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Slave of MORTE
382
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Posted - 2015.04.19 09:52:00 -
[31] - Quote
+1
I'm her slave because amarrians are the best in the sheets #stamina
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Joseph Ridgeson
WarRavens
3852
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Posted - 2015.04.20 17:05:00 -
[32] - Quote
Thanks for the posts everyone.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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dzizur
Nos Nothi
231
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Posted - 2015.04.21 16:33:00 -
[33] - Quote
kinde of nice ideas and read till I read this sentence
"The problem, however, is that there is no way in hell a basic Amarr Assault is going to use all of their High Slots for a Precision Enhancer or a third of their Low Slots for a Profile Dampener. This ebb and flow, counter-play is simply not going to happen at the basic suit level because the rewards are not high enough."
If ANY suit is not going to "use all high slots or 1/3 of low slots for profile dampener" then that suit (and the player in this suit) can go flux themselves.
So all high and all lows tank is cool and all lows and high with EWAR (as if a pointer on a map was worthy of that name...) is bad? What kind of twisted logic is that? |
Joseph Ridgeson
WarRavens
3855
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Posted - 2015.04.21 19:55:00 -
[34] - Quote
dzizur wrote:kinde of nice ideas and read till I read this sentence
"The problem, however, is that there is no way in hell a basic Amarr Assault is going to use all of their High Slots for a Precision Enhancer or a third of their Low Slots for a Profile Dampener. This ebb and flow, counter-play is simply not going to happen at the basic suit level because the rewards are not high enough."
If ANY suit is not going to "use all high slots or 1/3 of low slots for profile dampener" then that suit (and the player in this suit) can go flux themselves.
So all high and all lows tank is cool and all lows and high with EWAR (as if a pointer on a map was worthy of that name...) is bad? What kind of twisted logic is that? Not at all. I didn't mean it like that at all. In fact, if you quote the next part, it becomes more clear.
"This has potential to create a metagame; there are a lot of Scouts so I need this. The problem, however, is that there is no way in hell a basic Amarr Assault is going to use all of their High Slots for a Precision Enhancer or a third of their Low Slots for a Profile Dampener. This ebb and flow, counter-play is simply not going to happen at the basic suit level because the rewards are not high enough." The bolded sentence is the part that was left out. I was not saying "All E-War is bad", I was saying "A basic suit would not use a Profile Dampener or a Precision Enhancer because the rewards are not high enough to go away with most of their slots. A Prototype Suit, that has far more slots, would be more willing to engage in this metagame. If all dropsuits had the same slot layout as they would have at Prototype, could also participate in this metagame."
If you want to look at it a different way, without any ambiguity of "ohh, you just want full tank!", look at it like this:
"I am a Scout. I use Profile Dampeners. However, I cannot actually get to the place where I am able to be a 'real' Scout because I don't use Prototype suits. Basic and Advanced suits don't have the slot layout to be 'real' Scouts. I cannot be that Stealthy, Fast, really easy to kill guy because my suits don't let me to."
With the change, everyone at any level could participate in the game they wanted to play.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Username Alpha
Condotta Rouvenor Gallente Federation
0
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Posted - 2015.04.21 21:09:00 -
[35] - Quote
Alena Ventrallis wrote:We have to make sure we adjust CPU/PG to accommodate the new slots. If new players have to leave module slots empty because they don't have the CPU/PG to fill them then we are right back where we are now. Not at all! Currently, the only practical difference between Militia and Basic (excluding weapons) is usually the skill requirement. But if a basic suit had as many slots as a pro suit, you'd actually have a reason to use basic stuff over militia stuff.
I also think that increasing the CPU/PG of basic suits would go against the spirit of the proposal.
P.S. If a person did find themselves with empty slots because of the fancy stuff they were putting in other slots, that would incentivize them to move to ADV level, or ADV to PRO. If anything, I suspect this might help players decide what type of suit (assault, logi, etc.) they're more passionate about! But keep in mind I'm saying this as a noob-vet; I don't have any PRO suit access yet. |
Joseph Ridgeson
WarRavens
3855
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Posted - 2015.04.21 21:50:00 -
[36] - Quote
Username Alpha wrote:Alena Ventrallis wrote:We have to make sure we adjust CPU/PG to accommodate the new slots. If new players have to leave module slots empty because they don't have the CPU/PG to fill them then we are right back where we are now. Not at all! Currently, the only practical difference between Militia and Basic (excluding weapons) is usually the skill requirement. But if a basic suit had as many slots as a pro suit, you'd actually have a reason to use basic stuff over militia stuff. I also think that increasing the CPU/PG of basic suits would go against the spirit of the proposal. I would actually be in favor of looking into the CPU/PG of the Basic and possibly even Advanced suits. I am not saying it would be mandatory but it should be looked into to see if there are any major cracks. IE, the Caldari Logistics has all those slots but cannot actually fill the things because they have massive CPU problems. Slightly off topic though.
