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121. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: I never said that the two extra turrets is worthwhile. But some people want the option. I could care less if a tank had one person or ten. Well you would because if that tank had 10people in it you would need 10people ...
- by Takahiro Kashuken - at 2015.03.02 20:05:00
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122. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
True Adamance wrote: Except an epic almost 1000 DPS increase depending on your turret and two pairs of eyes to communicate the locations of HAV, DS, LAV as you drive...... that's can and does make you much more powerful than you would normall...
- by Takahiro Kashuken - at 2015.03.02 19:12:00
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123. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Takahiro Kashuken wrote: Breakin Stuff wrote: I dunno, does the tank magically get more protection from having two blueberries in the dump seats? party tanks are a lot harder to kill than standard one-seaters. Not be...
- by Takahiro Kashuken - at 2015.03.02 18:32:00
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124. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: I dunno, does the tank magically get more protection from having two blueberries in the dump seats? party tanks are a lot harder to kill than standard one-seaters. Not because the small turrets are amazing. But because on...
- by Takahiro Kashuken - at 2015.03.02 18:05:00
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125. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Doc DDD wrote: Breakin Stuff wrote: Doc DDD wrote: If we are worried about balancing in ambush, just remove vehicles all together from oms. .. The only thing keeping tanks alive as long as they are now is the a...
- by Takahiro Kashuken - at 2015.03.02 17:53:00
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126. Shield boosters - Tanks - in Feedback/Requests [original thread]
Frankly it is worse than before, take a small amount of damage it stops and regen still doesn't start. It doesn't do what is advertised on the module. What was wrong with the old booster? 5x 1second pulse i think and it worked because it worked...
- by Takahiro Kashuken - at 2015.03.02 11:32:00
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127. [Spreadsheet] Broken Map Rotation - in Feedback/Requests [original thread]
Domination gives me the train station alot more often, 5times in a row isn't uncommon.
- by Takahiro Kashuken - at 2015.03.02 11:22:00
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128. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Sir Dukey wrote: Doc DDD wrote: The more I'm looking at this, the more I'm seeing it as an all around vehicle nerf, save for the slight madrugar buff. same.. more slots= more isk = surviveability as now. And less...
- by Takahiro Kashuken - at 2015.03.02 11:18:00
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129. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Just because you two want to have everything and compromise nothing doesn't require the rest of us to be on board or cooperate. But sure, keep banging on the Surya bus when you two are literally the only people on this foru...
- by Takahiro Kashuken - at 2015.02.28 16:25:00
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130. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Takahiro Kashuken wrote: Breakin Stuff wrote: Because a maddy now takes 4 forge shots to kill. Rattatis maddy will require a reload. Possibly a mag and a half depending on regen. Maddys are buffed. Gunnlogis will b...
- by Takahiro Kashuken - at 2015.02.28 16:08:00
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131. Don't removed Installations when destroyed - in Feedback/Requests [original thread]
No I hate installations because the blaster and missiles are automatic and they have more HP than my HAV and blue dots don't defend them and red dots just hack them and i have to destroy them just so i can get out of the redline without being sh...
- by Takahiro Kashuken - at 2015.02.28 13:29:00
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132. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Because a maddy now takes 4 forge shots to kill. Rattatis maddy will require a reload. Possibly a mag and a half depending on regen. Maddys are buffed. Gunnlogis will be about as hard to kill with a forge as they are now...
- by Takahiro Kashuken - at 2015.02.28 13:20:00
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133. pilot suits the right way - in Feedback/Requests [original thread]
Pokey Dravon wrote: I think what Simon is getting at is that you could have rigs on the vehicle which affect performance at the cost/gain or PG or CPU. Additionally pilot suits could be fit with link modules that also offer a large benefit w...
- by Takahiro Kashuken - at 2015.02.27 18:24:00
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134. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: The creating various fits on protofits is part of the community feedback phase, and is designed to help Rattati see if there is anything broken at all. I agree with you that I don't like the heavy-handed approach to h...
- by Takahiro Kashuken - at 2015.02.27 18:16:00
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135. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Takahiro Kashuken wrote: Breakin Stuff wrote: Everything you just posted is opinion. And bluntly I'm not interested in taking Red star opinions seriously when all you guys do is repeat spkr4thedead's usual not-points...
- by Takahiro Kashuken - at 2015.02.27 16:34:00
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136. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Everything you just posted is opinion. And bluntly I'm not interested in taking Red star opinions seriously when all you guys do is repeat spkr4thedead's usual not-points. And in what deluded post has anyone in any of the...
- by Takahiro Kashuken - at 2015.02.27 16:24:00
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137. pilot suits the right way - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Takahiro Kashuken wrote: Shamarskii Simon wrote: No no i know what rigs are. That's why I used quotations around rig Lol sorry for the confusion. They are fit suit side, applied vehicle side. PG/CPU is regulated s...
- by Takahiro Kashuken - at 2015.02.27 16:07:00
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138. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Takahiro Kashuken wrote: You buff AV then you kill the LAV You buff AV you kill the DS You buff AV you kill the ADS You buff AV you kill the DHAV Any which way you buff AV you kill something else and completely take it...
- by Takahiro Kashuken - at 2015.02.27 16:02:00
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139. pilot suits the right way - in Feedback/Requests [original thread]
Shamarskii Simon wrote: No no i know what rigs are. That's why I used quotations around rig Lol sorry for the confusion. They are fit suit side, applied vehicle side. PG/CPU is regulated suit side. It'll be invalid suit side, it cannot be depl...
- by Takahiro Kashuken - at 2015.02.27 15:23:00
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140. More ways to get paid. LP in FW - in Feedback/Requests [original thread]
Dingleburt Bangledack wrote: Takahiro Kashuken wrote: While people may come up with ideas the reality is that i cannot get a FW game until 11pm and after so for me if the changes do not improve player count and i can get games earlier then i...
- by Takahiro Kashuken - at 2015.02.27 15:21:00
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