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401. Breakin's AMA - in General Discussions [original thread]
Should Commando Suits be the most efficient users of Light AV weapons or should Assaults...or should they be on-Par with each-other, doing AV slightly differently? What Changes to the Breach Forge Gun and Standard Variant Forge Gun need to happen...
- by Thaddeus Reynolds - at 2015.07.18 18:39:00
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402. No?..... - in General Discussions [original thread]
Lightning35 Delta514 wrote: No nuclear weapons in future in eve??? At least on land, nuclear is stronger than projectile and laser. Don't know about plasma an rail as they are a whole new thing. Nuclear Weapons are actually fairly common ...
- by Thaddeus Reynolds - at 2015.07.16 21:11:00
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403. Sniper Rifles vs Forge Guns - in General Discussions [original thread]
Going to have to get some footage in-game to confirm some things...but for now: Why use the Sniper Rifle when the Extremely Accurate, Long-Range, Industrial Strength Anti-Material Weapon is sitting right there, being arguably easier to use for ant...
- by Thaddeus Reynolds - at 2015.07.16 07:02:00
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404. 'Design A Skin' Challenge 2! - in General Discussions [original thread]
Thokk Nightshade wrote: Aeon Amadi wrote: Thokk Nightshade wrote: SOOO, I have a template. I have a design. I have the color schemes. However, I'm not big on uploading pictures/sizing etc. How do I know if my example is 500 x 500 pixel PN...
- by Thaddeus Reynolds - at 2015.07.16 00:41:00
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405. 'Design A Skin' Challenge 2! - in General Discussions [original thread]
Once again submitting for the Challange, but this time the non-fractal traced version: Night Watch Here is the Fractal Traced Version And here is the Mock-up on the Amarr Girl done by Aeon
- by Thaddeus Reynolds - at 2015.07.15 23:43:00
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406. Militia/Standard Uplinks Are Pure Evil - in General Discussions [original thread]
DeadlyAztec11 wrote: Sleepy Shadow wrote: Maybe ask CCP to fix crappy equipment? I never bring bad links when IGÇÖm on my main but my poor alts that run starter fits sure do. Enjoy. You screw over your team more by placing those uplinks t...
- by Thaddeus Reynolds - at 2015.07.15 06:42:00
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407. Militia/Standard Uplinks Are Pure Evil - in General Discussions [original thread]
chill penguin wrote: I cremate any 10-15 second uplinks i find. Logis, bring proto links and hives. Is that too much to ask? The Logi-Problem: needs to bring proto equipment, takes crap for using proto suit to fit it all and the equipment to...
- by Thaddeus Reynolds - at 2015.07.15 05:59:00
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408. Scrambler Rifle Number **** - in General Discussions [original thread]
I really hope this data is helpful to the devteam and community. If it is, I'd be glad to gather more data. And to answer some questions, no I will not reveal the hardware or the specifics of the scripts on the forums (unless I am specifically tol...
- by Thaddeus Reynolds - at 2015.07.15 04:25:00
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409. Scrambler Rifle Number **** - in General Discussions [original thread]
Just went through the videos to verify number of shots fired on all Scrambler Rifle Trials. All counts are correct, my difficulty before was i Was trying to count the number of projectiles, which overlapped with each-other, instead now I'm countin...
- by Thaddeus Reynolds - at 2015.07.14 22:20:00
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410. Scrambler Rifle Number **** - in General Discussions [original thread]
True Adamance wrote: Thaddeus Reynolds wrote: Tactical AR can get up to 600 RPM, or at least it expends its ammo at this rate using the 600 RPM script, which I was not expecting during this test. It sounds and looks like it fires significant...
- by Thaddeus Reynolds - at 2015.07.14 02:18:00
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411. Scrambler Rifle Number **** - in General Discussions [original thread]
Tactical AR can get up to 600 RPM, or at least it expends its ammo at this rate using the 600 RPM script, which I was not expecting during this test. It sounds and looks like it fires significantly slower though, but it does fire the entirety of t...
- by Thaddeus Reynolds - at 2015.07.14 01:54:00
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412. Scrambler Rifle Number **** - in General Discussions [original thread]
Just got the SP to run TacAR, I should be able to test it vs the SCR with the scripts tomorrow
- by Thaddeus Reynolds - at 2015.07.13 03:52:00
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413. Scrambler Rifle Number **** - in General Discussions [original thread]
BARAGAMOS wrote: deezy dabest wrote: Breakin Stuff wrote: Georgia Xavier wrote: Tesfa Alem wrote: bump for blue tag also to keep in mind though it is physically possible to rapid fire a controller without middling the controller, t...
- by Thaddeus Reynolds - at 2015.07.12 22:25:00
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414. Scrambler Rifle Number **** - in General Discussions [original thread]
Daddrobit wrote: Thaddeus Reynolds wrote: Daddrobit wrote: So do I'm going to guess you do not have Amarr Assault which is why the unskilled militia could pump out just as much as the basic? I would assume then that you would be able to ...
- by Thaddeus Reynolds - at 2015.07.12 02:19:00
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415. Scrambler Rifle Number **** - in General Discussions [original thread]
Daddrobit wrote: So do I'm going to guess you do not have Amarr Assault which is why the unskilled militia could pump out just as much as the basic? I would assume then that you would be able to fire off 23-24 shots with the Assault bonus at 6...
- by Thaddeus Reynolds - at 2015.07.11 03:37:00
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416. Scrambler Rifle Number **** - in General Discussions [original thread]
I just hoped to provide the proper context for everyone when talking about the Scrambler Rifle Re-balance.
- by Thaddeus Reynolds - at 2015.07.11 01:14:00
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417. Scrambler Rifle Number **** - in General Discussions [original thread]
Ok, the methodology used was simple: I used a hardware interface (that is designed to allow the use of an Xbox 360 Controller with a PS3 or a PS3 controller with an Xbox 360) to run a few custom "Turbo-fire" Scripts that I calibrated to the corre...
- by Thaddeus Reynolds - at 2015.07.10 21:00:00
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418. A quick Psuedo-unScientific Look at The Scrambler Rifle's Heat B... - in General Discussions [original thread]
Got some more Test Results , still working on getting time to overheat time recorded for the Skill-less MLT Trials
- by Thaddeus Reynolds - at 2015.07.09 15:54:00
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419. My bpo is a skin, now what? - in General Discussions [original thread]
GeorgeN76 wrote: So we will be getting a standard bpo to go with all of our used to be bpo's but now are skins? You should already have one, but for some reason, they weren't made trade-able just yet (Something something patch day) Adamance...
- by Thaddeus Reynolds - at 2015.07.09 04:57:00
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420. Announcement:Warlords 1.2 Issues - in Technical Support/Bugs [original thread]
Just got a 'Roden' Commando G-1 from a strongbox, not that I'm complaining (I want the STD Dropsuit BPO for a friend anyway), but is the drop table still supposed to contain converted items? (and if so, will the script run at every DT to convert t...
- by Thaddeus Reynolds - at 2015.07.08 19:14:00
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