I think you should at least be able to throw in all Standard slots in a Standard suit. With higher skills, you can potentially work out to have certain modules be Advanced or higher and even at the cost of others.
Highs: 3 Shield Extenders 1 Energizer 1 Recharger
Lows: 1 Reactive Plate 2 Regulators
Assault Rail Rifle Magsec SMG Locus Grenade
Compact Nanohive
This is what the hypothetical new players would do with a Basic Caldari Assault suit with zero skills other than requirements. That is a total of 198 CPU / 25 PG. The current basic Caldari Assault has 178 CPU / 27 PG. So it isn't out of the question that Basic level be increased. However, not doing it isn't that bad for a few reasons:
1. It showcases how important the Passive Skills are. In fact, this change would those skills even more awesome. Just getting Electronics to 2 and Caldari Basic Assault to level 1 causes the above fitting to work. 2. It creates different builds depending on skills. Maybe the new player throws in a militia CPU to make up the difference or decides to not use a Grenade/Sidearm. 3. It differentiates power to a degree. "My Prototype suit is just a Basic! What is the point?!" Well, that basic suit still only has at max 233.625 CPU. The hypothetical new person could ask "What is the point of adding in Passive Skills? I don't see it mattering!" The reply is simple: "With an extra 55 CPU, you can up those Basic Extenders to Advanced Extenders netting you an extra 51 HP."
It might be necessary to look into the suit's PG/CPU but it isn't absolutely necessary from my quick eye-ball of a single suit. Regardless, I still feel the change would give a much needed boost to poorer and newer players without actually removing power from those that can run Prototype.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Alena Ventrallis
Ahrendee Inc. Negative-Feedback
3027
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Posted - 2015.04.21 23:00:00 -
[37] - Quote
Username Alpha wrote: Not at all! Currently, the only practical difference between Militia and Basic (excluding weapons) is usually the skill requirement. But if a basic suit had as many slots as a pro suit, you'd actually have a reason to use basic stuff over militia stuff.
I also think that increasing the CPU/PG of basic suits would go against the spirit of the proposal.
P.S. If a person did find themselves with empty slots because of the fancy stuff they were putting in other slots, that would incentivize them to move to ADV level, or ADV to PRO. If anything, I suspect this might help players decide what type of suit (assault, logi, etc.) they're more passionate about! But keep in mind I'm saying this as a noob-vet; I don't have any PRO suit access yet.
And new players who have no skills in fitting would be uable to deploy. As it is, a max skills character couldn't fit an all militia fit, so a player with only 500,000 SP will definitely be unable to fill all the slots.
So either up the fitting space, or just don't do it at all.
Whirly gun make much thunder! - Victor
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Scheneighnay McBob
And the ButtPirates
6150
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Posted - 2015.04.21 23:43:00 -
[38] - Quote
wut
Some details can be ignored
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Text Grant
PIanet Express Smart Deploy
421
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Posted - 2015.04.22 01:31:00 -
[39] - Quote
Alena Ventrallis wrote:Username Alpha wrote: Not at all! Currently, the only practical difference between Militia and Basic (excluding weapons) is usually the skill requirement. But if a basic suit had as many slots as a pro suit, you'd actually have a reason to use basic stuff over militia stuff.
I also think that increasing the CPU/PG of basic suits would go against the spirit of the proposal.
P.S. If a person did find themselves with empty slots because of the fancy stuff they were putting in other slots, that would incentivize them to move to ADV level, or ADV to PRO. If anything, I suspect this might help players decide what type of suit (assault, logi, etc.) they're more passionate about! But keep in mind I'm saying this as a noob-vet; I don't have any PRO suit access yet.
