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John Surratt
Sanmatar Kelkoons Minmatar Republic
49
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Posted - 2012.09.06 07:20:00 -
[31] - Quote
Besides the chronicles, there are three published books, in publication order:
The Empyrean Age
The Burning Life
Templar One
Templar One is the DUST tie in book.
One of the things I've grown to like about the EVE milieu is the "high tech-low life" aspect. The setting is supposed to be futuristic but not unrecognizably so. Here's the timeline. According to the EVE back history, the various offspring of humanity had a 8000 odd year long dark ages with no recorded history, after being cut off from the Milky Way when the EVE wormhole collapsed. Mankind had to reinvent nearly all of it's technology.
You have, on one hand immortal pod pilots that can harness god-like powers who hold the wealth of nations in their hands and on the other, poor dirt sucking slobs chipping knives from flint or slaving away for their Amarr masters . . . all in the same setting.
Also, there is some rather good EVE machime in the form of Clear Skies Not exactly cannon, but there are no big inconsistencies, and it's won some awards. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.06 07:24:00 -
[32] - Quote
John Surratt wrote:Besides the chronicles, there are three published books, in publication order: The Empyrean AgeThe Burning LifeTemplar OneTemplar One is the DUST tie in book. One of the things I've grown to like about the EVE milieu is the "high tech-low life" aspect. You have, on one hand immortal pod pilots that can harness god-like powers who hold the wealth of nations in their hands and on the other, poor dirt sucking slobs chipping knives from flint or slaving away for their Amarr masters . . . all in the same setting. Also, there is some rather good EVE machime in the form of Clear Skies Not exactly cannon, but there are no big inconsistencies, and it's won some awards.
The most inconsistent thing of clear skies is mostly ship and crew sizes. Its in very strong spirits of the universe cept with a bit more humor then agin when its the rest of the galaxy is dark and moody humor is enough to keep you going. |
John Surratt
Sanmatar Kelkoons Minmatar Republic
49
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Posted - 2012.09.06 07:26:00 -
[33] - Quote
Iron Wolf Saber wrote:John Surratt wrote:Besides the chronicles, there are three published books, in publication order: The Empyrean AgeThe Burning LifeTemplar OneTemplar One is the DUST tie in book. One of the things I've grown to like about the EVE milieu is the "high tech-low life" aspect. You have, on one hand immortal pod pilots that can harness god-like powers who hold the wealth of nations in their hands and on the other, poor dirt sucking slobs chipping knives from flint or slaving away for their Amarr masters . . . all in the same setting. Also, there is some rather good EVE machime in the form of Clear Skies Not exactly cannon, but there are no big inconsistencies, and it's won some awards. The most inconsistent thing of clear skies is mostly ship and crew sizes. Its in very strong spirits of the universe cept with a bit more humor then agin when its the rest of the galaxy is dark and moody humor is enough to keep you going.
Yeah, no big inconsistencies I said . . . it'd be hard to make a buddy flick with the three main dudes and their crew of 1600. . especially when the ship keeps getting shot to flinders.
had to fix post above and put in a link to the timeline off EVE Wiki. |
Shiro Mokuzan
220
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Posted - 2012.09.06 07:31:00 -
[34] - Quote
Uns-Spuun Fedrakip wrote:are there any books based in the eve universe, I am a lover of all things space opera.
Yes.
The Empyrean Age
The Burning Life
Templar One
There are also tons of chronicles, which are basically short stories and other information available online.
EDIT: blah, someone beat me to it. Oh well. |
John Surratt
Sanmatar Kelkoons Minmatar Republic
49
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Posted - 2012.09.06 07:48:00 -
[35] - Quote
Shiro Mokuzan wrote:Uns-Spuun Fedrakip wrote:are there any books based in the eve universe, I am a lover of all things space opera. Yes. The Empyrean AgeThe Burning LifeTemplar OneThere are also tons of chronicles, which are basically short stories and other information available online. EDIT: blah, someone beat me to it. Oh well.
Get off my brainwave!
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Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.09.06 07:54:00 -
[36] - Quote
Most of the hightech looking stuff is to be added still, the amarrian lasers, active sensors, ewar mods, cloaking, optic camo, nanite wmds, smart bombs, stasis weapons, gravity weapons, ect... These will give the unique mechanics and sci-fi feel, but basics need to work right before adding or it will be hard to fix bugs. |
John Surratt
Sanmatar Kelkoons Minmatar Republic
49
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Posted - 2012.09.06 07:58:00 -
[37] - Quote
Ten-Sidhe wrote:Most of the hightech looking stuff is to be added still, the amarrian lasers, active sensors, ewar mods, cloaking, optic camo, nanite wmds, smart bombs, stasis weapons, gravity weapons, ect... These will give the unique mechanics and sci-fi feel, but basics need to work right before adding or it will be hard to fix bugs.
Would much rather they fix the server side memory leaks before adding more bells & whistles or even before hit detection. . . let alone "SFness" Just sayin'. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
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Posted - 2012.09.06 09:24:00 -
[38] - Quote
Nanites creating this stuff from raw materials on the fly seems pretty EVE to me. |
Gacuis Ikoa
Tritan-Industries Legacy Rising
2
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Posted - 2012.09.06 09:32:00 -
[39] - Quote
The whole point of DUST is that you are fighting for Corporations. Yeah sure a Corp could fit its whole army out with the latest and best gear in the universe, but that would not be very practical. You will find that the further out into lawless space you go the cheaper the dropsuit you will be using.
