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1141. Remove message of "Some margin of error" - in Feedback/Requests [original thread]
Minako Nakajima wrote: Bad game design as usual... Thanks for the helpful input.
- by Talos Vagheitan - at 2013.11.10 07:11:00
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1142. [Request] Dropshhip Feature - in Feedback/Requests [original thread]
Sorry guys, but practice makes perfect. You'll get the hang of it eventually.
- by Talos Vagheitan - at 2013.11.10 06:50:00
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1143. [Request] Awards/Stats - in Feedback/Requests [original thread]
Cool idea. I'd be happy with just a medal system though, rather than handing out officer weapons like candy. I would prefer the medals to also be quite hard to obtain.
- by Talos Vagheitan - at 2013.11.10 03:03:00
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1144. [Requests] The issues about (stationary) turrets. - in Feedback/Requests [original thread]
Right now I think the turrets are highly underrated in terms of strategic value. An operator spec'ed into turret operation, combined with a repairman with a Rep Tool designed for vehicles, would be a pretty deadly combo. Especially for limiting e...
- by Talos Vagheitan - at 2013.11.10 02:33:00
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1145. [Request] Awesome opening cinematic - in Feedback/Requests [original thread]
This is the hook, a players first impression of the game. It needs to be awesome. CCP, here's a cool cinematic I just thought of that you can feel free to animate.... OPENING The screen is black except for what looks like dust particles ...
- by Talos Vagheitan - at 2013.11.10 02:27:00
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1146. request- bieng able to crouch directly from sprint - in Feedback/Requests [original thread]
Agree, and for that matter, how about performing any action directly from sprint. Reload, shoot, deploy equipment etc. +1
- by Talos Vagheitan - at 2013.11.10 01:18:00
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1147. Buy Isk - in Feedback/Requests [original thread]
Dust will never be pay-to-win
- by Talos Vagheitan - at 2013.11.09 22:28:00
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1148. [Request] Make the PS Move a viable alternative to DS3 and KB/M - in Feedback/Requests [original thread]
(Bumping an ancient thread) But +1 One game that did an excellent job of incorporating the MOVE controller was SOCOM 4. It worked great, and largely thanks to the dynamic deadzone. I know CCP has much bigger fish to fry, but this would be cool ...
- by Talos Vagheitan - at 2013.11.09 21:23:00
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1149. [feedback] grenades3w - in Feedback/Requests [original thread]
CLONE117 wrote: not a great idea as to many problems would come from it. and most of the nade spam to begin with just involves core locus and adv nades so i dont see this as solving the "problem" Exactly what are these "many problems" you're...
- by Talos Vagheitan - at 2013.11.09 21:15:00
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1150. [Detailed Proposal] Revised Planetary Conquest System - in Feedback/Requests [original thread]
Actually looks really good +1
- by Talos Vagheitan - at 2013.11.09 21:13:00
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1151. Teleportation Gernade - in Feedback/Requests [original thread]
How about just a smoke bomb for scouts?
- by Talos Vagheitan - at 2013.11.09 21:11:00
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1152. [Request] More control over chat channels - in Feedback/Requests [original thread]
Legit. +1
- by Talos Vagheitan - at 2013.11.09 21:09:00
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1153. [Request] Supply depot, need to repair - in Feedback/Requests [original thread]
Atleast increase the cooldown time to change suits at the depot I say. And probably remove invulnerability when you change suits.
- by Talos Vagheitan - at 2013.11.09 20:29:00
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1154. Matchmaking Method - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: It's a pretty good method actually. Though, instead of having a point system based on total SP for the character, I think it'd be better if it was based on WP/death. That way people with SP spread over many roles aren't ...
- by Talos Vagheitan - at 2013.11.09 20:26:00
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1155. [Suggestion] Rope ladder for dropship - in Feedback/Requests [original thread]
Adelia Lafayette wrote: I realize this is something that would take to many time and resources to be implemented any time soon/soonTM/ever but I think a rope ladder would be a very useful addition to dropships just like helicopters of today. It...
- by Talos Vagheitan - at 2013.11.09 20:19:00
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1156. Make uplink spam increase spawn time - in Feedback/Requests [original thread]
Uplink interference! Great idea. +1
- by Talos Vagheitan - at 2013.11.09 18:27:00
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1157. (Feedback) (Audio) - Ingame music - in Feedback/Requests [original thread]
+1 I want epic orchestral opening music!
- by Talos Vagheitan - at 2013.11.09 16:31:00
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1158. [Feedback] Playing Dust 514 is more frustrating than fun (protostomping) - in Feedback/Requests [original thread]
I've been beating this drum for a while now, but "Tiercide" would solve ... nothing Take a look at these examples someone posted earlier. Big thanks to the poster! http://postimg.org/image/5uox4u9av/ http://postimg.org/image/gt06n0xw7/ ...
- by Talos Vagheitan - at 2013.11.09 07:40:00
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1159. [Request] Dedicated Push-To-Talk button. - in Feedback/Requests [original thread]
The Left D-Pad button doesn't work in the post game menu, or in certain other situations. Sometimes this creates awkward silences at the wrong times :P It'd be nice if the chat button always worked.
- by Talos Vagheitan - at 2013.11.09 05:27:00
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1160. So... - in Feedback/Requests [original thread]
When I first came from battlefield, I wanted to go prone, but have since realized Dust is not really that type of game. Besides, I'm not for anything that helps snipers in any way.
- by Talos Vagheitan - at 2013.11.08 17:40:00
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