And new players who have no skills in fitting would be uable to deploy. As it is, a max skills character couldn't fit an all militia fit, so a player with only 500,000 SP will definitely be unable to fill all the slots. So either up the fitting space, or just don't do it at all. Actually, you only have to fill one weapon slot on any dropsuit to have a valid fitting. |
Megaman Trigger
Ready to Play
285
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Posted - 2015.04.22 01:47:00 -
[40] - Quote
Text Grant wrote:Alena Ventrallis wrote:Username Alpha wrote: Not at all! Currently, the only practical difference between Militia and Basic (excluding weapons) is usually the skill requirement. But if a basic suit had as many slots as a pro suit, you'd actually have a reason to use basic stuff over militia stuff.
I also think that increasing the CPU/PG of basic suits would go against the spirit of the proposal.
P.S. If a person did find themselves with empty slots because of the fancy stuff they were putting in other slots, that would incentivize them to move to ADV level, or ADV to PRO. If anything, I suspect this might help players decide what type of suit (assault, logi, etc.) they're more passionate about! But keep in mind I'm saying this as a noob-vet; I don't have any PRO suit access yet.
And new players who have no skills in fitting would be uable to deploy. As it is, a max skills character couldn't fit an all militia fit, so a player with only 500,000 SP will definitely be unable to fill all the slots. So either up the fitting space, or just don't do it at all. Actually, you only have to fill one weapon slot on any dropsuit to have a valid fitting.
Imagine your a new player fresh into the game and you go to use a starter fit, which now has the same slots as Proto but is all militia BPO gear. Which is great. Except the PG and CPU were never buffed to match the slot increase, meaning you're starter fit is over the limit and now you can't deploy in your suit. If you try to make your own fittings, you'll have to leave module slots empty just to be able to run the suit, which defies the point of increasing the slot count in the first place.
Purifier. First Class.
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Username Alpha
Condotta Rouvenor Gallente Federation
2
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Posted - 2015.04.22 02:56:00 -
[41] - Quote
Megaman Trigger wrote:Text Grant wrote:Alena Ventrallis wrote: And new players who have no skills in fitting would be uable to deploy. As it is, a max skills character couldn't fit an all militia fit, so a player with only 500,000 SP will definitely be unable to fill all the slots.
So either up the fitting space, or just don't do it at all.
Actually, you only have to fill one weapon slot on any dropsuit to have a valid fitting. Imagine your a new player fresh into the game and you go to use a starter fit, which now has the same slots as Proto but is all militia BPO gear. Which is great. Except the PG and CPU were never buffed to match the slot increase, meaning you're starter fit is over the limit and now you can't deploy in your suit. If you try to make your own fittings, you'll have to leave module slots empty just to be able to run the suit, which defies the point of increasing the slot count in the first place. Starter fit? What do you mean? The starter BPO loadouts aren't the same as the standard-level dropsuits. There's no reason to think that this proposal would result in players being given proto-slotcount starter loadout BPOs. Obviously any loadout meant for new players would be able to deploy with no earned SP.
A newbie in a standard dropsuit with a proto-level slotcount wouldn't be able to fill all those slots, true, but they'd be able to fill more than what they can now! And it would sort of defeat the purpose to meet somewhere in the middle. IMO it wouldn't be the worst thing in the world to strongly incentivize new players to invest in core skills (electronics/engineering) by showing them what they're missing.
I don't have any objection to adjusting PG/CPU for individual dropsuits, but I didn't envision this proposal including a general adjustment to PG/CPU for standard (and advanced) dropsuits. To me it seems like saying "and while we're at it, adjust Militia and Basic Drop Uplinks so that the militia gear doesn't have lower PG/CPU requirements than the basic item!" It's a good idea, sure, but it's mission creep. |
Joseph Ridgeson
WarRavens
3866
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Posted - 2015.04.23 02:16:00 -
[42] - Quote
For me, I would have the Starter fits still be what they are now. It could be a good tool for the hypothetical new players (HNP). "Cool, I have these suits! I can kill people." "Wait, why does this suit have so many more slots? Alright, I guess I will build this suit just like that one."
For Militia suits, I am little torn. On one hand, it sucks for the HNP to have the ONLY suit they can use being so so much weaker than even the Basic Suit. A Militia Medium Caldari Frame would have 2/1/1 while a Basic Medium Caldari Frame would have 4/3/1. That doesn't amount to too much extra HP, like 100 with Basic modules, but it is still a concern. The concern is that the new players is making a choice in race before knowing what the hell each race does, but that is of course off topic.
