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381. (Joke) Conspiracy Theory [Volume 6] - Port Release Date Confirmed?! - in General Discussions [original thread]
Half Life 3 Confirmed Guys!
- by Thaddeus Reynolds - at 2015.08.05 20:57:00
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382. sniper rifles ranges are completely out of whack - in General Discussions [original thread]
Count- -Crotchula wrote: here it is https://www.youtube.com/watch?v=z_3HS60D62k oh, that's a 'Horizon' Kaalakiota Sniper Rifle...which is actually a variation of the Standard Type Sniper Rifle, not a tactical.
- by Thaddeus Reynolds - at 2015.08.05 18:13:00
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383. [Idea] Make HAVs Less Broken - in Feedback/Requests [original thread]
Idea, change from a regen-based skirmish system to a buffer based siege system
- by Thaddeus Reynolds - at 2015.08.04 17:21:00
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384. Nerf HP, buff versatility - in General Discussions [original thread]
Adipem Nothi wrote: Breakin Stuff wrote: All you're trying to do is force people to use crap that doesn't provide any measurably useful benefit except in EXTREME edge cases. If you think other low slot modules are crap, how do you propose...
- by Thaddeus Reynolds - at 2015.08.01 16:28:00
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385. I found catmercs weakness. - in General Discussions [original thread]
Cat Merc wrote: Why do you think we don't have any water on any map at all? https://i.imgur.com/6PcYURh.gif So it was you! You where the reason we didn't get Naval Warfare in DUST!
- by Thaddeus Reynolds - at 2015.08.01 13:27:00
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386. can someone test this? - in General Discussions [original thread]
I don't even know where to begin explaining why this wouldn't work
- by Thaddeus Reynolds - at 2015.08.01 13:25:00
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387. Scrambler Rifle Number **** - in General Discussions [original thread]
NIETZCHES OVERMAN wrote: Breakin Stuff wrote: BOW BEFORE THADDEUS REYNOLDS! That SOB does his homework, and he does it good. Here's the derived average rates of fire on a programmable input. There is some oversampling, but as you can see...
- by Thaddeus Reynolds - at 2015.08.01 11:13:00
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388. Scrambler Rifle Number **** - in General Discussions [original thread]
I would love to have a weapons lab available...would be great for crowd-sourcing testing...not to mention getting people a chance to try out different weapon types
- by Thaddeus Reynolds - at 2015.08.01 06:55:00
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389. Working on a Minmando melee montage. - in General Discussions [original thread]
+1 http://i.imgur.com/79vro9J.png
- by Thaddeus Reynolds - at 2015.08.01 06:03:00
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390. Scrambler Rifle Number **** - in General Discussions [original thread]
Jakkal Shoobah wrote: Thank you Thaddeus for this information. I will no longer feel like my TAC AR is inferior to the scrambler. No Problem...if I see any sort of problem I can assist in gathering data for, I will. I would gather additional...
- by Thaddeus Reynolds - at 2015.08.01 04:38:00
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391. 'Design A Skin' Challenge 2! - in General Discussions [original thread]
Bump for visibility
- by Thaddeus Reynolds - at 2015.08.01 01:15:00
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392. Drifters are beating the snot out of the amarr navy again in highsec - in General Discussions [original thread]
Still a good 40 of them alive here
- by Thaddeus Reynolds - at 2015.08.01 00:39:00
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393. Breakin's Q&A - in General Discussions [original thread]
Thokk Nightshade wrote: Breakin Stuff wrote: Thokk Nightshade wrote: Breakin Stuff wrote: Will you help push Uplink backpacks or are you more interested in heavy weapon parity? Yes. What is the 1st thing you will try to accomplish sh...
- by Thaddeus Reynolds - at 2015.07.30 23:53:00
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394. Scrambler Rifle Number **** - in General Discussions [original thread]
Jakkal Shoobah wrote: Super interested on TAC ar vs scrambler comparison with those scripts. They both supposedly have a rof of 600, but when I would put a scr and a TAC on my commando, its clear which one I can shoot faster. As I explained ...
- by Thaddeus Reynolds - at 2015.07.30 03:34:00
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395. change vehicle seats (starting with the tank) - in Feedback/Requests [original thread]
Maybe if we had larger teams I could see this, but as-is, even a single HAV operator going solo can be a major drain on a team's objective seizing capabilities
- by Thaddeus Reynolds - at 2015.07.29 22:35:00
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396. Scrambler Rifle Number **** - in General Discussions [original thread]
a bump also, I'm pretty sure (just based on the small change that happened a little while ago, that has since been rolled back ) that the heat buildup is a per-shot, not per time, but the data suggests that the weapon is generating too much heat...
- by Thaddeus Reynolds - at 2015.07.29 22:32:00
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397. Please make Recruit BPO gear tradable - in Feedback/Requests [original thread]
Cross Atu wrote: I believe more trading options should be unlocked in the next patch barring any foreseeing technical issues. w00t ...but there are always unforeseen technical issues...
- by Thaddeus Reynolds - at 2015.07.28 06:23:00
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398. Scrambler Rifle Number **** - in General Discussions [original thread]
Bump
- by Thaddeus Reynolds - at 2015.07.23 04:21:00
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399. Waiting to port is going to bite CCP hard. - in General Discussions [original thread]
Aero Yassavi wrote: I would have to completely disagree with you. PC seems like a far safer business choice. Sure there's more competition but there's also more of an audience. Not saying there isn't an audience for free to play shooters on PS4...
- by Thaddeus Reynolds - at 2015.07.23 00:13:00
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400. Sir Hadah's AMA - in General Discussions [original thread]
Is your goal to get enough ISK converted to Hard Currency to be melted down and formed into Laser Rifle bodies? Is this already happening with the Officer Laser Rifles?
- by Thaddeus Reynolds - at 2015.07.18 18:40:00
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