must unite to stop CCP+CPM from doing a huge mistake with the next update. What is it that we all want? What is it that we are looking for? What is it that would make our all lives in FW easier? It is one and only one thing that the CPM and CCP are trying to reserve for Planetary Conquest. This my friends is Team Deploy, CCP put out a new Devblog with PC changes and squad size changes. The ironic things is that CCP is trying to tell us how it would make our lives better in FW.
What CCP havent typed on the Devblog is that the one thing that we all want will not be avaible for us but rather will only be avaible for Planetary concquest. The Squad changes will be the following:
Fireteam= 4 palyers (can enter pubs, FW and PC) Squad= 8 players (can enter FW and PC) Platoon= 16 players (CAN ONLY ENTER PC MATCHES)
This is a huge mistake and i assume that either CCP or CPM is to blame for this. We the FW players had enough, the years without beeing aible to team deploy and now you implement it but refuse to let them join FW matches? Seriously who came up with this? Every FW player wants team deploy but yet you screw it up. With this one blog ive lost my faith in CCP and the CPM. Proof of the fail: http://web.ccpgamescdn.com/dust/news.control/67321/1/pic6.png Full devblog: http://dust514.com/news/blog/2015/06/introducing-warlords-1.2-planetary-conquest-revamp/
PS: if this is a pic work in progress and we get team deploy for FW at the release i will forgive CCP+CPM.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Piercing Serenity
Immortal Guides Learning Alliance
914
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Posted - 2015.06.24 15:46:00 -
[2] - Quote
- CCP introduces multiple positive changes
- CCP makes a tweakable decision on Team Deploy
- Bright Cloud disagrees with this theory, and thus CCP is a failure of a company
Yeah... okay.
I got enemies,
got a lot of enemies
, got a lot of people tryna drain me of this energy
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.24 15:48:00 -
[3] - Quote
Piercing Serenity wrote:
- CCP introduces multiple positive changes
- CCP makes a tweakable decision on Team Deploy
- Bright Cloud disagrees with this theory, and thus CCP is a failure of a company
Yeah... okay. No im upset that team deploy has to be tweaked to begin with. It should be there for FW from the get go cause i certainly dont want to wait like 3 months+ till things get changed.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Piercing Serenity
Immortal Guides Learning Alliance
914
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Posted - 2015.06.24 15:52:00 -
[4] - Quote
It is probably a balance issue - If everyone team deploys, queue times for non-corp (and Non American, really) players go through the roof. Additionally, Platoons may completely destroy match quality for teams with fewer than 16 players who also want to try out FW (maybe for lore reasons).
We can't have pre-end game modes that are completely blocked off to new players, otherwise new players go from "Easier pubs" to "Soul Crushing FW" with no middle ground
I got enemies,
got a lot of enemies
, got a lot of people tryna drain me of this energy
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.24 15:59:00 -
[5] - Quote
Piercing Serenity wrote:It is probably a balance issue - If everyone team deploys, queue times for non-corp (and Non American, really) players go through the roof. Additionally, Platoons may completely destroy match quality for teams with fewer than 16 players who also want to try out FW (maybe for lore reasons).
We can't have pre-end game modes that are completely blocked off to new players, otherwise new players go from "Easier pubs" to "Soul Crushing FW" with no middle ground FW is allready a que sync mania. We are tired from this bollocks that we need to q-sync squads to begin with. Yeah we will "only" need 2 squads to q-sync in the future instead of 3 (2X6 man squad and a 4 man squad). Yet it is still one squad leader too much for this. If we allready get the option to team deploy then allow it for FW FFS.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
24
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Posted - 2015.06.24 16:02:00 -
[6] - Quote
While I absolutely agree FW should have team deploy, don't you think you're taking this a little hard?
Arkena Wyrnspire aka "British Khorne" - Cross Atu
Gallente Guide
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.24 16:04:00 -
[7] - Quote
Arkena Wyrnspire wrote:While I absolutely agree FW should have team deploy, don't you think you're taking this a little hard? Maybe but otherwise nobody will give a damn. The FW community is waiting way too long for this and it is a pity that they are making it PC only.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
24
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Posted - 2015.06.24 16:07:00 -
[8] - Quote
Sure. So let's conduct a civilised campaign to get 16 man teams into FW, rather than call CCP out as a failure of a company.