I would suggest that Basic and Advanced suits get what is underlined in the proposal while Militia and Starter suits do not. It provides a LOT of power very early. For less than 60k SP, they can get a suit that is far more threatening than what is currently possible. It gives them a big juicy carrot to make themselves a superior suit.
Frames would probably need a nerf in the CPU/PG department, believe it or not. The Basic Medium Frame is 195/37 while the Basic Caldari Assault has 178/27. Either the Frame needs a reduction or the Basic Assaults need a buff.
Keep the discussion going and, please, keep it in lines with the original topic.
Thanks everyone!
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
361
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Posted - 2015.04.23 12:11:00 -
[43] - Quote
Joseph Ridgeson wrote:For me, I would have the Starter fits still be what they are now. It could be a good tool for the hypothetical new players (HNP). "Cool, I have these suits! I can kill people." "Wait, why does this suit have so many more slots? Alright, I guess I will build this suit just like that one."
For Militia suits, I am little torn. On one hand, it sucks for the HNP to have the ONLY suit they can use being so so much weaker than even the Basic Suit. A Militia Medium Caldari Frame would have 2/1/1 while a Basic Medium Caldari Frame would have 4/3/1. That doesn't amount to too much extra HP, like 100 with Basic modules, but it is still a concern. The concern is that the new players is making a choice in race before knowing what the hell each race does, but that is of course off topic.
I would suggest that Basic and Advanced suits get what is underlined in the proposal while Militia and Starter suits do not. It provides a LOT of power very early. For less than 60k SP, they can get a suit that is far more threatening than what is currently possible. It gives them a big juicy carrot to make themselves a superior suit.
Frames would probably need a nerf in the CPU/PG department, believe it or not. The Basic Medium Frame is 195/37 while the Basic Caldari Assault has 178/27. Either the Frame needs a reduction or the Basic Assaults need a buff.
Keep the discussion going and, please, keep it in lines with the original topic.
Thanks everyone!
Thats true too! But honestly.... All cal suits need a lil love on fittings, or sHP needs lower fitting costs.
e.g: i can squeeze mostly advanced on a g-1 with low skills, but need almost max skills for the same thing with a c-1.
*skills cal ass 4, core 5, electronics 5, engineering 4, light weapons 5
Vs
gal ass 1, core 2, light weapons 1*
Neeext, would be lowering suit costs... At the moment all basic on a basic comes to about 10-12k
Now, im only thinking for the new peeps.... So... Yu kinda feel me?
The ADS tourney! Join today!
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ZDub 303
Internal Error. Negative-Feedback
3398
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Posted - 2015.04.23 13:29:00 -
[44] - Quote
I remember suggesting this about 12-18 months ago. Many many people have pushed for a pseudo tiercide of dropsuits at one point or another.
I actually got a direct response from Rattati about it once. He said something along the lines of "Its not a bad idea, but I won't do it. Dust is tiered dropsuits and its staying that way". Curious if his stance has changed on this topic since.
A huge problem in Dust is that customization is such a key factor, and building dropsuits is a truly core mechanic to the experience. Yet unless you are quite rich and can run proto suits often you are stuck running suits with almost no modules. I tried to convey that point, saying if you limit CPU/PG on these suits then you really don't get much bang for your buck on standard suits anyways, but having 5-6 slots to play with even at standard level is so much more engaging than the pitiful 2-3 that you currently get, even less for non-med suits.
Additionally, it would help lower the percieved power gap between vets and new players. If a new player sees a proto suit and is like, "I can't ever compete, he has twice the slots than I do and all these passives... F' it I give up /ragequit", I really think many of those types of players in a pseudo-tiercide system would be like, "Well I don't have the same CPU/PG than that proto suit but I can build the same suit and get pretty close! Man I want that proto suit". Its not really about how large the power gap actually is, its just about how players perceive that gap to be that matters in terms of retention. |
Joseph Ridgeson
WarRavens
3869
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Posted - 2015.04.23 16:33:00 -
[45] - Quote
ZDub 303 wrote:I remember suggesting this about 12-18 months ago. Many many people have pushed for a pseudo tiercide of dropsuits at one point or another.
I actually got a direct response from Rattati about it once. He said something along the lines of "Its not a bad idea, but I won't do it. Dust is tiered dropsuits and its staying that way". Curious if his stance has changed on this topic since.
