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1121. [Feedback] My thoughts on the TTK AR situation - in Feedback/Requests [original thread]
Ferindar wrote: Despite your signature, I actually agree with you here, Talos. Your suggestion here makes perfect sense. Yeah, as an added bonus to slightly reducing TTK, I feel this would also help the pubstomp situation. The "less skille...
- by Talos Vagheitan - at 2013.11.11 18:35:00
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1122. [Suggestion] Dealing with TTK - Nerfing the AR - in Feedback/Requests [original thread]
(whoops, repost)
- by Talos Vagheitan - at 2013.11.11 17:26:00
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1123. [Suggestion] Dealing with TTK - Nerfing the AR - in Feedback/Requests [original thread]
Please see this post: https://forums.dust514.com/default.aspx?g=posts&m=1483892#post1483892
- by Talos Vagheitan - at 2013.11.11 17:24:00
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1124. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Zeylon Rho wrote: Talos Vagheitan wrote: Please see this post: https://forums.dust514.com/default.aspx?g=posts&t=120621&find=unread Just maybe crazy enough to work... I like the notion of adjusting the AA, but as a sole soluti...
- by Talos Vagheitan - at 2013.11.11 17:17:00
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1125. Market Sellback [Request] - in Feedback/Requests [original thread]
Player market is coming
- by Talos Vagheitan - at 2013.11.11 16:49:00
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1126. BUFF the laser. - in Feedback/Requests [original thread]
Gotta love the " BUFF MY GUN OR I QUIT " posts
- by Talos Vagheitan - at 2013.11.11 06:37:00
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1127. [Feedback] My thoughts on the TTK AR situation - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: I guess the intention of bringing AA was to balance pad to mkb, not to balance juniors with veterans. EDIT: it seems that your suggestion would give AA also to mkb. Are you suggesting that? Let me clarify: This is n...
- by Talos Vagheitan - at 2013.11.11 06:21:00
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1128. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Please see this post: https://forums.dust514.com/default.aspx?g=posts&t=120621&find=unread Just maybe crazy enough to work...
- by Talos Vagheitan - at 2013.11.11 06:04:00
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1129. Make damage mods active modules - in Feedback/Requests [original thread]
See this post: https://forums.dust514.com/default.aspx?g=posts&t=120621&find=unread
- by Talos Vagheitan - at 2013.11.11 05:46:00
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1130. [Request] Squad leader tool / waypoints - in Feedback/Requests [original thread]
AKA: Commander Mode
- by Talos Vagheitan - at 2013.11.11 05:45:00
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1131. Mobile Indirect Fire Platform (Field Artillery) - in Feedback/Requests [original thread]
Cool idea. Might be feasible when we get bigger maps
- by Talos Vagheitan - at 2013.11.11 05:40:00
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1132. [Feedback] My thoughts on the TTK AR situation - in Feedback/Requests [original thread]
I just posted this as a reply in the "General" section, but this might be a better place, so forgive the re-post. Decrease the AA as your weapon tier gets higher. Example: Militia AR: Leave AA as it is Adv AR: Reduced AA Proto AR: Very ...
- by Talos Vagheitan - at 2013.11.11 00:51:00
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1133. [Request] Rollover SP - in Feedback/Requests [original thread]
It's a tough balance, rewarding those who play, while trying not to punish those who play less
- by Talos Vagheitan - at 2013.11.10 23:44:00
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1134. I hate blues - in Feedback/Requests [original thread]
But the blues are an iconic cornerstone of American culture, influencing all genres of music that have come since. Even if they're not your cup of tea, you've still got to appreciate that!
- by Talos Vagheitan - at 2013.11.10 20:23:00
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1135. [Request] Showing all the stats - in Feedback/Requests [original thread]
That's legit
- by Talos Vagheitan - at 2013.11.10 20:20:00
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1136. [FEEDBACK] Matchmaking is at an all time LOW - in Feedback/Requests [original thread]
I'll agree that matchmaking should do more to balance teams. As for the rest, -Late joining can't be helped unless you want to stop replacing players who quit games -As far as I know menu freezing has been fixed, and although Scotty can be a mi...
- by Talos Vagheitan - at 2013.11.10 20:02:00
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1137. Request: add quadrants to the overview map - in Feedback/Requests [original thread]
A grid coordinate overlay would be very handy for communication. Especially for telling someone where to place an orbital. Although it would look more like: X-132.2 Y-542.3 Either way +1
- by Talos Vagheitan - at 2013.11.10 17:14:00
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1138. [Request] Dropshhip Feature - in Feedback/Requests [original thread]
I don't want to sound rude, but none of that is necessary. Dropships are quite easy to hover stationary once you get the hang of it. As for a target button, get on your mic and talk to your gunners. Spinning the camera around trying to lock on to ...
- by Talos Vagheitan - at 2013.11.10 16:49:00
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1139. [Requests] The issues about (stationary) turrets. - in Feedback/Requests [original thread]
I always hated the scramble to destroy all the neutral turrets right off the bat. I feel that destroying a neutral turret should offer zero WP, only reward destruction of enemy controlled turrets.
- by Talos Vagheitan - at 2013.11.10 16:45:00
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1140. CCP you NEED to balance this game out in MOST areas and S T O P procrastinating ... - in Feedback/Requests [original thread]
I don't understand what getting killed by a shotgun at close range is worth forum-raging about... What do you think the shotgun is for?
- by Talos Vagheitan - at 2013.11.10 07:15:00
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