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421. Napalm Grenade and Flamethrower - in General Discussions [original thread]
In EvE thermal damage is 20% shield resist and 45% armour resist. Laser do a mix of em(0% shields, 60% armour) and thermal. So the shield damage from fire is 145% the armour damage. A close in area of effect, damage over time with fire effect wo...
- by Ten-Sidhe - at 2012.10.31 16:39:00
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422. Release Date - in General Discussions [original thread]
i believe the date was pushed back due to bugs harder to fix then expected. 8-9more months assuming no more delays I figure. It is going faster then duke nukem, I won't complain unless it starts going slower then that. The difference between open...
- by Ten-Sidhe - at 2012.10.31 16:15:00
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423. To CCP: Why so limited amount of maps if you have a map generator? - in General Discussions [original thread]
The high and low sec is owned by npc corps, we can affect what faction's npc corps own low sec systems with faction war. Last I heard null won't be available at launch, part of reason is probably to give player corps that own those areas time to p...
- by Ten-Sidhe - at 2012.10.31 06:22:00
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424. EVE Client on the PS3? - in General Discussions [original thread]
I use to play eve on a 1.6gh netbook, with two accounts open. Before that there was a eve classic client that had worse graphics. The controller would work, all you would need is x and o to select and left stick to move curser, clicking test field...
- by Ten-Sidhe - at 2012.10.30 05:57:00
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425. Sniper distance - in General Discussions [original thread]
No drop on rail gun, or travel time. All lead is due to lag. Travel time would make a larger difference then bullet drop at dust sniper rifle velocities, and less math to do it. I support adding travel time to rail sniper, and save bullet drop for...
- by Ten-Sidhe - at 2012.10.29 07:44:00
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426. A New Weapon! - in General Discussions [original thread]
There will eventual be racial variants for many weapons( lasers will probably be all amarr, forge caldari and maybe gallente, amarr and minmatar have different weapon for forge role at some point, ect..) We may eventually have different skins for ...
- by Ten-Sidhe - at 2012.10.29 07:35:00
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427. Why no MELEE only or NOVA KNIFE CORP Contracts/Tourneys?? - in General Discussions [original thread]
These would be great for arena match types. Or fun corp sparring, any real matches(as in fw/sov affecting) will be mo holds bar win at all cost. A tournament to see who is best with knife or something would be fun, just not on battle field.
- by Ten-Sidhe - at 2012.10.29 07:23:00
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428. I want a ladder climbing skill. - in General Discussions [original thread]
A ladder skill would be nice, but would need good bonus to be trained vs other stuff. Maybe 10-20% more speed per level? Also grabbing ladder by walking into it would be nice, this would also allow jumping onto ladder from something tall near ladd...
- by Ten-Sidhe - at 2012.10.28 18:46:00
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429. HAV: The Gunner Dilemma - in General Discussions [original thread]
The blasters would be at a major disadvantage(seem to work best circle strafing and doing figure eights while holding weapon on target) and the the missiles tanks would be better from the easier use of reps by driver. Rail gun tanks with separate ...
- by Ten-Sidhe - at 2012.10.28 18:42:00
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430. dust 514 future machinima's - in General Discussions [original thread]
EvE had a lot, so probably.
- by Ten-Sidhe - at 2012.10.28 18:10:00
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431. Dust 514 Release Date Announced? - in General Discussions [original thread]
I had heard the open beta was supposed to be in dec, and final release(called launch) next summer. So, I figure that is when the beta goes open and nda lift will be announced.
- by Ten-Sidhe - at 2012.10.28 18:08:00
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432. was that a cheat or is the Tac Rifle full auto agian - in General Discussions [original thread]
As a side thought, how about a firing range that could give stats like how elapsed time since start of firing, then people would know there trigger speed with tac. This could help give feedback on a good speed to set the tac's cyclic fire rate.
- by Ten-Sidhe - at 2012.10.28 18:04:00
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433. was that a cheat or is the Tac Rifle full auto agian - in General Discussions [original thread]
The highest anybody can do is around 20 a second, but the people that can are very rare. Paintball markers gravity feed at about 8 a second, people pay for power loaders to semi-auto at 10-12 for most people. So, most people would be able to semi-...
- by Ten-Sidhe - at 2012.10.28 18:00:00
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434. Will we eventually fight on Shattered Planets? - in General Discussions [original thread]
Shattered planets being, well shattered, would mess with gravity. It's basically a a cluster of asteroids that used to be a planet, so gravity will probably be off. Map could be sloped or gravity could be almost none existent, map could have a sec...
- by Ten-Sidhe - at 2012.10.28 17:45:00
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435. Spawn safety timers - in General Discussions [original thread]
They could do it like gate cloak, have people spawn cloaked and decloak once they move, turning is allowed to check surroundings, only lasts 5 seconds or so. I don't think spawn camping is a problem anymore, it is nothing like what happened in o...
- by Ten-Sidhe - at 2012.10.28 16:35:00
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436. '40' is the new 100 - in General Discussions [original thread]
I have seen people with 30 deaths in old builds. Highest I ever had was around 21, not bad game, just result of killing hav by jumping on it with militia suit throwing grenades and firing smg into turret. This no longer works, but in e3 I could ki...
- by Ten-Sidhe - at 2012.10.28 16:29:00
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437. Level System Updated - in General Discussions [original thread]
EvE leadership skills are no more useless then mining skills, I wouldn't train either. The leadership skills would be more useful here then EvE just for the interest in leadership it shows that can be quantified for match maker to select leaders i...
- by Ten-Sidhe - at 2012.10.28 16:12:00
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438. Breach Shotgun needs more ammo - in General Discussions [original thread]
An assault shotgun with higher rate of fire, lower damage, more capacity and maybe a magazine that reloads at once unlike other shotguns would be nice. Could even be a slow rate full auto. Breach, standard and specialist seem fine right now to me.
- by Ten-Sidhe - at 2012.10.28 06:28:00
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439. was that a cheat or is the Tac Rifle full auto agian - in General Discussions [original thread]
The best fix is to lower the tac's cyclic rate of fire to what a person can with practice pull the trigger, with a buffer since a real person will start faster then slow a little. Then the modded controller will just compensate for below average a...
- by Ten-Sidhe - at 2012.10.28 06:16:00
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440. Spawned in the enemy MCC - in General Discussions [original thread]
I had this happen in old build when enemy 'home spawn' was way in red zone instead of mcc. I sprinted as a scout for the edge of redzone as soon as I knew what way to run and made it out, heavy would have just died with no chance.
- by Ten-Sidhe - at 2012.10.27 22:04:00
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