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361. Heavy Machine Gun Tunning - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1482038#post1482038
- by Text Grant - at 2013.11.14 03:08:00
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362. feedback heavies - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1482038#post1482038 More options
- by Text Grant - at 2013.11.13 12:29:00
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363. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Are you planning to create anything to relieve proto stomping? Player vs Eve? Or a game mode with only militia and basic gear?
- by Text Grant - at 2013.11.13 07:17:00
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364. On the matter of the heavy suit - in General Discussions [original thread]
Try this heavies! https://forums.dust514.com/default.aspx?g=posts&m=1482038#post1482038
- by Text Grant - at 2013.11.13 04:04:00
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365. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1482038#post1482038
- by Text Grant - at 2013.11.13 03:56:00
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366. ISK? - in Feedback/Requests [original thread]
3 militia and basic. So people can use everything. There is no militia scr, lr, logi, flaylock, hmg, ect.
- by Text Grant - at 2013.11.12 12:13:00
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367. (Request) Light machine gun - in Feedback/Requests [original thread]
zibathy numbertwo wrote: Text Grant wrote: Damage 40 ROF 800 Effective range 60 meters Clip size 200 Max ammo 1000 Reload time 5.0 s Meta Level 1 Slot (H) Spool up time 1-2 seconds (needs further thought) Iron sights This is my idea for an ...
- by Text Grant - at 2013.11.12 10:51:00
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368. BUFF the laser. - in Feedback/Requests [original thread]
Korvin Lomont wrote: Joel II X wrote: Korvin Lomont wrote: Joel II X wrote: The laser is fine. People kill me faster than a duvolle in the right hands. Perhaps it needs tweaking, but perhaps more variety between the tiers. Well the ...
- by Text Grant - at 2013.11.12 10:21:00
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369. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Nexus marines? Does your corp have any good logis? I'm sure they don't wanna stay with you.
- by Text Grant - at 2013.11.12 09:48:00
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370. [Request] Better Shield Scaling - in Feedback/Requests [original thread]
Cosgar wrote: Militia = 22 HP Basic = 33 HP Enhanced = 66 Complex = 99 Not much to really say here except that pure shield tanking under performs compared to armor. Tying down both tanking types to one specific style of play perpetuates imbala...
- by Text Grant - at 2013.11.12 07:49:00
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371. (Request) Light machine gun - in Feedback/Requests [original thread]
Cash Gash wrote: The reason for an AR rifle not getting too hot is due to the fact it is not belt-fed like machine guns are. If you do not fire an M240B in bursts you will melt your barrel, if you use a M4 magazine (30 rounds) in an M249 you do...
- by Text Grant - at 2013.11.12 07:19:00
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372. (Request) Light machine gun - in Feedback/Requests [original thread]
zibathy numbertwo wrote: Text Grant wrote: Damage 40 ROF 800 Effective range 60 meters Clip size 200 Max ammo 1000 Reload time 5.0 s Meta Level 1 Slot (H) Spool up time 1-2 seconds (needs further thought) Iron sights This is my idea for an ...
- by Text Grant - at 2013.11.12 06:29:00
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373. (Request) Light machine gun - in Feedback/Requests [original thread]
K123a12 wrote: Text Grant wrote: Damage 40 ROF 800 Effective range 60 meters Clip size 200 Max ammo 1000 Reload time 5.0 s Meta Level 1 Slot (H) Spool up time 1-2 seconds (needs further thought) Iron sights This is my idea for an alternativ...
- by Text Grant - at 2013.11.12 04:32:00
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374. (Request) Light machine gun - in Feedback/Requests [original thread]
True Adamance wrote: Text Grant wrote: Cash Gash wrote: I am not sure if anyone pointed this out yet BUT if a LMG style weapon for heavy armor was implemented into DUST then it might also help fix the Heavy assault/ AR combo going around ...
- by Text Grant - at 2013.11.12 03:16:00
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375. (Request) Light machine gun - in Feedback/Requests [original thread]
Cash Gash wrote: I am not sure if anyone pointed this out yet BUT if a LMG style weapon for heavy armor was implemented into DUST then it might also help fix the Heavy assault/ AR combo going around by giving them a more accurate longer range w...
- by Text Grant - at 2013.11.12 03:06:00
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376. (Request) Light machine gun - in Feedback/Requests [original thread]
Cash Gash wrote: I wouldn't mind seeing a weapon like a LMG in game for a purpose of suppressive fire or a large casualty producing weapon. My time in the military was spent in the infantry and every fire team has a M249 SAW (squad automatic we...
- by Text Grant - at 2013.11.11 22:33:00
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377. BUFF the laser. - in Feedback/Requests [original thread]
Actually I'm all for making the game better. Just not breaking it. Lets nerf all damage by the 10% it was buffed and make a game mode with only basic and militia gear.
- by Text Grant - at 2013.11.11 09:47:00
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378. BUFF the laser. - in Feedback/Requests [original thread]
It's a nitch weapon. It does crazy DPS in its optimal range. If you don't like it use the scrambler rifle, or sniper rifle. It's not meant to kill at all ranges. Are you leaving or not?
- by Text Grant - at 2013.11.11 09:29:00
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379. BUFF the laser. - in Feedback/Requests [original thread]
Actually they do crazy DPS in their range. So they need no buff. Sorry, bye! :)
- by Text Grant - at 2013.11.11 09:15:00
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380. (Request) Light machine gun - in Feedback/Requests [original thread]
True Adamance wrote: Text Grant wrote: Damage 40 ROF 800 Effective range 60 meters Clip size 200 Max ammo 1000 Reload time 5.0 s Meta Level 1 Slot (H) Spool up time 1-2 seconds (needs further thought) Iron sights This is my idea for an alte...
- by Text Grant - at 2013.11.11 07:55:00
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