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201. A Question... - in General Discussions [original thread]
Velociraptor antirrhopus wrote: No idea what you're talking about. I don't see the slot. It's an unusable slot that is dimmed or un-highlighted just like slots that you are unable to use, like equipment slots and highs and lows that depend o...
- by Temias Mercurial - at 2014.07.19 00:48:00
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202. A Question... - in General Discussions [original thread]
Does anyone know why there is a third slot inbetween the weapons and grenade slot? Is there any purpose to it at the moment? Or has it been there in case if anything was ever going to be put there?
- by Temias Mercurial - at 2014.07.18 23:23:00
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203. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
Baal Omniscient wrote: Temias Mercurial wrote: Baal Omniscient wrote: Temias Mercurial wrote: To do that, we need about 50-60% more pg and cpu, with that extra slot. Currently, everything just barely fits... Things are supposed to ...
- by Temias Mercurial - at 2014.07.18 08:07:00
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204. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
Baal Omniscient wrote: Temias Mercurial wrote: To do that, we need about 50-60% more pg and cpu, with that extra slot. Currently, everything just barely fits... Things are supposed to just barely fit. That's the idea, sacrificing some th...
- by Temias Mercurial - at 2014.07.18 07:46:00
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205. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
CCP Rattati wrote: Atiim wrote: CCP Rattati wrote: As must be very well known, the singularly least used module in all of the DUST 514 economy is the PG Upgrade. Even less than Myrofibril Stimulants? They are similarly terrible ....
- by Temias Mercurial - at 2014.07.18 06:52:00
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206. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
TYCHUS MAXWELL wrote: Benjamin Ciscko wrote: Atiim wrote: Takahashi Kashuken wrote: Even now AV is strong yet again, vehicles have been nerfed worse than 1.0-1.6 era and even if you use a 2/3man crew in 1 vehicle 1 AV can destroy it s...
- by Temias Mercurial - at 2014.07.18 05:59:00
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207. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
Baal Omniscient wrote: DUST Fiend wrote: Atiim wrote: DUST Fiend wrote: Why should a single player who refuses to skill into AV be a persistent threat all by himself to a vehicle player who is very likely fully skilled into vehicles? ...
- by Temias Mercurial - at 2014.07.18 04:06:00
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208. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Takahashi Kashuken wrote: Adipem Nothi wrote: Takahashi Kashuken wrote: Infantry players like atiim wanted this and think that vehicles are better now Nah, bro. You see what happened was ... AV was broken and HAVs were ridiculously ...
- by Temias Mercurial - at 2014.07.17 18:35:00
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209. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Leeroy Gannarsein wrote: Bormir1r wrote: Proto Amarr Heavies are 3-4 shot at the least depending on they're configuration. Never one shotted. Mathematically speaking Amarr Sentinel maxes out at 595/1195, which is 991/1327 vs explosives (i...
- by Temias Mercurial - at 2014.07.17 18:33:00
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210. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Temias Mercurial wrote: Seymour KrelbornX wrote: Temias Mercurial wrote: The only thing that I want in a game is balance of which that requires skill, and not a bunch of winers who can't deal with it themselves...
- by Temias Mercurial - at 2014.07.17 01:28:00
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211. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Temias Mercurial wrote: The only thing that I want in a game is balance of which that requires skill, and not a bunch of winers who can't deal with it themselves or a small group of people. I can not believe people w...
- by Temias Mercurial - at 2014.07.17 00:45:00
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212. A Guy Just Reduced My Dropship To Rubble With A Rail Rifle? - in General Discussions [original thread]
Monkey MAC wrote: I think it's a glitch, I have been at the flight ceiling, so far in my own redline, that another redline turned up. And I started taking damage, it felt sounded like I was being pelted with a rifle of sorts. It dropped my shi...
- by Temias Mercurial - at 2014.07.16 22:57:00
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213. @Rattati Please don't touch the ADS prices! - in General Discussions [original thread]
843-Vika wrote: TEBOW BAGGINS wrote: JRleo jr wrote: Buwaro Draemon wrote: Doing so will most likely incline to the new FOTM Pythons with XT1s spamming all across they sky! I am getting tired on getting into matches where the enemy te...
- by Temias Mercurial - at 2014.07.16 17:21:00
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214. A Guy Just Reduced My Dropship To Rubble With A Rail Rifle? - in General Discussions [original thread]
usuckatdust Vagheitan wrote: Clone D wrote: There was nothing else in sight; only my dropship vs a Caldari assault on foot. Yes, I let him do it. But I was so awestruck by this insatiable curiosity, "my god, can a rail rifle take down a drop...
- by Temias Mercurial - at 2014.07.16 12:23:00
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215. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
taxi bastard wrote: i agree that it would be a good move, but my biggest issue is swarm speed. even with max unlock time the speed of the dropships with afterburners means they can even miss the second volley simply by outrunning them. Th...
- by Temias Mercurial - at 2014.07.16 07:26:00
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216. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
The only thing that I want in a game is balance of which that requires skill, and not a bunch of winers who can't deal with it themselves or a small group of people. I can not believe people who speak of encounters of a single tank that is impervi...
- by Temias Mercurial - at 2014.07.16 07:14:00
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217. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
mollerz wrote: Temias Mercurial wrote: The sprinting glitch arises immediately after firing a weapon, throwing a grenade (maybe...), using/placing equipments, and etc... then sprinting while doing so, which cancels/interrupts the previous ...
- by Temias Mercurial - at 2014.07.16 04:10:00
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218. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
mollerz wrote: Adipem Nothi wrote: CCP Logibro wrote: You are already moving at full speed while holding a charge with a Nova Knife. I will however do some testing to double check, but from what I can see you should be moving at the same ...
- by Temias Mercurial - at 2014.07.16 01:58:00
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219. Lets Talk Dust= Delta. - in Feedback/Requests [original thread]
Ace Mercenary wrote: TechMechMeds wrote: I would love the flaylocks to actually be decent again. Competent players simply dodge the shots and jump most of the time. I know that its OK on a scout suit but anything is when your enemy doesn't ...
- by Temias Mercurial - at 2014.07.15 22:50:00
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220. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Appia Vibbia wrote: CCP Logibro, how exactly do you see "Aim adhesion" improving Nova Knives? It's true that DUST has a notoriously small Field of View (FOV), probably the smallest of any FPS ever, but how will aim adhesion help when people cau...
- by Temias Mercurial - at 2014.07.15 18:39:00
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