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81. [Request] Fix Armor Reps Now! - in Feedback/Requests [original thread]
As a swarm user when I see a well tanked gun logi I usually don't bother wasting swarms unless I'm sitting in a supply depot or nanohive. If I have a good line of sight on a madrugar only the good drivers who know how to avoid swarms ever he away ...
- by Tal-Rakken - at 2013.08.10 17:01:00
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82. Remove WP from FW and PC - in Feedback/Requests [original thread]
Severus Smith wrote: *Shrug* Good points. Was just a random idea. I still don't like them; to me it should be about ISK efficiency, wins, and losses. But y'all seem too like the fluffy stat points so that's important. I just don't see how a per...
- by Tal-Rakken - at 2013.08.09 15:19:00
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83. Remove WP from FW and PC - in Feedback/Requests [original thread]
Severus Smith wrote: Corps have been recruiting in EVE just fine without "War Points". They look at killboards, ask for referrals, do interviews, give tests. I don't hear any sob stories of Logistics pilots, or EWAR pilots, or Scouts, or Cyno p...
- by Tal-Rakken - at 2013.08.09 00:04:00
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84. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
1) maybe one day we will see a more advanced wp allocation based on damage dealt(with a bonuses amount to the final blow ofc) but this is not something I want the develop wasting their time on while their game has major major issues that severely ...
- by Tal-Rakken - at 2013.08.08 22:03:00
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85. Remove WP from FW and PC - in Feedback/Requests [original thread]
Wp is an integral portion of ones statistics and when combined with ones kdr it can show a lot about whether a merc with a low kdr is actually helping in battles(say a fully speced logi getting 2k+ wp per match but with 0 kills) this is a necessar...
- by Tal-Rakken - at 2013.08.08 21:48:00
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86. Respec'ing - in Feedback/Requests [original thread]
Morph Kni wrote: We need to be able to change our points around OR at least refund the points we have spent. When u said you were done and there would be NO more respecs YOU NEVER SAID ONCE THAT AS SOON AS WE SPENT OUR POINTS YOU WOULD FLIP/CHA...
- by Tal-Rakken - at 2013.08.07 12:04:00
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87. Seeing what items are unlocked from the skill tree - in Feedback/Requests [original thread]
frankly i would like to see them fix the descriptions on every single item/weapon/dropsuit in the game giving us all pertinent info in game like range/falloff and all the other rather important things. eventually the addition of a required for tab...
- by Tal-Rakken - at 2013.08.07 12:01:00
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88. Give us the keys to our vehicles!! - in Feedback/Requests [original thread]
while not a full lock i haver noticed that i cannot immediately jump into other peoples vehicles for about 2-3 seconds after the vehicle spawns in(during this time a squad vehicle will also be "green") and then once those few seconds are up it'll ...
- by Tal-Rakken - at 2013.08.07 11:58:00
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89. [Request] Infantry heat sink module - in Feedback/Requests [original thread]
this would actually be quite nice and would probably give the laser rifle a much needed boost. +1
- by Tal-Rakken - at 2013.08.06 00:22:00
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90. (Suggestion) All Aurum weapons and vehicles can be bought with ISK - in Feedback/Requests [original thread]
Aur gear will be purchasable by isk once the market and trade features get added until then stop complaining about that 2000 aur per dollar price tag and just spend 5-10 $ to get access to all those no skill or low skill weapons. 2k aur alone can ...
- by Tal-Rakken - at 2013.08.05 16:09:00
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91. Feedback - Why isn't this more important? - in Feedback/Requests [original thread]
RINON114 wrote: Alena Ventrallis wrote: RINON114 wrote: The fight between armour and shield is a long, drawn out one. But why, oh why, is the Gallente suit worse than the Caldari one in every way . Give us Gallenteans something for once...
- by Tal-Rakken - at 2013.08.05 11:34:00
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92. Dust Fitting Tool (DFT). A Reality or A Pipe Dream? - in Feedback/Requests [original thread]
The open spreadsheet dust fitting tool that is out there is somewhat behind although the 3rd party who built it has spoken up in the past few days stating he's working on it. As for why you put it in feedback/request section as ccp afaik never sta...
- by Tal-Rakken - at 2013.08.04 13:30:00
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93. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Bojo The Mighty wrote: One thing that's not cool is that these areas are accessible only by dropship. I find my sniper rifles and forge guns seem to have quite enough access to said "rooftops" no need to be able to fly a dropship just coun...
- by Tal-Rakken - at 2013.08.03 04:05:00
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94. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: Such a good idea! I'm glad this is getting some Dev attention. So far no dev response sadly
- by Tal-Rakken - at 2013.08.02 15:54:00
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95. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
damn a feedback/request that i can actually get behind holy **** I like the balanced idea of taking more damage after the overheat instead of it locking up. i cant count the number of times i've chosen the assault over the regular for this exac...
- by Tal-Rakken - at 2013.08.02 11:18:00
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96. Nova knifes need to be nerfed. - in Feedback/Requests [original thread]
The good knifers are using the minny scout suit for its damage bonus and should have complex kincats and cardiacs. Take a look at your skill tree just getting to basic cardiacs and kincats takes a huge skill point investment. Frankly I think knive...
- by Tal-Rakken - at 2013.08.01 23:05:00
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97. [ DEV INVITED ] Better explosions - in Feedback/Requests [original thread]
Hmm more visuals would be nice I'd just rather have he graphics folks looking at all those dropsuits were missing still first.
- by Tal-Rakken - at 2013.07.31 20:31:00
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98. LIFT's - in Feedback/Requests [original thread]
Psychotic Shooter wrote: Tal-Rakken wrote: Psychotic Shooter wrote: CCP for higher building put in a lift so you go onto the lift and press O or O to call it and you step on press O to get it moving this will make warfare on building nice...
- by Tal-Rakken - at 2013.07.29 21:44:00
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99. LIFT's - in Feedback/Requests [original thread]
Psychotic Shooter wrote: CCP for higher building put in a lift so you go onto the lift and press O or O to call it and you step on press O to get it moving this will make warfare on building nice so you can take a squad in the lift and you can ...
- by Tal-Rakken - at 2013.07.29 18:02:00
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100. Interesting Swarm variant - in Feedback/Requests [original thread]
hmm not sure what the need for this would be i'd rather they put in an amarr light av weapon so we can be rid of those pesky Charybdis and gunlogi which shrug off proto swarms like they were nothing.
- by Tal-Rakken - at 2013.07.27 11:06:00
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