What is a Managing Director of a corp going to think, "I could fit all my staff with the latest protection and safety systems, which is going to cost me millions of ISK per person. Or I could fit them out with the standard equipment which will cost me about 250,000ISK per person. Yeah sure they'll die a few more times to get the job done but it'll still be cheaper."
When you join player run corps who are willing to give you equipment, its only going to be low tech and basic. This is because Corps in EvE are out looking to make a profit, and if they are spending vast amounts of money on some soldiers on the ground, when they can hire a few guys to give them co-ords to drop Orbital Bombardment on the the enemy, which do you think they're going to do?
Also war is not won by who has the most advanced tech. It helps but it is not certain. Look at the Germans for example during WW2. They had some pretty advanced tech for the time like jet fighters and inter-regional rockets, but because they didn't have the resources or man power they could not win. It was the same with the Americans in Vietnam.
All I saying is that Technology can become quite stagnate. I mean for gods sake we are still killing each other with gunpowder based weapons, and driving around in fossil fuel based vehicles for the past quarter of a millenia. So for the people of DUST how are wearing portable fusion reactors on there back is quite rocket to the moon in technology. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
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Posted - 2012.09.06 09:41:00 -
[40] - Quote
7 internal server errors in 1/2 an hour yea the tech level is total trash i agree |
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Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.09.06 10:21:00 -
[41] - Quote
We still kill each other with clubs and knives too.
If it isn't broke, why fix it :D
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Cross Atu
Conspiratus Immortalis
775
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Posted - 2012.09.06 10:23:00 -
[42] - Quote
The clone bodies each merc inhabits are just as much tools of war as are the dropsuits those clone bodies inhabit or the fits which are placed in/on to the dropsuits. We are talking full awareness transference into a combat functional body within a space of seconds under live fire conditions and in a "pooled" or "slotted" fashion so that the possible deployed clones are not prealloted but can be dolled out on the fly. Also considering the costs and contexts of an EVE medical clone (which is pre-tagged to one specific user and not able to be flexibly allocated on the fly nor under battlefield conditions) the entire operation of clone mercs is impressive from the outset.
More/most importantly the ISK must flow, this battle does not occur (lore wise) in a vacuum and even tho the merc's may not be forced to pay the price tag in game for every clone rest assured that (again lore wise) there is a price being paid somewhere along the logistical foodchain and it's not a cheap price. In EVE warfare as honestly in modern real life warfare economics is the hardcouter to most/all military assets of every stripe. Many powerful armies have been brought low by a lack of money, the same is true of many player founded organizations within EVE. It doesn't matter what level of tech exists, even less does it matter what level could exist, if you can't afford it (and you can't afford it if it's not cost effective, just ask nearly any EVE player what the #1 rule is about flying any ship).
ISK is king, and if you can do more with less at a higher potential profit then that's what's likely to happen be that "you" a Dust merc, an EVE pilot, or a (lore based) R&D facility. And when you consider risk vs reward and the cost of resources on the ground you certainly don't want to commit millions of ISK in ground assets to a field where a ship in orbit costing a few hundred thousand ISK can orbital strike it into vapor/slag. That's as silly as getting GCC'ed with a Titan and jumping into 1.0 Sec. Goones burned Jita but they did it in cheap ships they could afford to lose many times over, that's the upper price point that might be considered viable by/for a dust merc.
Outside of lore, there are more important issues to fix in the current beta build. Beyond that point it's not very useful or effective to mix a game balance/mechanic critique with a lore/setting critique, that just leaves things vague and murky. If you have some suggestions regarding how the mechanics could be improved to provide better play value then by all means elaborate but criticizing the beta client via the world lore just isn't useful (and attempting to criticize the world lore due to your impression of the beta client is even less actionable). |
Wolf Ritter vonKaldari
Zumari Force Projection Caldari State
97
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Posted - 2012.09.06 11:30:00 -
[43] - Quote
Here's some more good questions:
Why is it offensive technologies have not advanced with defensive technologies? Here in the real world infantry can take maybe one or two hits to the chest before it penetrates their armor and there's only one tank in the world that can survive a direct hit from the frontal arc by any other tank or even it's own main gun. And even second or third rate weapons like an RPG-7V2 can knock out a tank with one shot from the rear arc.
Why are our weapons approximately as lethal as their modern analogues? Going by dust effects I'm seeing on porous rock the AR is only approximately as powerful as modern ARs.
Why are 20MJ and 80MJ railcannons making buzzing noises instead of ****-off huge bangs that can be heard on the other side of a map? |
Wolf Ritter vonKaldari
Zumari Force Projection Caldari State
97
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Posted - 2012.09.06 11:37:00 -
[44] - Quote
TEBOW BAGGINS wrote: 7 internal server errors in 1/2 an hour yea the tech level is total trash i agree
In the Grim Darkness of the far future there is only inventory **** ups and random synaptic disconnects. |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
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Posted - 2012.09.06 11:54:00 -
[45] - Quote
didnt bother reading the entire thread... not even the OP...
some things don't change: -gravity -human physiology-given clones may be engineered to take more stress then "normal" but mercs are still recognisable as human, therefore mercs have not been altered incredibly far from standard human stock. -physics in general
all i saw was someone wanting something that the Developing company.. the game design team had either decided against, havent implemented yet or just plain decided wasnt important as far as GAME design goes.
I mean wtf do you want? an injection of narcotics and an MMO game that replaces RL? if you want immersion.. try suspending disbelief.
If you want a viable game that allows you to exist with in a fictitious universe there are plenty out there, DUST does what it does, with what it can...
posting only because i am drunk :P and cant be kittened not posting this tripe :P |
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