A huge problem in Dust is that customization is such a key factor, and building dropsuits is a truly core mechanic to the experience. Yet unless you are quite rich and can run proto suits often you are stuck running suits with almost no modules. I tried to convey that point, saying if you limit CPU/PG on these suits then you really don't get much bang for your buck on standard suits anyways, but having 5-6 slots to play with even at standard level is so much more engaging than the pitiful 2-3 that you currently get, even less for non-med suits.
Additionally, it would help lower the percieved power gap between vets and new players. If a new player sees a proto suit and is like, "I can't ever compete, he has twice the slots than I do and all these passives... F' it I give up /ragequit", I really think many of those types of players in a pseudo-tiercide system would be like, "Well I don't have the same CPU/PG than that proto suit but I can build the same suit and get pretty close! Man I want that proto suit". Its not really about how large the power gap actually is, its just about how players perceive that gap to be that matters in terms of retention. Aye, you hit all the points I wanted to make though without my uncontrollable verbosity.
"More slots yields choices and not just power." So you can have the Basic Suit with 2 E-War modules because it isn't 100% of their slots being used.
"Perceived power difference." I am not so sure if it will be more of a perceived difference or actually being a difference. Either way, that is a win in my book.
But it is important for players to have at least a chance at the top players stuff. Weird analogy but Hearthstone has 3 different cards. One is a 2/2 with Spell Power, one is a 2/1 that when it dies it draws a card, and one is a 1/1 Spell Power and draws a card when it dies. Now the first card is automatically available, the second is very, very easy to get, and the third is quite difficult/rare to get. The 1/1 is naturally a better card because it has both features of the others. However, it can be substituted for either the 2/2 if you need Spell Power or the 2/1 if you want a card draw. "What the hell are you talking about?"
Just like ZDub mentioned; you have to give the new guy a chance to at least substitute or at least the thought process of "okay, I don't have everything but hey, my 2/2 is better than his 2/1!"
I too wonder if Rattati's thoughts on the matters have changed. Tanks were tiered until they weren't. It is probably also going to happen to Dropships and LAV's. I don't see why it cannot also happen to Dropsuits; 'everything' stays the way it is until it changes.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Joseph Ridgeson
WarRavens
3898
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Posted - 2015.04.26 01:43:00 -
[46] - Quote
Rattati?
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Joseph Ridgeson
WarRavens
3974
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Posted - 2015.05.02 00:56:00 -
[47] - Quote
Trying not to overdue it, respectful bump.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Indianna Pwns
TERRA R1SING
95
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Posted - 2015.05.02 01:20:00 -
[48] - Quote
This needs to happen. The fittings and customisation aspect of dust is one of its key selling points, however its only ever going to be experienced properly by vets if things don't change.
Let newer players experience it as well, make it happen. |
KalOfTheRathi
Nec Tributis
1494
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Posted - 2015.05.02 02:32:00 -
[49] - Quote
Joseph Ridgeson wrote:Sorry for the wall. TL;DR / Bullet point version:
* All Dropsuits, regardless of Tier, receive the same layout as their Prototype counter-part. CPU/PG is the only thing that increases from Basic to Advanced to Prototype.
* Makes advancing suits easier because you upgrade modules rather than receive 3 additional slots.
* Removes the terrible layout scaling that many dropsuits have.
* Provides a large boost of power to the new player.
* Allows suits lower than Prototype to be built in more varieties of ways.
* The model is exactly how current Tanks work. You are forgetting where we are located. Dust514 shares New Eden with EVE Online. Both CCP properties.
The CCP corporate motto is HTFU. Scamming and shanking newbies is the name of the game. That you can spell the name of the game as EVE or Dust doesn't really matter. Newbies are never in their scope. Unless that scope has crosshairs.
My favorite tank is a Lightning. Just sayin.
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Joseph Ridgeson
WarRavens
3976
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Posted - 2015.05.02 08:50:00 -
[50] - Quote
That is a really limited scope Kal. First, HTFU started as "if you want to be as good as us, HTFU." It should not, cannot, be used as a pointless excuse to keep things obtuse. Thankfully, CCP does not fall into this trap often. They completely revamped the starting missions in EVE to make it more new player friendly. Based on the other tieracides they have done (kestrals not simply being "better" than Merlins) and for what has happened with tanks, this proposal only seems to make sense to me.
thanks for the post!
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Joseph Ridgeson
WarRavens
3989
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Posted - 2015.05.08 01:11:00 -
[51] - Quote
So Apex suits can be adjusted now.
So, how about it CCP?
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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