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Xender17
Ahrendee Mercenaries EoN.
696
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Posted - 2013.09.30 23:14:00 -
[1] - Quote
http://www.youtube.com/watch?v=Mc3TdcyHLTU You are awesome for this.
/awesomeness |
pyramidhead 420
Krullefor Organization Minmatar Republic
58
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Posted - 2013.09.30 23:18:00 -
[2] - Quote
agree with entire video. |
Xender17
Ahrendee Mercenaries EoN.
699
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Posted - 2013.09.30 23:30:00 -
[3] - Quote
Peoples should watch the video and comment. I want them too ^u^ |
Nguruthos IX
PEN 15 CLUB
1870
|
Posted - 2013.09.30 23:31:00 -
[4] - Quote
Yep. Assault forge gun keeps Dust on the ground.
So much potential for epic multi-infantry-vehicular interplay lost entirely because of one weapon being too good. |
Godin Thekiller
Hellstorm Inc League of Infamy
997
|
Posted - 2013.09.30 23:33:00 -
[5] - Quote
I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
525
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Posted - 2013.09.30 23:37:00 -
[6] - Quote
Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however.
Yes, I think the exact same thing...
Also, I'm one of the few shield tankers left. Not only they are much weaker than armor tanks, but a single Forge Gun can really obliterate a good Gunnlogi.
Forge Gun is Evil itself for me. |
Telleth
Molon Labe. RISE of LEGION
138
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Posted - 2013.09.30 23:44:00 -
[7] - Quote
Really like it.
On the separating of vehicles and infantry, what if large blaster turrets were removed, and then forge guns and swarms nerfed a good bit, then reduced the overall price of vehicles by 1/3? |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
337
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Posted - 2013.09.30 23:45:00 -
[8] - Quote
I just watched this video and I personally agree with most of what Pyrex had to say.
The issues is forge guns, they are quite powerful and a totally unusual weapon for a FPS in my opinion. It will be hard trying to balance everything with forges the way they are.
The problem is we really need to address the entire balance picture at once. If the game keeps changing bit by bit, one chunk changes here, next month something totally different changes there then we will always have this problem of imbalance.
(Its my opinion too that this is a major factor in people getting annoyed with the game and leaving. Huge changes without an overall balance / overall picture. Examples would be the change from chromosome to uprising, then later the 1.4 patch with AA) |
Xender17
Ahrendee Mercenaries EoN.
701
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Posted - 2013.09.30 23:46:00 -
[9] - Quote
Keri Starlight wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. Yes, I think the exact same thing... Also, I'm one of the few shield tankers left. Not only they are much weaker than armor tanks, but a single Forge Gun can really obliterate a good Gunnlogi. Forge Gun is Evil itself for me. I think the only nerf he was talking about was the blaster nerf. Which if nerfed... Would make tanks extremely week to infantry.
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
369
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Posted - 2013.09.30 23:49:00 -
[10] - Quote
i can solo any tank with a forge gun. something is obviously wrong. :|
make it have a 2 round clip or something and reduce the reload speed by 25% and i think tht would be a better fit for a forge. :D |
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Godin Thekiller
Hellstorm Inc League of Infamy
1003
|
Posted - 2013.09.30 23:50:00 -
[11] - Quote
Telleth wrote:Really like it.
On the separating of vehicles and infantry, what if large blaster turrets were removed, and then forge guns and swarms nerfed a good bit, then reduced the overall price of vehicles by 1/3?
..... This is what I mean by stupid. |
The legend345
TeamPlayers EoN.
1006
|
Posted - 2013.09.30 23:51:00 -
[12] - Quote
I disagree with everything because he is right about certain things but his approach to balance is garbage. |
Godin Thekiller
Hellstorm Inc League of Infamy
1003
|
Posted - 2013.09.30 23:51:00 -
[13] - Quote
BobThe 844-1 CakeMan wrote:i can solo any tank with a forge gun. something is obviously wrong. :|
make it have a 2 round clip or something and reduce the reload speed by 25% and i think tht would be a better fit for a forge. :D
swarms still 2 shot. And that's during 2 hardeners, and max skills. They're even worse. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
369
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Posted - 2013.09.30 23:52:00 -
[14] - Quote
Telleth wrote:Really like it.
On the separating of vehicles and infantry, what if large blaster turrets were removed, and then forge guns and swarms nerfed a good bit, then reduced the overall price of vehicles by 1/3? tht sounds like the worst idea ever. then the enforcer skill for armor would be a 100% waste for the ppl who spent 4 mil SP into it. |
Godin Thekiller
Hellstorm Inc League of Infamy
1003
|
Posted - 2013.09.30 23:53:00 -
[15] - Quote
Xender17 wrote:Keri Starlight wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. Yes, I think the exact same thing... Also, I'm one of the few shield tankers left. Not only they are much weaker than armor tanks, but a single Forge Gun can really obliterate a good Gunnlogi. Forge Gun is Evil itself for me. I think the only nerf he was talking about was the blaster nerf. Which if nerfed... Would make tanks extremely week to infantry.