As someone who runs a major FW channel I'm happy that we're at least getting 8 man squads. That's an improvement. It needs to be upped to 16, certainly, but it is still an improvement.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
Gallente Guide
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Piercing Serenity
Immortal Guides Learning Alliance
914
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Posted - 2015.06.24 16:08:00 -
[9] - Quote
Bright Cloud wrote:Arkena Wyrnspire wrote:While I absolutely agree FW should have team deploy, don't you think you're taking this a little hard? Maybe but otherwise nobody will give a damn. The FW community is waiting way too long for this and it is a pity that they are making it PC only.
WL 1.2 will probably be released in two weeks. Why don't you make a compelling argument in favor of Platoons in FW, and address concerns of such a change in your post?
I got enemies,
got a lot of enemies
, got a lot of people tryna drain me of this energy
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.24 16:14:00 -
[10] - Quote
Piercing Serenity wrote:Bright Cloud wrote:Arkena Wyrnspire wrote:While I absolutely agree FW should have team deploy, don't you think you're taking this a little hard? Maybe but otherwise nobody will give a damn. The FW community is waiting way too long for this and it is a pity that they are making it PC only. WL 1.2 will probably be released in two weeks. Why don't you make a compelling argument in favor of Platoons in FW, and address concerns of such a change in your post? Cause i dont need a argument due to the obvious fact that we all want it since day 1 when FW started. CCP can see that by the amount of q-synced squads going into FW. It is a basic understanding that FW is not supposed to be a friendly playground Ratatti made that clear when he pointed it out that the Public matchmaking does not apply to FW
Arkena Wyrnspire wrote:Sure. So let's conduct a civilised campaign to get 16 man teams into FW, rather than call CCP out as a failure of a company.
As someone who runs a major FW channel I'm happy that we're at least getting 8 man squads. That's an improvement. It needs to be upped to 16, certainly, but it is still an improvement. Because playing the nice guy isnt my role on the forum. And i havent called CCP out as a failure just that the decision they make is wrong and rage inducing for the FW community.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Regis Blackbird
DUST University Ivy League
1
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Posted - 2015.06.24 16:16:00 -
[11] - Quote
The future squad setup is a huge improvement of what we currently have, so it's hardly a failure. Sure, it would be nice to not have to q-sync at all, but I don't think today's FW is in a good state to introduce it. |
Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.24 16:20:00 -
[12] - Quote
Regis Blackbird wrote:The future squad setup is a huge improvement of what we currently have, so it's hardly a failure. Sure, it would be nice to not have to q-sync at all, but I don't think today's FW is in a good state to introduce it. It would actually boost the popularity quite a bit. Cause then you could make your own team and deploy into FW without having to rely on randoms. Corps would support FW much more as they do now or even create FW specific corps for each faction to then deploy as a single loyalist corp.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.06.24 16:59:00 -
[13] - Quote
Arkena Wyrnspire wrote:As someone who runs a major FW channel I'm happy that we're at least getting 8 man squads. Wait, what?
Surely you're not talking about Lucent Echelon? How can you claim to run it when you're barely ever on?
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Squagga
Fatal Absolution Negative-Feedback
825
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Posted - 2015.06.24 17:22:00 -
[14] - Quote
I had no idea this was only for PC. This should definitely be for FW. I don't think it should be for pubs
Shields, the silent killer.
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.24 18:07:00 -
[15] - Quote
Squagga wrote:I had no idea this was only for PC. This should definitely be for FW. I don't think it should be for pubs Nobody wants that for pubs, we want it for FW.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Talos Vagheitan
Ancient Exiles.
1
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Posted - 2015.06.24 18:33:00 -
[16] - Quote
Rablerablerable
Official CPM Platform
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.24 19:02:00 -
[17] - Quote
Bright Cloud wrote:Arkena Wyrnspire wrote:While I absolutely agree FW should have team deploy, don't you think you're taking this a little hard? Maybe but otherwise nobody will give a damn. The FW community is waiting way too long for this and it is a pity that they are making it PC only.
Queue syncing is an endemic problem to faction warfare and it's tantamount to abuse of the system.
