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241. Tanks for listening - in Feedback/Requests [original thread]
Timtron Victory wrote: Takahiro Kashuken wrote: Tanks are not OP, they are being spammed because they are actually useful and fixed and bad pilots will get easily whacked Tanks are made to survive an AR shooting at it, if the enemy doesnt u...
- by Takahiro Kashuken - at 2014.01.05 17:09:00
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242. Tanks for listening - in Feedback/Requests [original thread]
Tanks are not OP, they are being spammed because they are actually useful and fixed and bad pilots will get easily whacked Tanks are made to survive an AR shooting at it, if the enemy doesnt use AV then whos fault is it? Tanks are fast, they can...
- by Takahiro Kashuken - at 2014.01.05 15:15:00
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243. Federation Madrugar/State Gunlogi - in Feedback/Requests [original thread]
Delanus Turgias wrote: CLONE117 wrote: i think this was added just to limit how they can be fitted... which im actually ok with.. It wasn't "added", the neo tanks have always had fully prefitted turrets. They are AUR hulls but they are...
- by Takahiro Kashuken - at 2013.12.20 12:31:00
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244. MCRU = No WP - in Feedback/Requests [original thread]
Bump
- by Takahiro Kashuken - at 2013.12.19 15:55:00
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245. Federation Madrugar/State Gunlogi - in Feedback/Requests [original thread]
These tanks in the LP store still have small turrets added to them and cannot be taken off Currently because of this they are not being used in place of the normal Gunlogi and Madrugar because we cannot take of any of the small turrets Can thi...
- by Takahiro Kashuken - at 2013.12.19 15:42:00
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246. MCRU = No WP - in Feedback/Requests [original thread]
So can this be hotfixed? or at least be put in for 1.8 You did it for vehicle scanners in 1.7 plus it would help anyone who wants to use a MCRU Also we dont have enhanced or proto MCRU, why is that?
- by Takahiro Kashuken - at 2013.12.18 17:32:00
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247. [Feedback] HAVs too strong against infantry - in Feedback/Requests [original thread]
Snail Super wrote: 1.7 crisis for infantry players against vehicles. Whenever an enemy tank, let alone two tanks, is deployed in a match, I have nothing NOTHING to counter vehicles. My last match I unloaded the following on a Gunlogi in this ...
- by Takahiro Kashuken - at 2013.12.13 14:01:00
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248. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
Spectral Clone wrote: Takahiro Kashuken wrote: Nope Vehicles would be ****** yet again We dont even have adv let alone proto mods or hulls yet your all screaming for tiercide because once again infantry have basically everything so your ...
- by Takahiro Kashuken - at 2013.11.21 12:31:00
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249. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Lies A HAV cannot outrun a swarm launcher The only way it may look like it outrunned it is because you were 380m away and the swarms time out at 400m and all the tank had to do was back up Also you tried to solo it like a scrub does, for bes...
- by Takahiro Kashuken - at 2013.11.02 15:56:00
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250. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
shaman oga wrote: CCP Nullarbor wrote: Regarding friendly fire suiciding as a means of griefing, we were brainstorming an idea where selecting the punish option on the death screen would cost the person being team killed some standing or may...
- by Takahiro Kashuken - at 2013.10.19 11:50:00
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251. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
With friendly fire i can think of several problems with this Mostly what is defined as a teamkill? I like to run tanks and alot of the time a stupid bluedot will crash into my tank with his LAV and it may even have 2 passengers in it, now did i...
- by Takahiro Kashuken - at 2013.10.19 11:41:00
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252. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
CCP FoxFour wrote: Takahiro Kashuken wrote: Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :) So vehicles in after its been balanced At...
- by Takahiro Kashuken - at 2013.10.18 17:47:00
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253. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
Why cant we have specialist vehicles?
- by Takahiro Kashuken - at 2013.10.18 17:42:00
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254. [Idea] Gameplay Levels - Improving Upon Match Making - in Feedback/Requests [original thread]
Basic vs basic matches all we need atm since player count is too low Nothing over meta level 3
- by Takahiro Kashuken - at 2013.10.10 16:23:00
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255. [Poll] Vehicle Capacitors in 1.5 - in Feedback/Requests [original thread]
All they have to do is copy and paste from EVE tbh Same with the mods/skills etc If i can perma run a tank with reps and resistances because my perfect support skills allow it i should be fine not nerfed, problem is infantry would cry OP and w...
- by Takahiro Kashuken - at 2013.09.10 12:25:00
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256. [Feedback] Fixing your Newbie Experience, because well......you cant do it yours... - in Feedback/Requests [original thread]
No to respec No to the uncapping of 10mil Tutorials yea Just make the academy keep new ppl in till they hit 100k in WP since that will be at least 50games to get used to it and work stuff out
- by Takahiro Kashuken - at 2013.09.09 18:40:00
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257. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
Nope Vehicles would be ****** yet again We dont even have adv let alone proto mods or hulls yet your all screaming for tiercide because once again infantry have basically everything so your proto suits would be fine but we as vehicle would pro...
- by Takahiro Kashuken - at 2013.08.18 13:21:00
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258. Assault swarm launchers - in Feedback/Requests [original thread]
Text Grant wrote: That has nothing to do with the assault which is what this topic is about. But since you want to bring up the normal, I have shot 46 missiles at an armor tank and he just kept rolling no problem. AV balance is fine and will tu...
- by Takahiro Kashuken - at 2013.08.17 13:32:00
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259. Assault swarm launchers - in Feedback/Requests [original thread]
Text Grant wrote: Takahiro Kashuken wrote: Text Grant wrote: Not having a problem with normal swarms. I just don't see the use of targeting 2 things at once. Thats why i never use the assault. Do you use the assault? Or are you just a sad...
- by Takahiro Kashuken - at 2013.08.17 13:17:00
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260. Assault swarm launchers - in Feedback/Requests [original thread]
Text Grant wrote: Not having a problem with normal swarms. I just don't see the use of targeting 2 things at once. Thats why i never use the assault. Do you use the assault? Or are you just a sad tanker with rage quit issues? Im not asking for ...
- by Takahiro Kashuken - at 2013.08.17 12:58:00
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