He said turrets to be unable to viablely kill infantry, and HAV's only take on HAV's. So what's the point of bringing HAV's out? |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
369
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Posted - 2013.09.30 23:53:00 -
[16] - Quote
Godin Thekiller wrote:BobThe 844-1 CakeMan wrote:i can solo any tank with a forge gun. something is obviously wrong. :|
make it have a 2 round clip or something and reduce the reload speed by 25% and i think tht would be a better fit for a forge. :D swarms still 2 shot. And that's during 2 hardeners, and max skills. They're even worse. it takes 3 shots for me. of course i use the 6k armor instead of 5.2k as many tanker i see are switching to. i just don't like tht approach. XD of course one time a swarm kill me in one shot when i had 3k armor and all my resist on. and it wasn't even proto they were advanced. Swarms are def a problem. |
The legend345
TeamPlayers EoN.
1006
|
Posted - 2013.09.30 23:55:00 -
[17] - Quote
Godin Thekiller wrote:Xender17 wrote:Keri Starlight wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. Yes, I think the exact same thing... Also, I'm one of the few shield tankers left. Not only they are much weaker than armor tanks, but a single Forge Gun can really obliterate a good Gunnlogi. Forge Gun is Evil itself for me. I think the only nerf he was talking about was the blaster nerf. Which if nerfed... Would make tanks extremely week to infantry. He said turrets to be unable to viablely kill infantry, and HAV's only take on HAV's. SO what's the point of bringing HAV's out? LOL what a fail xD. All the infantry guys are slurping it up ^_^ |
Godin Thekiller
Hellstorm Inc League of Infamy
1003
|
Posted - 2013.09.30 23:57:00 -
[18] - Quote
BobThe 844-1 CakeMan wrote:Godin Thekiller wrote:BobThe 844-1 CakeMan wrote:i can solo any tank with a forge gun. something is obviously wrong. :|
make it have a 2 round clip or something and reduce the reload speed by 25% and i think tht would be a better fit for a forge. :D swarms still 2 shot. And that's during 2 hardeners, and max skills. They're even worse. it takes 3 shots for me. of course i use the 6k armor instead of 5.2k as many tanker i see are switching to. i just don't like tht approach. XD of course one time a swarm kill me in one shot when i had 3k armor and all my resist on. and it wasn't even proto they were advanced. Swarms are def a problem.
I hit any fit with 2 shots and kill them. IT takes the repps too long to turn on. Plus, those sob's fire too fast. they need fixing now. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
369
|
Posted - 2013.09.30 23:57:00 -
[19] - Quote
The legend345 wrote:I disagree with everything because he is right about certain things but his approach to balance is garbage. this ^
or at least make tanks tht are for PC and tanks tht are for pubs tht are cheaper. PC ones can cost 8-10 mil so it's not useable in pubs cost wise but allow cheap ones tht run 300-400k but be effective enough for a pub. since AV is dirt cheap anyway. as of now all tanks only cost about 1 mil difference from each other which is still quite a lot.
right now almost all tanks are the same but with the difference only being in the turret. mainly. |
Nguruthos IX
PEN 15 CLUB
1872
|
Posted - 2013.09.30 23:57:00 -
[20] - Quote
Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. Correct.
dime a dollar paper tanks will also be no fun.
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Godin Thekiller
Hellstorm Inc League of Infamy
1006
|
Posted - 2013.10.01 00:00:00 -
[21] - Quote
Nguruthos IX wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. Correct. dime a dollar paper tanks will also be no fun.
Point is (and why we're complaining so hard) is they already are paper, but cost like gold plated cars |
Operative 1171 Aajli
Bragian Order Amarr Empire
433
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Posted - 2013.10.01 00:05:00 -
[22] - Quote
Hmm, let's make a weapon (that is supposed to be a mining tool?) and allow it to one shot kill just about anything from a distance thereby invalidating a sniper rifle, a tank, a swarm, an AR and most everything else.
No, that's not going to be abused. FG 514 folks. |
DildoMcnutz
Science For Death The Shadow Eclipse
220
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Posted - 2013.10.01 00:05:00 -
[23] - Quote
Blaster tanks should do little damage to infantry? So the reason to pull out a tank is to counter another tank, Why would you even bother with a tank at that point, the point of the blaster tank imo is to hard counter the enemy teams infantry slayers. |
Godin Thekiller
Hellstorm Inc League of Infamy
1012
|
Posted - 2013.10.01 00:14:00 -
[24] - Quote
DildoMcnutz wrote:Blaster tanks should do little damage to infantry? So the reason to pull out a tank is to counter another tank, Why would you even bother with a tank at that point, the point of the blaster tank imo is to hard counter the enemy teams infantry slayers.
My point exactly (and actually, it's a middle ground for taking out infantry and vehicles. The Autocannons will be even better infantry slayers). |
The legend345
TeamPlayers EoN.
