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481. The hell Glu 5!? - in General Discussions [original thread]
KING CHECKMATE wrote: Yeah you have a point. But im at a point where i feel my ''TOXIN'' Assault rifle without skills in it is a Lot more precise and damaging than my Scrambler Rifle Operation Lv 4 ASCR with Proficiency 4... : / I kno...
- by Talos Alomar - at 2013.09.27 03:38:00
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482. The hell Glu 5!? - in General Discussions [original thread]
KING CHECKMATE wrote: Iron Wolf Saber wrote: AR are getting nerfed to Plasma Rifles. Hopefully you'll make the ASCR work again..... : / As it is its outgunned by ANY AR at 25+ mts.... (not damage, but Recoil and bullet dispersion resu...
- by Talos Alomar - at 2013.09.27 03:26:00
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483. The hell Glu 5!? - in General Discussions [original thread]
The Tac AR was never meant to be a good weapon. It's purpose was to give AR specialists a longer range option. It does that job. It was nerfed previously because it gave AR specced people a weapon that had mind boggling DPS at all ranges. Now whe...
- by Talos Alomar - at 2013.09.26 23:52:00
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484. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
I need 1000 more likes to cure my cancer.
- by Talos Alomar - at 2013.09.26 20:08:00
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485. Gallente FW for October - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I'm beyond disgusted for Faction Warfare, I only play for Caldari and literally every match I've ever participated in since the last patch I've lost... Because a quarter to a third of my Caldari team are incompitent ninco...
- by Talos Alomar - at 2013.09.26 18:07:00
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486. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Zeylon Rho wrote: KING CHECKMATE wrote: LEAVE THIS THREAD DIE. For gods sake the Amarr Dropsuits are FINE.Actually the y are the best... If you buff them ,they become OP. NO /End thread Proved you wrong earlier, you have no grasp ...
- by Talos Alomar - at 2013.09.26 05:11:00
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487. Scanner leading to a kill - in Feedback/Requests [original thread]
xAckie wrote: so stupid. This only adds further ways for logis being able to WP farm injector, nano (repairer), scanner = WP farm. 15s will be popping up everywhere, and injectors give 60Wp more than a kill. Seriously, do you not want anyone...
- by Talos Alomar - at 2013.09.24 09:57:00
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488. Team Deploy for the future of the game..., - in General Discussions [original thread]
Viktor Hadah Jr wrote: Man FW matches can be won with a half of squad of protogear because you are generally up against a team of noobs, can't imagine a full team of proto. If you do team deploy you need to find a way to keep the noobs out. ...
- by Talos Alomar - at 2013.09.24 04:19:00
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489. Team Deploy for the future of the game..., - in General Discussions [original thread]
Killar-12 wrote: Thor Odinson42 wrote: Garth Mandra wrote: As long as with Team Deploy you only get matched with other people doing team deploy. I can't imagine them even considering team against randoms. This is CCP we're talking abo...
- by Talos Alomar - at 2013.09.24 02:45:00
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490. Need some help regarding ScR and Lasers - in General Discussions [original thread]
True Adamance wrote: Talos Alomar wrote: True Adamance wrote: Delta 749 wrote: Pull the trigger faster Heat build up is based on seconds not shots fired so with some practice youll increase your speed while maintaining accuracy That...
- by Talos Alomar - at 2013.09.24 02:33:00
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491. (suggestion) An active booster that DOES NOT raise the SP cap. - in Feedback/Requests [original thread]
S Park Finner wrote: The current boosters don't raise the skill point cap. Having a booster doesn't make it take longer to reach the cap. Did you mean an augmentation that applies additional SP to the cap but doesn't give any bonus to SP? Th...
- by Talos Alomar - at 2013.09.24 02:25:00
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492. Need some help regarding ScR and Lasers - in General Discussions [original thread]
True Adamance wrote: Delta 749 wrote: Pull the trigger faster Heat build up is based on seconds not shots fired so with some practice youll increase your speed while maintaining accuracy That doesn't make you a good ScR user. If you aren'...
- by Talos Alomar - at 2013.09.23 23:38:00
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493. (suggestion) An active booster that DOES NOT raise the SP cap. - in Feedback/Requests [original thread]
Maken Tosch wrote: So that you can get bored sooner rather than later? I don't know man. Never seen anyone so eager to get bored once the SP cap is reached for the week. I just don't have time to cap out every week. I'd just like to make mo...
- by Talos Alomar - at 2013.09.23 23:09:00
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494. Need some help regarding ScR and Lasers - in General Discussions [original thread]
It's all about charge shots and pacing. Open things up with a charge shot, fire off a follow up volley and then charge up your rifle as it's cooling down. I would also suggest getting proficient with a side arm. an SMG is an excellent pairing du...
- by Talos Alomar - at 2013.09.23 23:06:00
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495. How to Break Dust in 3 Easy Steps - in General Discussions [original thread]
Shotty GoBang wrote: 1) Make the Medium Frame the only viable suit 2) Make the Assault Rifle the only viable weapon 3) Leave it that way * This is a sincere request. Please don't break Dust, CCP. Agreed with point one. My scrambler rifle d...
- by Talos Alomar - at 2013.09.23 23:01:00
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496. (suggestion) An active booster that DOES NOT raise the SP cap. - in Feedback/Requests [original thread]
Having an active booster that helps you get to your cap faster in a week would help alleviate some of the grindy feeling this game has. Ideally it would stack with the current active booster as well, so you wouldn't have to grind for hours every...
- by Talos Alomar - at 2013.09.23 22:52:00
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497. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Orbiting a beacon should cause fights to spawn there so people in space don't have to do 13+ jumps to some randomly selected district. Let us fight over a particular system. imagine the fights over those beacons in space - with the invaders jocke...
- by Talos Alomar - at 2013.09.23 22:46:00
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498. Is it against the rules - in General Discussions [original thread]
This is a thing people do? Really? It'd be much easier to just run some starter fits for free. more than 100k a match. I understand trying to game the system, but this just isn't worth it. It doesn't matter if its legal, it'd be so tedious I w...
- by Talos Alomar - at 2013.09.23 02:41:00
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499. [Feedback] Supply Depots - in Feedback/Requests [original thread]
Xaviah Reaper wrote: I think this is where the Logi should throw some hives and utilise their ammo / equipment effectively. changing suits is for dead people imo.. shouldnt be an option on the depot. There's a button change suits on the co...
- by Talos Alomar - at 2013.09.22 15:48:00
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500. [Feedback/Request]Nerf the complex damage mod from 10% to 8% - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Talos Alomar wrote: I mostly just dislike the boring "extra damage to a certain weight of weapon". It's rather meh considering what else they can do and it doesn't really make a lot of sense if you think about it. I'd...
- by Talos Alomar - at 2013.09.22 14:13:00
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