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21. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Kills should always have the current reward because even if you kill someone with 0 shields and 1 armor, you're still eliminating a threat that may end up regenerating and really becoming and issue for your team. ...
- by Synbot - at 2013.10.02 00:00:00
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22. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Keri Starlight wrote: Summ Dude wrote: Yea so it looks like some people just saw the posts about suggested TAR stats and jumped on the opportunity to defend their weapon of choice. To those people, please read the rest of the thread before s...
- by Synbot - at 2013.09.30 01:58:00
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23. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Keri Starlight wrote: OMG, why do you want to change the TAR!? No. Just no. Leave it alone! TAR is meant to be a variant that mimics the Scrambler Rifle. The range on a blaster is greater than the range on the actual thing it's trying to m...
- by Synbot - at 2013.09.29 23:14:00
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24. [Request] Stealth Mechanic for Infantry [SCOUT ADVANTAGE] - in Feedback/Requests [original thread]
Most games that offer players the choice of having light armor and heavy armor, tend to offer a stealth function as well. DUST should be no exception! Here is what I think a stealth mechanic for DUST could be like. Heavies make loud footstep n...
- by Synbot - at 2013.09.29 23:04:00
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25. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Summ Dude wrote: Honestly, I still feel like the TAR is doing a little too much damage. Let's not forget that right now, unfortunately, modded controllers are a thing that happens. And people are going to use them to get the maximum DPS, which ...
- by Synbot - at 2013.09.29 22:54:00
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26. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Meeko Fent wrote: Summ Dude wrote: Meeko Fent wrote: No. Just did the DPS math on them, and 490 DPS with the same accuracy as now is the definition of OP. It shouldn't be this accurate even with the current DPS, and this new stats is ...
- by Synbot - at 2013.09.29 21:21:00
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27. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Made a few changes to the topic. Including a proposal for less hip-fire accuracy for all assault rifles. Also slightly reduced damage for the TAR. Feedback is welcomed!
- by Synbot - at 2013.09.29 19:50:00
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28. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Anyone else care for missiles that destroy other missiles?
- by Synbot - at 2013.09.29 19:32:00
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29. End of Match ISK Lost/Gained - in Feedback/Requests [original thread]
WP acquisition timeline
- by Synbot - at 2013.09.29 19:28:00
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30. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Meeko Fent wrote: Synbot wrote: Btw, I changed a couple of stats. Godin Thekiller wrote: Shouldn't the PROTO missile be called the Lai Dai defender Missile? Think you for pointing that out, I was thinking Ishukone for some reason. G...
- by Synbot - at 2013.09.29 15:49:00
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31. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Summ Dude wrote: Quick thing, I'd recommend adding just the new weapon stats to the OP. That way they can be quickly and easily referenced, without needing to look through your longer document. Edit: Looking at the TAR, I'm afraid that the ...
- by Synbot - at 2013.09.29 15:46:00
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32. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Btw, I changed a couple of stats. Godin Thekiller wrote: Shouldn't the PROTO missile be called the Lai Dai defender Missile? Think you for pointing that out, I was thinking Ishukone for some reason. Godin Thekiller wrote: Anyways, It sho...
- by Synbot - at 2013.09.29 15:31:00
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33. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Meeko Fent wrote: Indeed. I think it should be a much shorter lock time, considering the speed in which swarms travel, and be like a anti swarm swarm. Makes having anything to do with vehicles besides killing them and driving useful. Stan...
- by Synbot - at 2013.09.29 06:21:00
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34. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Is it still locked?
- by Synbot - at 2013.09.29 06:01:00
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35. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Godin Thekiller wrote: You got it locked. sent for permission to view. Sorry about that. Made it public now.
- by Synbot - at 2013.09.29 05:49:00
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36. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Defender Missiles are viewed as useless in EVE. Hopefully we can put them to use in DUST! https://docs.google.com/document/d/1Dlsi27DH3OSJc8Q7xLqIQiS5Ry6nTab_pjqLHEkgIqM/edit?usp=sharing
- by Synbot - at 2013.09.29 05:35:00
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37. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Synbot wrote: That, or if you're the person who kills the target and did the least amount of damage to the target then you should have like a 'Vulture Kill' or any name fitting. When you get this type of kill you are re...
- by Synbot - at 2013.09.29 05:21:00
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38. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Thurak1 wrote: I think a somewhat simple system of basing wp's on the amount of damage done would be fair and maybe even help with teamwork. I get annoyed very often with blueberries that will actually wait for their teammate to get killed befo...
- by Synbot - at 2013.09.29 04:03:00
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39. I just figured out how to re-balance the assault FG - in Feedback/Requests [original thread]
Scrambler Rifle on steroids.. I like it!
- by Synbot - at 2013.09.29 03:48:00
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40. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Koan Zalinto wrote: Synbot wrote: Koan Zalinto wrote: Synbot wrote: It wouldn't make sense for the person who dealt the last blow, which is killing someone, not get rewarded for killing. Maybe the killer gets a small base amount of S...
- by Synbot - at 2013.09.29 03:45:00
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