1009
|
Posted - 2013.10.01 00:14:00 -
[25] - Quote
DildoMcnutz wrote:Blaster tanks should do little damage to infantry? So the reason to pull out a tank is to counter another tank, Why would you even bother with a tank at that point, the point of the blaster tank imo is to hard counter the enemy teams infantry slayers. Dildo got that logic . (just realizes your names dildo ) |
KING CHECKMATE
TEAM SATISFACTION
1418
|
Posted - 2013.10.01 00:21:00 -
[26] - Quote
Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however.
NOT HP wise, but firepower wise. I wouldnt mind AV weaponry being WEAKER, but Vehicles have reduced efficiency vs infantry but increased vs installations and other vehicles. AS he said. a Tank countered by a tank, a dropship by a dropship,but you couldnt counter infantry with a vehicle,just with more infantry.
I COULD LIVE with that.
The problem is , most vehicle users want buffs on their vehicles (which im not against) BUT AT THE SAME TIME NERFS on AV. And this puts all the weight on the Vehicle part of the balance. And i refuse. |
Godin Thekiller
Hellstorm Inc League of Infamy
1015
|
Posted - 2013.10.01 00:25:00 -
[27] - Quote
KING CHECKMATE wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. NOT HP wise, but firepower wise.I wouldnt mind AV weaponry being WEAKER, but Vehicles have reduced efficiency vs infantry but increased vs installations and other vehicles. AS he said. a Tank countered by a tank, a dropship by a dropship,but you couldnt counter infantry with a vehicle,just with more infantry. I COULD LIVE with that.The problem is , most vehicle users want buffs on their vehicles (which im not against) BUT AT THE SAME TIME NERFS on AV.And this puts all the weight on the Vehicle part of the balance. And i refuse.
I want Chromo-level efficiency. I was able to easily able to make a profit with my skills. With 1.4, it's become impossible. **** that. It wasn't impossible to solo people then, but it was way harder than now. Is that too much to ask? |
Void Echo
Morsus Mihi Aperuitque Imperium
1567
|
Posted - 2013.10.01 00:25:00 -
[28] - Quote
i already commented on the video saying that the only part i disagree with is the part where he says to nerf tanks even more and then reduce the price, if that were to happen then the price would need to be decreased 2 times. |
Nguruthos IX
PEN 15 CLUB
1873
|
Posted - 2013.10.01 00:28:00 -
[29] - Quote
Here is a picture of what Dust should look like right now
-Infantry tactically playing behind cover, storming a building and reaching objective. -Outside you hear several tanks suppressing the enemy from leaving an objective they own, and an LAV chasing them around repairing. -Another LAV swerving around dropping off infantry at objectives, because Objectives Matter (forgot to mention Dust now rewards teams for winning) -A dropship flying in to hover over an objective, laying suppressive fire while dropping several shock troopers to blitz back their null cannon. -A couple other dropships flying around repairing vehicles and installations -LAV coming in to carry out players pinned down by the tanks and bring them to a remote location where they can call in and board up another dropship, rather than running across a large open field being blapped by tanks and snipers.
Here is a picture of what dust looks like now, instead:
-infantry everywhere, its call of duty -1 guy running Forge Gun, going 15-0 vs infantry -someone calls in a tank or dropship which is destroyed by Forge before it can even deploy. -Someone who successfully deployed a tank is rushed by 1-2 infantry with some basic AV nades and they gib the tank -someone who managed to get a dropship airborne is killed in under 3 seconds by Assault Forge gun. -back to infantry 514 |
KING CHECKMATE
TEAM SATISFACTION
1419
|
Posted - 2013.10.01 00:29:00 -
[30] - Quote
Godin Thekiller wrote:KING CHECKMATE wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. NOT HP wise, but firepower wise.I wouldnt mind AV weaponry being WEAKER, but Vehicles have reduced efficiency vs infantry but increased vs installations and other vehicles. AS he said. a Tank countered by a tank, a dropship by a dropship,but you couldnt counter infantry with a vehicle,just with more infantry. I COULD LIVE with that.The problem is , most vehicle users want buffs on their vehicles (which im not against) BUT AT THE SAME TIME NERFS on AV.And this puts all the weight on the Vehicle part of the balance. And i refuse. I want Chromo-level efficiency. I was able to easily able to make a profit with my skills. With 1.4, it's become impossible. **** that. It wasn't impossible to solo people then, but it was way harder than now. Is that too much to ask? EDIT: Not really firepower wise, that was way too high. firepower as is now, but surviveability at chromo.
. Tanks in chromo were unstoppable. Even by organized AV squads, they would at worst go 40+ kills 1- deaths... Again i wouldnt mind Chromo tanks, but with reduced efficiency vs Infantry; to a level where a tank can be used as wall and support fire but not to dominate an entire match by itself. The only counter to this tank,being another tank...(Or DS) |
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