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61. Development question. - in Feedback/Requests [original thread]
Aiwha Bait wrote: Text Grant wrote: Is it even possible to change the laser rifle damage to build heat on target instead of in the weapon? What would the point of that be? Unlimited lazers? I think not! The point would be to not be hit...
- by Text Grant - at 2015.04.17 10:37:00
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62. New idea to change the way armor tanks work - in General Discussions [original thread]
Shamarskii Simon wrote: Dropships? I personally would like all light/heavy things to be separated, and therefore modified seperately, however since this isn't the case, dropships, LAV's, and gunnlogis should get a harsh acceleration decrease ...
- by Text Grant - at 2015.04.16 17:28:00
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63. New idea to change the way armor tanks work - in General Discussions [original thread]
1 buff all armor plate modules by about 200% 2 nerf all armor repair modules to about 25% of current 3 nerf armor hardener to 25% 4 cut acceleration to 25% of current armor HAV's 5 buff the turn speed on armor HAV's With this kind of change, ...
- by Text Grant - at 2015.04.16 13:57:00
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64. IDEA: hand weapon fire from dropships, lavs ;) - in Feedback/Requests [original thread]
This idea might be acceptable IF dropships were changed to blow up instantly upon death
- by Text Grant - at 2015.04.16 12:46:00
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65. Development question. - in Feedback/Requests [original thread]
Is it even possible to change the laser rifle damage to build heat on target instead of in the weapon?
- by Text Grant - at 2015.04.16 11:06:00
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66. [FEEDBACK] AV Damage Profile Addendum - in Feedback/Requests [original thread]
No thanks. This idea is not in the interest of a strategic game
- by Text Grant - at 2015.04.16 10:43:00
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67. Delete basic equipment idea - in Feedback/Requests [original thread]
This player does not care about new players, or ISK efficiency -1
- by Text Grant - at 2015.04.15 18:23:00
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68. 'Tankacide' for Dropsuits - in Feedback/Requests [original thread]
The plan for APEX suits last I heard is to make them adjustable, with the exact CPU/PG it takes to operate with 0 skills. I'm 100% on board with tiericide.
- by Text Grant - at 2015.04.15 12:26:00
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69. Breach sniper rifle - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: The suggestion is charming. I don't agree with it, but it fits in with many players' notion that there should be a "Breach" and "Burst" variant of everything in the game (including dropsuits, injectors, and codebreakers)....
- by Text Grant - at 2015.04.14 17:09:00
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70. Breach sniper rifle - in Feedback/Requests [original thread]
Sennina Sovereign wrote: Basically you want a Roden Sniper Rifle available in the market that also does 100% damage to vehicles. The roden does 550 damage.
- by Text Grant - at 2015.04.14 16:29:00
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71. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
Primary play mode(s) - skirmish Top role(s) used since the change - Have you tried the Myofibril Stimulant since the change? - yes - Do you currently have a Myofibril Stimulant based fitting? - yes - - Do you use Myofibril Stimulant based fit...
- by Text Grant - at 2015.04.14 13:59:00
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72. Breach sniper rifle - in Feedback/Requests [original thread]
Level 2 350 damage 5 second reload Max Ammo 10 Level 4 400 damage 4.7 second reload Max ammo 13 Level 5 450 damage 4.5 second reload Max ammo 15 Clip size 1 100% damage to vehicles A sight that somehow prevents quick scoping (maybe makes it ...
- by Text Grant - at 2015.04.14 13:13:00
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73. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
+1 After this I'll need a blueprint minmando
- by Text Grant - at 2015.04.13 13:23:00
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74. [IDEA] New Weapon Variation - True Grenade Launcher - in Feedback/Requests [original thread]
It sounds to me like you want a flash bang mass driver, because flash bangs are the ones that don't detonate on impact. So, what you should ask for is a flux grenade launcher that has a timer instead of detonate on impact.
- by Text Grant - at 2015.04.11 13:55:00
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75. Chat channels - in Feedback/Requests [original thread]
DJINN Jecture wrote: Can I go live in W-space? there is no Local there unless someone talks...oh wait, that's how it is now in Dust So for you the bar "local" isn't there unless someone talks? No? I didn't think so.
- by Text Grant - at 2015.04.11 13:44:00
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76. Chat channels - in Feedback/Requests [original thread]
Breakin Stuff wrote: Text Grant wrote: I can't believe NONE of you wish to erase your local chat. But where will people scam if local vanishes? It wouldn't vanish. You would just have the option to erase it if you wanted to
- by Text Grant - at 2015.04.10 20:56:00
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77. Chat channels - in Feedback/Requests [original thread]
I can't believe NONE of you wish to erase your local chat.
- by Text Grant - at 2015.04.10 15:26:00
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78. Increased isk payout for mercs who actually stay in match - in Feedback/Requests [original thread]
Check the trello board. A system is being considered where you start at one, and go up or down depending on if you stay or leave making it more profitable to always finish your battles
- by Text Grant - at 2015.04.09 18:48:00
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79. Chat channels - in Feedback/Requests [original thread]
Can you please unlock all chat channels to be erased? Local, alliance, and corp. if you want it back, just type it in. I personally would mainly erase local because it has no use, adds to my PC lag, and keeps me from adding a channel I may actua...
- by Text Grant - at 2015.04.09 18:40:00
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80. Sniper load outs & Blue print sniper rifles - in Feedback/Requests [original thread]
100% agree. The blueprints should be militia damage with a clip size of 1. Thank you.
- by Text Grant - at 2015.04.08 20:42:00
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