If you think a 6 man squad dominates a pub match (which they often do) surely the effect must be dramatically exaggerated for the 16man q-syncs that go on in FW.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.24 19:16:00 -
[18] - Quote
Mina Longstrike wrote:Bright Cloud wrote:Arkena Wyrnspire wrote:While I absolutely agree FW should have team deploy, don't you think you're taking this a little hard? Maybe but otherwise nobody will give a damn. The FW community is waiting way too long for this and it is a pity that they are making it PC only. Queue syncing is an endemic problem to faction warfare and it's tantamount to abuse of the system. If you think a 6 man squad dominates a pub match (which they often do) surely the effect must be dramatically exaggerated for the 16man q-syncs that go on in FW. Q-syncs in FW are no issue they are working as intended. I dont understand why we dont get this for FW. Most FPS games let you fill one side with your players so why is CCP actively pushing against this? Dont they want teamwork? And you have to understand that FW is the closest thing to a PC match as you can get.
-better salvage -winner gets rewarded and the loser gets shafted -higher risk of dying
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Piercing Serenity
Immortal Guides Learning Alliance
938
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Posted - 2015.06.24 20:09:00 -
[19] - Quote
Here is an example of an argument against 16 merc Q-Syncs as proposed by you (You should do the opposite of this):
I believe that 16 merc Q-syncs present more difficulties than solutions for the FW game mode as a whole. The issues include, but are not limited to, the following:
- FW Platoons make FW match quality extremely low for any players - new or veteran - not also in a platoon.
- Continuing from above: FW platoons destroys the relationship between game modes and difficulty - i.e Pubs (Low difficulty) --> FW (Medium Difficulty) --> PC (Maximum difficulty)
- Continuing from above: If FW platoons cause low quality matches for opponents not in platoons, fewer people will join FW matches in the first place. FW is too great of an ISK sink to go into a match you believe to be heavily stacked against you (If you are a player who is not in a platoon)
- Continuing from above: If fewer people queue into FW, battle timers for people in FW platoons also increase. People in platoons are (presumably) more likely to queue for FW matches because the odds are more even, and community of "People with 15 active friend" is significantly smaller than the community of "People who play FW".
If you agree with my individual points, then I would argue that introducing platoons to the current iteration of FW would actually be counter productive to the game mode. In fact, I think that FW would become an even less active place that Molden Heath, because at least in MH you can force an attack at a specific time, where as in the proposed FW you have to wait for someone else to queue.
I got enemies,
got a lot of enemies
, got a lot of people tryna drain me of this energy
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demens grimwulff
Negative-Feedback. Negative-Feedback
467
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Posted - 2015.06.24 20:14:00 -
[20] - Quote
Piercing Serenity wrote:
- CCP introduces multiple positive changes
- CCP makes a tweakable decision on Team Deploy
- Bright Cloud disagrees with this theory, and thus CCP is a failure of a company
Yeah... okay.
Piercing, MassiveNine, Harlequin 13, Stateproperty, and JL311 all say 'hi'
Good to see you back, despite having never played with you in game.
As the archeology of our thought easily shows, man is an invention of recent date. And one perhaps nearing its end
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Nirwanda Vaughns
1
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Posted - 2015.06.24 20:16:00 -
[21] - Quote
when it comes to FW i'd like to get a small amount of standing even if you lose. 5-10 points is all so you can at least build your level up even if your faction is getting stomped for a few weeks.
You'll never have enough ISK to buy my C-II BPO
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Krixus Flux
Kang Lo Directorate Gallente Federation
781
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Posted - 2015.06.24 20:18:00 -
[22] - Quote
Palyers sound so OP
Saying what's on people's minds
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One Eyed King
Nos Nothi
10
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Posted - 2015.06.24 20:22:00 -
[23] - Quote
Usually you don't get this great an over reaction til day one of an update.
And do you honestly think that this kind of tone will get the ear of CCP or the CPM better? Because I can assure you that you not only failed to do so, but are actually being counter productive to your goals.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Mejt0
Dead Man's Game
1
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Posted - 2015.06.24 20:29:00 -
[24] - Quote
You should also demand for 'i want easier wins' button. It will suit with platoons in FW.
FW shouldn't be like PC. Yet people do everything (qsync) to do so.
Loyal to The State
Member of : State Protectorate
Belongs to : Patriots power bloc
Civire Bloodline
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1
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Posted - 2015.06.24 20:45:00 -
[25] - Quote
Bright Cloud wrote:Piercing Serenity wrote:It is probably a balance issue - If everyone team deploys, queue times for non-corp (and Non American, really) players go through the roof. Additionally, Platoons may completely destroy match quality for teams with fewer than 16 players who also want to try out FW (maybe for lore reasons).
