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401. Announcement:Weapon stats! - in General Discussions [original thread]
Swarms need that range. Without it I only see 2 fixes. 1 make them OHK fast vehicles and 3 hit kill slow ones. 2 make them sidearms with reduced skill multipliers and CPU pg usage Without something along these lines it will take multiple dedica...
- by Text Grant - at 2013.11.01 03:55:00
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402. Announcement:Weapon stats! - in General Discussions [original thread]
Spkr4theDead wrote: Text Grant wrote: Templar 514 wrote: Text Grant wrote: Swarms need that range. Without it I only see 2 fixes. 1 make them OHK fast vehicles and 3 hit kill slow ones. 2 make them sidearms with reduced skill multipl...
- by Text Grant - at 2013.10.31 07:29:00
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403. New game mode request - in Feedback/Requests [original thread]
Nova Knife wrote: Text Grant wrote: Thanks for reading. No more bumps. Although if its requested as much as you say it should be pursued. The reason I posted it this way was to try to make it as easy as possible to implement. Not to be the ...
- by Text Grant - at 2013.10.31 03:46:00
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404. New game mode request - in Feedback/Requests [original thread]
Nova Knife wrote: So, I read the whole thread. Your suggestion is nothing new, sir. The concept of equipment locked matches has been suggested hundreds of times by nearly as many people, in much better worded threads than yours. Please stop b...
- by Text Grant - at 2013.10.31 02:39:00
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405. Announcement:Weapon stats! - in General Discussions [original thread]
Templar 514 wrote: Text Grant wrote: Swarms need that range. Without it I only see 2 fixes. 1 make them OHK fast vehicles and 3 hit kill slow ones. 2 make them sidearms with reduced skill multipliers and CPU pg usage Without something alo...
- by Text Grant - at 2013.10.30 07:33:00
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406. Announcement:Weapon stats! - in General Discussions [original thread]
Swarms need that range. Without it I only see 2 fixes. 1 make them OHK fast vehicles and 3 hit kill slow ones. 2 make them sidearms with reduced skill multipliers and CPU pg usage Without something along these lines it will take multiple dedica...
- by Text Grant - at 2013.10.30 05:11:00
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407. New game mode request - in Feedback/Requests [original thread]
You won't stomp for long as matchmaking would still be in effect
- by Text Grant - at 2013.10.26 20:46:00
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408. New game mode request - in Feedback/Requests [original thread]
Needless Sacermendor wrote: Text Grant wrote: Needless Sacermendor wrote: https://forums.dust514.com/default.aspx?g=posts&t=18206&find=unread read number 14 ! Yeah. I was half hoping to get it locked. At least then I'd know they...
- by Text Grant - at 2013.10.26 20:29:00
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409. New game mode request - in Feedback/Requests [original thread]
Needless Sacermendor wrote: https://forums.dust514.com/default.aspx?g=posts&t=18206&find=unread read number 14 ! Yeah. I was half hoping to get it locked. At least then I'd know they read it. It's so annoying having no clue where they...
- by Text Grant - at 2013.10.26 20:16:00
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410. New game mode request - in Feedback/Requests [original thread]
bump
- by Text Grant - at 2013.10.26 13:13:00
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411. New player experience and why most don't stay - the worse 6 hours of a noobs... - in General Discussions [original thread]
give them somewhere to go https://forums.dust514.com/default.aspx?g=posts&t=115150&find=unread
- by Text Grant - at 2013.10.26 05:10:00
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412. New game mode request - in Feedback/Requests [original thread]
bump
- by Text Grant - at 2013.10.26 05:07:00
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413. This week(s) in dust 514 - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=114906&find=unread This is just disappointing. I log on and check this to see what it is that ccp is changing and its empty most all the time. The player base desires feedback. Instead w...
- by Text Grant - at 2013.10.26 05:07:00
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414. Is forge anti vehicle or infantry? - in General Discussions [original thread]
It should kill you if you are hit. But it shouldn't shoot with pinpoint accuracy as it does now. Just draw a point on the center of your screen and its a OHK sniper rifle. Also i agree with 0 splash damage.
- by Text Grant - at 2013.10.26 04:52:00
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415. Poor little blueberry... - in General Discussions [original thread]
You will be reported for too much common sense for this post. I'm sure of it. On the other hand lets give them a place to go. https://forums.dust514.com/default.aspx?g=posts&t=115150&find=unread
- by Text Grant - at 2013.10.26 04:48:00
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416. (Bug Report) Menu Glitch - in Feedback/Requests [original thread]
True Adamance wrote: Sometime I will get stuck in the menu while accessing it. This normally happens when I try to look up a player card, but more recently when I was pulling of the match listings. When this happens I cannot exit the menu, I c...
- by Text Grant - at 2013.10.26 04:34:00
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417. Freezing Menus - in Feedback/Requests [original thread]
MEY87 wrote: Fix it please because it's becoming annoying that I can't even browse for 5 seconds in the marketplace or skills menu. I know that people have asked in the other section but I want to put it here because it seems like whenever a ne...
- by Text Grant - at 2013.10.26 04:32:00
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418. End of Assault v logi - in General Discussions [original thread]
Logi's are also slower, and have a slower shield depleted recharge time. If they really kill you that much maybe you should try NOT running at everyone full speed to kill them. They have higher base health but lower regin.
- by Text Grant - at 2013.10.26 02:54:00
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419. New game mode request - in Feedback/Requests [original thread]
Flyngpenguin wrote: I'd like to see Militia vs Militia as well. I've seen a number of people leave the game in frustration after hitting their first few proto squads exactly.
- by Text Grant - at 2013.10.26 02:05:00
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420. [REQUEST] Don't queue us into games that are nearly finished. - in Feedback/Requests [original thread]
100% agree. Short term solution, run in squads as much as possible
- by Text Grant - at 2013.10.25 21:25:00
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