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381. HOLY CRAP! I think I just figure what's causing the FG glitch! - in General Discussions [original thread]
Smooth Assassin wrote: Cody Sietz wrote: The operation skill isn't working and causing the FG to think the weapon isn't fully charged. Maybe... MLT forge will work? since it doesn't include the skill? i think that only works for MLT drops...
- by Temias Mercurial - at 2014.04.13 00:05:00
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382. What is this frame rate? - in General Discussions [original thread]
Rynoceros wrote: Dirty code. i wonder if it's something that popped up during the hotfixes or regular server downtime management, because I wasn't having issues with frames until about 5 days ago.
- by Temias Mercurial - at 2014.04.12 22:13:00
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383. What is this frame rate? - in General Discussions [original thread]
Has anyone gotten ridiculous frame rate issues when playing? If it were lag, then everyone on mics would be grabbled, yet i can hear my squad mates just fine. What is going on with 1.8?
- by Temias Mercurial - at 2014.04.12 21:48:00
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384. Scouts dont need Cloaks - in General Discussions [original thread]
So... basically, everyone wants scouts to be utterly pathetic? Scouts deserve this power after being **** on for so long. Just use your eyes people. Try playing the game without scanners for once.
- by Temias Mercurial - at 2014.04.12 16:28:00
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385. dropship collision damage - in General Discussions [original thread]
I assume everyone who wants to bump or ram into ships isn't a pilot, and doesn't understand the amount of effort and sp put into them. It is a bullshit "tactic". All you have to do is bump any dropship, whether friendly or enemy, and go down with ...
- by Temias Mercurial - at 2014.04.12 16:14:00
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386. Frame Rate Drop - in Technical Support/Bugs [original thread]
Jaed D'jaegweir wrote: Temias Mercurial wrote: Has anyone been getting severe drops in frame rate? I can tell this isn't (or not entirely) related to lag, as mics are working perfectly fine and fluidly. It doesn't seem to be connected to spe...
- by Temias Mercurial - at 2014.04.11 21:45:00
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387. Frame Rate Drop - in Technical Support/Bugs [original thread]
Booby Tuesdays wrote: Yep. 1.7 was silky smooth. 1.8, not so much. I lagged so hard yesterday that my LAV glitched into a parking barrier and I exploded. It was annoyingly hilarious. Glad that it's not just me getting these choppy frame rate...
- by Temias Mercurial - at 2014.04.11 18:45:00
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388. Frame Rate Drop - in Technical Support/Bugs [original thread]
Has anyone been getting severe drops in frame rate? I can tell this isn't (or not entirely) related to lag, as mics are working perfectly fine and fluidly. It doesn't seem to be connected to specific maps or anything else. Also, no signs of equipm...
- by Temias Mercurial - at 2014.04.11 15:52:00
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389. A call to forge gunners. - in General Discussions [original thread]
A triple rep madrugar with 400+ rep a second will withstand any single forge gun. They will be utterly destroyed by railguns and missiles of other tanks, but are slightly immune to blasters (depends on the enemies fit).
- by Temias Mercurial - at 2014.04.10 16:00:00
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390. So, for once... - in General Discussions [original thread]
I wonder... what kind of TV's do you people have? I'm using an HD TV, and I see scouts just fine, whether I'm playing as a scout, medium, or heavy suit, with any weapon that I'm comfortable with. I really don't get why people think they're OP. I d...
- by Temias Mercurial - at 2014.04.10 15:56:00
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391. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Paul Ellinas wrote: Temias Mercurial wrote: Paul Ellinas wrote: Temias Mercurial wrote: Odigos Ellinas wrote: Like i said already here: https://forums.dust514.com/default.aspx?g=posts&t=151988&find=unread (Yes there is alr...
- by Temias Mercurial - at 2014.04.09 15:39:00
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392. shotgun discussion - in Feedback/Requests [original thread]
The difficulty in balancing of the shotgun, assuming that it needs balancing, is its operating range. That range is 5 meters, which is extremely difficult to nerf, as you should have seen them coming (unless they're coming from behind). If the ran...
- by Temias Mercurial - at 2014.04.09 14:12:00
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393. rdv destroys dropships or damage them when dropped - in Technical Support/Bugs [original thread]
I love it when an RDV pilot nose dives with my Incubus and explodes, or hits the MCC, or gets shot down...
- by Temias Mercurial - at 2014.04.09 11:57:00
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394. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Paul Ellinas wrote: Temias Mercurial wrote: Odigos Ellinas wrote: Like i said already here: https://forums.dust514.com/default.aspx?g=posts&t=151988&find=unread (Yes there is already a discussion about SG) Before the cloak we d...
- by Temias Mercurial - at 2014.04.08 23:20:00
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395. Plasma Rifles Needs...... - in General Discussions [original thread]
Wasn't CCP trying to increase TTK? Just bring the other weapons down by two or three points (or whatever the measure needed). I like the new time to kill. You can at least survive engagements, rather than getting smoked when you poke your head out.
- by Temias Mercurial - at 2014.04.08 17:24:00
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396. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Odigos Ellinas wrote: Like i said already here: https://forums.dust514.com/default.aspx?g=posts&t=151988&find=unread (Yes there is already a discussion about SG) Before the cloak we didn't have enough experience with shotguns from so...
- by Temias Mercurial - at 2014.04.08 17:19:00
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397. shotgun discussion - in Feedback/Requests [original thread]
Odigos Ellinas wrote: After talking today with some scouts in my squad i learned that there is no big deference in damage between the militia and the prototype shotgun. You need 3 shots for a heavy with each one of them the only difference is t...
- by Temias Mercurial - at 2014.04.08 17:14:00
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398. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Meee One wrote: My reasoning:Bolt pistols do 100+ damage per shot yet have less magazine size than a shotgun. Shotguns even at the MLT level do 400+ damage which is equivalent to a grenade x8. A reduction of 1/2 would partiality end the pandem...
- by Temias Mercurial - at 2014.04.08 17:09:00
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399. CCP fix the Sprinting glitch - in General Discussions [original thread]
NAV HIV wrote: I think the L Stick on the DS3 is done. need to get a new one... The glitch is still there. Also, that would be a physical issue... not a glitch.
- by Temias Mercurial - at 2014.04.08 16:57:00
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400. Breach Shotgun Causing Map To Open - in Technical Support/Bugs [original thread]
Kilo Shells wrote: Seems you're controllers are just worn guys . Here's a YouTube link I found quick (didn't watch it) good luck! Edit: watched it, might want to check similar videos or just simply to try clean it up a little. This is mos...
- by Temias Mercurial - at 2014.04.08 16:03:00
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