We can't have pre-end game modes that are completely blocked off to new players, otherwise new players go from "Easier pubs" to "Soul Crushing FW" with no middle ground FW is allready a que sync mania. We are tired from this bollocks that we need to q-sync squads to begin with. Yeah we will "only" need 2 squads to q-sync in the future instead of 3 (2X6 man squad and a 4 man squad). Yet it is still one squad leader too much for this. If we allready get the option to team deploy then allow it for FW FFS.
Faction is for the faction.... not the "Private Group" that's what PC is. Private groups fighting for territory.
Queue syncers should be forced to jump through rabbit holes and dance the pole of fire, just to stay together. They've never added anything to the public matches.
Faction warfare, can be a bit more organized, obviously a stepping stone. it's quite obvious this is where the cryhards will turn up, because they can't win at PC, nor can they Queue Synch as well for public matches anymore. It's an EXCELLENT filter to keep the game alive.
If you want to stack your odds, then you better be willing to play against people who are just as prepared to stack odds. Hence only the 16 gets the PC treatment.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Piercing Serenity
Immortal Guides Learning Alliance
943
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Posted - 2015.06.24 20:47:00 -
[26] - Quote
demens grimwulff wrote:Piercing Serenity wrote:
- CCP introduces multiple positive changes
- CCP makes a tweakable decision on Team Deploy
- Bright Cloud disagrees with this theory, and thus CCP is a failure of a company
Yeah... okay. Piercing, MassiveNine, Harlequin 13, Stateproperty, and JL311 all say 'hi' Good to see you back, despite having never played with you in game.
I haven't really left, but that's besides the point. Thank you for passing on that message. I didn't even know that Massive still played!
I got enemies,
got a lot of enemies
, got a lot of people tryna drain me of this energy
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
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Posted - 2015.06.24 20:47:00 -
[27] - Quote
Team Deploy changes nothing. Yes it aids in Q-Syncing but it doesn't address the central problems FW has. FW needs player agency.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.24 20:50:00 -
[28] - Quote
^Faction warfare really needs cheating to not be so well rewarded. And yes, q-syncing is cheating. It gives an absolutely unbelievable advantage over people not doing it, so much so that it's relatively fair to say that a q-sync will beat absolutely anything short of another q-sync.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Thaddeus Reynolds
Facepunch Security
293
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Posted - 2015.06.24 21:14:00 -
[29] - Quote
Mina Longstrike wrote:^Faction warfare really needs cheating to not be so well rewarded. And yes, q-syncing is cheating. It gives an absolutely unbelievable advantage over people not doing it, so much so that it's relatively fair to say that a q-sync will beat absolutely anything short of another q-sync.
I would disagree on q-syncing being cheating...it's really not anymore cheating than say Scamming or awoxing, and while it provides an advantage, it is perfectly allowed within the system, and is not a violation of the TOS, therefore is not cheating. Just as using Prototype Suits/Modules/Equipment, the Scrambler/Combat Rifles (Situation Dependent, and in some cases the ARR), or Capsuleer Provided EVE support isn't cheating, despite the massive advantages those provide.
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
Vehicle Re-vamp Proposal
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
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Posted - 2015.06.24 21:22:00 -
[30] - Quote
Thaddeus Reynolds wrote:Mina Longstrike wrote:^Faction warfare really needs cheating to not be so well rewarded. And yes, q-syncing is cheating. It gives an absolutely unbelievable advantage over people not doing it, so much so that it's relatively fair to say that a q-sync will beat absolutely anything short of another q-sync. I would disagree on q-syncing being cheating...it's really not anymore cheating than say Scamming or awoxing, and while it provides an advantage, it is perfectly allowed within the system, and is not a violation of the TOS, therefore is not cheating. Just as using Prototype Suits/Modules/Equipment, the Scrambler/Combat Rifles (Situation Dependent, and in some cases the ARR), or Capsuleer Provided EVE support isn't cheating, despite the massive advantages those provide.
Thaddeus summarised the core of my argument with one difference.
I frankly don't give a damn if the other side wants to play in an organised setting or not. If possible I 'll try to make it an organised setting because I see FW as something more than a public match. If people don't want to squad up in it that is their problem and not mine. They can solo grind in Public matches where their actions matter slightly less.
I love a competitive match as much as the next FWer but the goal of FW is to organise yourselves into militia groups to win and I want to win. Using organisation to achieve this goal is arguably the most valuable/respectable method of reaching that end destination.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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