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1161. Missiles need to be nerfed - in General Discussions [original thread]
blaster should be ultimate anti-vehicle, rail is the tank version of sniper rifle. The large turrets seem fine to me, the small turrets favor missile to much. I suspect the glitch that makes the gun fire at random angle hurts rail and blaster mor...
- by Ten-Sidhe - at 2012.09.06 22:53:00
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1162. Any Muslims here? - in General Discussions [original thread]
Dune almost would count. Freemen had vary strong references to Arabic and Islam. The religions in dune were guess at what current religions may look like 10,000's of years from now, human error causes change over time.
- by Ten-Sidhe - at 2012.09.06 21:42:00
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1163. Dropships - in General Discussions [original thread]
Perhaps ambush should be kdr ranked and skirmish wp ranked, right now its kill ranked for both. I have wanted wp on score board for a while. Maybe the gunners should count as having a defend dropship order from pilot, since that is the gunner's j...
- by Ten-Sidhe - at 2012.09.06 21:06:00
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1164. Will dust mercs be able to warp to other galaxies - in General Discussions [original thread]
So, far. They seem to plan to have other types of movement. Stargates in EvE can be camped for hours, being defensless cargo on 40 min trip only to die by sniper spaceship(not kidding, caldari use sniper battleships to ohk enemies from out of rad...
- by Ten-Sidhe - at 2012.09.06 20:35:00
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1165. NEW BUILD!!!!! - in General Discussions [original thread]
I think summer 2013 for the mtac was mentioned. Game doesn't need to be complete at launch, what is at launch needs to work and be playable. Extra worlds, modes, suit/vehicle types, skill sets, roles on battlefield can be added later. If player c...
- by Ten-Sidhe - at 2012.09.06 08:57:00
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1166. Why swarms way fly towwards the underside of every vehicle. - in General Discussions [original thread]
The description lists random coarse changes as a feature. It is a pain now, but may serve purpose once the active countermeasures are added. Dev mentioned them, no indication what they are. In real life, some tanks have active defenses to shoot do...
- by Ten-Sidhe - at 2012.09.06 08:40:00
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1167. Dust 514 Not at all in the eve universe. - in General Discussions [original thread]
Most of the hightech looking stuff is to be added still, the amarrian lasers, active sensors, ewar mods, cloaking, optic camo, nanite wmds, smart bombs, stasis weapons, gravity weapons, ect... These will give the unique mechanics and sci-fi feel, ...
- by Ten-Sidhe - at 2012.09.06 07:54:00
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1168. KD does mean quite a bit. - in General Discussions [original thread]
k/d r would be more useful with other stats. If we had wp/d r, kills per match, wp per match, isk efficiency, then a better picture of there ability could be made. Are they farming noobs, using tanks/sniper or support, are they taking obj or hunti...
- by Ten-Sidhe - at 2012.09.06 07:28:00
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1169. Logistics - sidearms... - in Feedback/Requests [original thread]
I think the slot layout is fine on logi, I would like a shield tank version but I'll just wait for Caldari logi I guess. If logi gets a side arm added, the assault should get its sidearm upped to second light weapon. This would make a reason to s...
- by Ten-Sidhe - at 2012.09.06 07:07:00
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1170. Infantry deployable turrets? - in Feedback/Requests [original thread]
Maybe we need drones added, turrets would be immobile drones, like sentry in eve but with close range versions.
- by Ten-Sidhe - at 2012.09.05 19:52:00
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1171. [Request] Flares - in Feedback/Requests [original thread]
Something more advanced then flares, in real life state of the art ir missiles ignore them. Still useful for huge number of older missiles used around world. In real life tanks also have ir counter measures, more commonly ir opaque smoke grenades ...
- by Ten-Sidhe - at 2012.09.05 19:41:00
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1172. Let's get real with numbers - in General Discussions [original thread]
5.5 million sp 8-10 million isk 1.33kdr(ranges in matches from 14-1 to 1-7) 12-45sp match 140k-250k isk match fits vary 8k to 27k, keep 25 of odd fits and 50 of most used fits on hand, about 7 dragonfly scout fits and a skinweave logi fit. The 27k...
- by Ten-Sidhe - at 2012.09.05 17:42:00
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1173. Complex AUR items missing. - in Technical Support/Bugs [original thread]
I think there is a separate team on each, one team is having more success. Nothing against that team, it could be the harder task, software bugs can be a kitten to fix. The stability and hit-detection need fixed before launch, I'm sure they are do...
- by Ten-Sidhe - at 2012.09.05 05:19:00
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1174. Dropship Landing on MCC - in General Discussions [original thread]
I landed on it last build, even had droplink and nanohive up there. Other team probably wonderd were the mass driver grenades were coming from if they didn't look up.
- by Ten-Sidhe - at 2012.09.05 05:13:00
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1175. light, medium, heavy - in General Discussions [original thread]
A mav. medium attack assault vehicle would be nice. A 50mj blaster/ rail turret and/or a hull mounted 80mj gun that has to be aimed by turning vehicle, like the s-tank maybe with crew exposed like lav. Speed and tank half way between lav and hav a...
- by Ten-Sidhe - at 2012.09.05 05:06:00
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1176. Suicide bombers - in General Discussions [original thread]
In EvE, the smart bomb was a unlimited ammo weapon that effected everything in small radius, and didn't damage user, but did allies. EvE style smartbomb would be a great counter to circle strafing scouts outrunning turn speed as they have to be ve...
- by Ten-Sidhe - at 2012.09.05 04:56:00
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1177. This weeks fixes - in General Discussions [original thread]
Forge gun needs its range upped. I think it should out range sniper, not that any hits are probable at that range, so range would be up to player accuracy for most part. If the swarms flew faster, they would be okay at current damage. With curren...
- by Ten-Sidhe - at 2012.09.05 04:47:00
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1178. For those who want an Idea on map scales. - in General Discussions [original thread]
That battery could cost 20 billion for all we know, the ship in trailer could have been wounded from battle, no way to tell. They could come in diffrent sizes too. Maybe the ground equivalent of titan will have dd type skyfire, and be much rarer t...
- by Ten-Sidhe - at 2012.09.04 19:07:00
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1179. Improve the Heavy - in General Discussions [original thread]
When there is a passive bonus from amarr heavy skill, some will have rep bonus, some more damage, some damage resistance, ect... We will have multiple heavies at each tier someday, looking forward to that day. The nerf to adv, proto hp hits heavy...
- by Ten-Sidhe - at 2012.09.04 18:59:00
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1180. What Beta Event was the Heavy Dropsuit Awarded for? - in General Discussions [original thread]
Why did some not get it them? I thought it was from load test, only beta event I missed. Well, I missed the corp battles to, stupid work, but that was after the suits.
- by Ten-Sidhe - at 2012.09.04 18:32:00
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