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381. Who would be a reasonable community voice? - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: Text Grant wrote: EDIT: KAGEHOSHI Horned Wolf Cross Atu Arkena Wyrnspire Heinrich Jagerblitzen Cosgar I'd vote each of these gentlemen into the CPM. How did you forget Aeon Amadi? For clarity, while I may...
- by Text Grant - at 2013.11.11 03:09:00
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382. (Request) Light machine gun - in Feedback/Requests [original thread]
True Adamance wrote: Text Grant wrote: Interplanetary Insanitarium wrote: Well, if it's an LMG it shouldn't have multiple barrels. And it's lighter so why should it immobilize you? It should be a laser weapon (Laser Machine Gun) that wou...
- by Text Grant - at 2013.11.11 03:05:00
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383. (Request) Light machine gun - in Feedback/Requests [original thread]
Interplanetary Insanitarium wrote: Well, if it's an LMG it shouldn't have multiple barrels. And it's lighter so why should it immobilize you? It should be a laser weapon (Laser Machine Gun) that would fire in a staccato rhythm with each beam a...
- by Text Grant - at 2013.11.11 02:05:00
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384. (Request) Light machine gun - in Feedback/Requests [original thread]
Text Grant wrote: Damage 40 ROF 800 Effective range 60 meters Clip size 200 Max ammo 1000 Reload time 5.0 s Meta Level 1 Slot (H) Spool up time 1-2 seconds (needs further thought) Iron sights This is my idea for an alternative to the HMG. It h...
- by Text Grant - at 2013.11.11 01:27:00
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385. (Request) Light machine gun - in Feedback/Requests [original thread]
TechMechMeds wrote: Sounds ok but scrap the spool up, just keep the basic idea and stats and think a bit simpler like maybe a wide dispersion hip firing, like SMG without any skills and a large recoil rate, like ar with no skills. So it would b...
- by Text Grant - at 2013.11.10 12:22:00
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386. (Request) Light machine gun - in Feedback/Requests [original thread]
shaman oga wrote: I would spec in STD level Heck, I wouldn't care if it was a new variant of the current HMG skill. I'm just trying to help my heavy's, that i repair, to kill from afar without being OP. Thats why I'm asking for thoughts. I ...
- by Text Grant - at 2013.11.10 10:53:00
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387. (Request) Light machine gun - in Feedback/Requests [original thread]
Damage 40 ROF 800 Effective range 60 meters Clip size 200 Max ammo 1000 Reload time 5.0 s Meta Level 1 Slot (H) Spool up time 1-2 seconds (needs further thought) This is my idea for an alternative to the HMG. It has higher damage than the AR, it ...
- by Text Grant - at 2013.11.10 10:36:00
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388. [Feedback] Limit Standard Battles to Meta Level 6 - in Feedback/Requests [original thread]
Matticus Monk wrote: I'd really like an idea like this implemented. I think there needs to be a place to run even lower gear as well, though; some sort of buffer area using standard and below gear. Someplace between the Academy and the ADV pla...
- by Text Grant - at 2013.11.08 12:30:00
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389. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
As long as I can carry RE and grenades, I support it
- by Text Grant - at 2013.11.07 11:29:00
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390. Sticky:Manus Peak Domination Feedback - in Domination Gamemode [original thread]
The null cannon needs moved under the building, or the map needs removed
- by Text Grant - at 2013.11.07 11:23:00
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391. Dust 514 not even 2nd rate graphics - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Text Grant wrote: You still snipe? I thought all of us closed beta testers quit sniping. Yes graphics still suck. Especially snipers magically disappearing past X meters Very rare now just switch to stop the tediu...
- by Text Grant - at 2013.11.07 10:39:00
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392. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
WASTED MERC wrote: up, square and up, left, R3 and left, right, up, star, select, R2, down and X and R2, R1 and R2 and R3 and right, L3 and R1, up, right, triangle, circle and l2 and up, right, up, star, select, , L3 and R1, up, right, triangle...
- by Text Grant - at 2013.11.07 10:36:00
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393. Dust 514 not even 2nd rate graphics - in Feedback/Requests [original thread]
You still snipe? I thought all of us closed beta testers quit sniping. Yes graphics still suck. Especially snipers magically disappearing past X meters
- by Text Grant - at 2013.11.07 10:27:00
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394. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
How would you detonate a grenade RE? Grenades arn't on the radial menu
- by Text Grant - at 2013.11.07 10:16:00
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395. Medic Class - in General Discussions [original thread]
Wolfica wrote: sure take away my duvoll saying its the only weapon I have a skill point in other then lvl 1 grenades. ill just remember to never lay down my proto hives, proto uplinks, pick you up with my proto injector, and then top you off in...
- by Text Grant - at 2013.11.07 09:58:00
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396. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Agreed. Remove 10% buff from every weapon
- by Text Grant - at 2013.11.07 09:10:00
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397. Sniper Rifles - in Feedback/Requests [original thread]
maeth-01 2501 wrote: TheEnd762 wrote: All sniper rifles already have bullet-travel time. It's 2500mps. Would be good if we had a 2500m range then at least you would have to take it in to account..... so if my maths is right that means.....
- by Text Grant - at 2013.11.07 08:40:00
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398. HOW IS THIS EVEN POSSIBLE - in Feedback/Requests [original thread]
Just remove the 10% damage buff from all weapons.
- by Text Grant - at 2013.11.06 06:26:00
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399. Sniper Rifles - in Feedback/Requests [original thread]
Bullet travel time for snipers. That is all
- by Text Grant - at 2013.11.06 05:52:00
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400. Shut it about TTK - in General Discussions [original thread]
Zekain K wrote: Bawt I die to a bueet to day head in reel li3ph. Wet shood bee day Salem ien are videiu game. :(((((((((( I understood that?!? Everyone run! Trolling is cuntajus!!!
- by Text Grant - at 2013.11.06 04:43:00
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