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41. Something needed for new players. - in Feedback/Requests [original thread]
In the meantime, a good first step would be to map out the tree. I'll see what I can do, then post the actual items and see what people can come up with. I'll keep you posted if you'd like to do some writing :)
- by Talos Vagheitan - at 2015.09.02 23:09:00
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42. Something needed for new players. - in Feedback/Requests [original thread]
Raven Tarmiskis wrote: I would be down to volunteer my time and effort into reading some codex entries, I'm not the best at it, but hey if it means the difference between the idea taking off and flopping, I'd do it. Thanks for the help! Th...
- by Talos Vagheitan - at 2015.09.02 23:07:00
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43. Would CCP be willing to rent server time? - in Feedback/Requests [original thread]
Maken Tosch wrote: Talos Vagheitan wrote: Seems like a great idea. However, could this be considered P2W? As long as it is for training purposes, I do not see how this would be considered pay to win. Because corps who dish out money fo...
- by Talos Vagheitan - at 2015.09.02 17:27:00
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44. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
There's a lot lot consider here. Firstly, It might be premature to re-balance swarms to ADS' before dropship tiers are in place. Secondly, I'm not sure I even agree there is an imbalance in the first place. If we are strictly talking about swa...
- by Talos Vagheitan - at 2015.09.02 02:43:00
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45. Would CCP be willing to rent server time? - in Feedback/Requests [original thread]
Seems like a great idea. However, could this be considered P2W?
- by Talos Vagheitan - at 2015.09.02 01:52:00
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46. Radical Tank Idea - in Feedback/Requests [original thread]
True Adamance wrote: Sure and right now our HAV game play is abominable. It's not fun, its not realistic, and it doesn't work. I suggest we have both relative realism and gameplay. Well I think that's a bit dramatic, but ok. On a side not...
- by Talos Vagheitan - at 2015.09.02 01:43:00
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47. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Saint Winter wrote: A visual effect . That while more it is fenced warming the weapon, the laser changes color depending on the overheating. Example : 0 % to 25 % of overheating = Color of the laser = Yellow to Orange 25 % to 50 % of ...
- by Talos Vagheitan - at 2015.09.01 17:04:00
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48. --How to make pub contracts more fun-- - in Feedback/Requests [original thread]
Ardos 130297 wrote: Or another thing, remove the domination from the game and stay with skirmish, ambush and acquisition :) -OR- If Acquisition had variable timers, there could be a small chance that an Acq point could last all match, essen...
- by Talos Vagheitan - at 2015.09.01 16:16:00
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49. --How to make pub contracts more fun-- - in Feedback/Requests [original thread]
All the public game types could use some improvement. Here are my suggestions on how to improve pubs. Ambush - Limit map to a large city socket. Maps currently way too big. - Introduce 'Last man standing' mode when clone count reaches zero -...
- by Talos Vagheitan - at 2015.09.01 15:01:00
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50. Radical Tank Idea - in Feedback/Requests [original thread]
True Adamance wrote: Talos Vagheitan wrote: True Adamance wrote: Devadander wrote: PS. Blaster is a huge assault rifle, already plasma... Why does everyone want to make it a freaking PLC? That needs to be a whole new turret or not at ...
- by Talos Vagheitan - at 2015.09.01 04:45:00
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51. Radical Tank Idea - in Feedback/Requests [original thread]
True Adamance wrote: Devadander wrote: PS. Blaster is a huge assault rifle, already plasma... Why does everyone want to make it a freaking PLC? That needs to be a whole new turret or not at all. PLC = artillery/mortar turret. Because the...
- by Talos Vagheitan - at 2015.09.01 02:53:00
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52. Acquisition Gamemode Needs a little Change [IDEA] - in Feedback/Requests [original thread]
I like it. Personally, I think it would be interesting if the node timers were variable. Meaning a node could randomly be 2 min, 5 min etc. Would give different strategic value to each point, and just introduce a bit more variation.
- by Talos Vagheitan - at 2015.08.31 23:53:00
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53. [Inquiry] Powercore Update. - in Feedback/Requests [original thread]
Oh yeah, Power Cores. You should update us CCP. No reason this should be classified
- by Talos Vagheitan - at 2015.08.31 23:49:00
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54. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
I still think it would be neat if we recycled the old Rep tool indicator that shrouded the edges of your screen yellow. Instead, apply it to the HUD if someone being shot by the Laser. It would enhance the Lasers suppression ability without trul...
- by Talos Vagheitan - at 2015.08.31 23:46:00
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55. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Would be great if your profile changed depending on your actions IE: Examples, using a base scan profile of 30 Holding Still: -5% 30db>28db Crouching: -5% Holding still + crouching: -10% 30db>27db Moving slowly: 0% (No change) Running...
- by Talos Vagheitan - at 2015.08.31 23:36:00
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56. Something needed for new players. - in Feedback/Requests [original thread]
Bump. Even if this was simply a text log in the mean time
- by Talos Vagheitan - at 2015.08.31 14:14:00
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57. Racial Bonuses - in Feedback/Requests [original thread]
I don't think this is the answer. Rather than hurting customization by making players lose bonuses unless they match faction-gear, I'd go a different route. I think the answer lies with the FW market. The idea is in preliminary stages, but I ...
- by Talos Vagheitan - at 2015.08.31 13:58:00
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58. Pokey's Conceptual Design - Assault Active Equipment: Overcharge... - in Feedback/Requests [original thread]
Raven Tarmiskis wrote: Talos Vagheitan wrote: What if... We took away one grenade from all suit classes except assaults? Less name spam overall, somewhat assault 'buff' Or, we could give Assault Suits an extra grenade and/or slot? Of c...
- by Talos Vagheitan - at 2015.08.31 02:57:00
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59. Pokey's Conceptual Design - Assault Active Equipment: Overcharge... - in Feedback/Requests [original thread]
What if... We took away one grenade from all suit classes except assaults? Less name spam overall, somewhat assault 'buff'
- by Talos Vagheitan - at 2015.08.31 00:10:00
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60. CPM Feedback request: Mass Driver variants - in Feedback/Requests [original thread]
Also what if... If the breach variant could be timed and detonated at will? IE: Player fire and holds R1, when player releases R1 the grenade detonates. Meaning you could fire a shot and detonate right in someone's face, OR fire a shot on the ...
- by Talos Vagheitan - at 2015.08.31 00:03:00
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