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1. [Vehicle Request] Humbly asking to broadcast music from Dropship - in Feedback/Requests [original thread]
Jammin'.
- by Synbot - at 2013.10.08 02:20:00
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2. [Request] Small Change to All Grenade Types. - in Feedback/Requests [original thread]
Lmao.
- by Synbot - at 2013.10.06 23:36:00
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3. Let's Discuss Our Future Weapons - in General Discussions [original thread]
Anyone else want to put in their opinion?
- by Synbot - at 2013.10.06 17:55:00
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4. How would you guys feel if dropsuits got a 3rd HP bar? - in General Discussions [original thread]
Can't be clone health because if you were shot by any of these weapons you'd be obliterated tbh. Shot back into the 4th dimension. Dropsuit structure most likely wouldn't save you. Although vehicle structure would be cool.
- by Synbot - at 2013.10.06 17:44:00
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5. Let's Discuss Our Future Weapons - in General Discussions [original thread]
Viktor Hadah Jr wrote: Big ass lasers, big ass laserz everywhere that's my future. Big ass missiles is where it's at, comrade.
- by Synbot - at 2013.10.06 17:24:00
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6. Let's Discuss Our Future Weapons - in General Discussions [original thread]
I Wonder what they'll be like, I'll give an educated guess. Ion Pistol - Charge up blaster pistol, maybe shotgun-like pistol? Bolt Pistol - Long ranged high damage pistol with low clip and RoF? Magsec SMG - Opposite of current SMG? Low RoF, hig...
- by Synbot - at 2013.10.06 17:19:00
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7. Please get rid of suiciders - in Feedback/Requests [original thread]
We just need some anti-depressants.
- by Synbot - at 2013.10.06 16:42:00
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8. [Request] Lock-On Alarm - in Feedback/Requests [original thread]
Spontaneous Destruction - The condition in which your tank instantly blows up, usually due to cloaked swarm missiles or forge guns coming from the vacuum of space and time.
- by Synbot - at 2013.10.06 16:41:00
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9. [Request] Nerf football grenade! - in Feedback/Requests [original thread]
I thought you meant nerf the football grenade, and I was like, we got a football grenade?
- by Synbot - at 2013.10.05 16:49:00
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10. [REQUEST] New WP rewards (based on the DEV blog) - in Feedback/Requests [original thread]
Bloodthirsty - +5 for every kill within 5 seconds after the next. For instance 1 bloodthirsty kill = 55 WP, 2 = 60 WP, 3 65 WP, etc. (Orbitals will be exempt from this)
- by Synbot - at 2013.10.05 15:15:00
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11. [Suggestion] Replace Factional Weapon Variants with Corporate Variants - in Feedback/Requests [original thread]
I don't like the idea that we're restricted to a limited number of weapon variants. In case you didn't know, each variant of a weapon is a factions take on the weapon. Take the assault rifle for instance, the Tactical is to imitate the scrambler r...
- by Synbot - at 2013.10.03 22:41:00
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12. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Summ Dude wrote: Synbot wrote: I would like to mention that I will terminate this character. Mainly because of the poor choices I made when using skill points. Sadly I see no respec in the horizon, so this is the only way I must go about doi...
- by Synbot - at 2013.10.03 21:47:00
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13. Drop bullet physics with wind/weather factors - in Feedback/Requests [original thread]
Yeah as Mobius stated. I proposed this awhile back as well. This won't be implemented anytime soon, if at all. Would be cool though.
- by Synbot - at 2013.10.03 01:42:00
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14. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
I would like to mention that I will terminate this character. Mainly because of the poor choices I made when using skill points. Sadly I see no respec in the horizon, so this is the only way I must go about doing things. Not only that but I like t...
- by Synbot - at 2013.10.03 01:25:00
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15. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Summ Dude wrote: No worries. Also, the breach variant really needs a new name, we should work on that. How about....the 'Siege' variant? That name would be quite fitting. But sieges usually last quite a while, and this thing doesn't have th...
- by Synbot - at 2013.10.02 01:39:00
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16. [Request] Does we need Smoke Grenade ??? - in Feedback/Requests [original thread]
Febreeze + Tape = Smoke grenade Also smells good too. Too good.
- by Synbot - at 2013.10.02 00:42:00
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17. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Summ Dude wrote: Anywho Syn, got the burst stats coming up soon? Yeah. Been a little busy IRL, sorry for the wait. I'll add the burst and militia. And also do the tiers. With the tiers I might not do them individually, but give a set percent...
- by Synbot - at 2013.10.02 00:38:00
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18. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
I want caps for vehicles and dropsuits. Active modules for dropsuits.
- by Synbot - at 2013.10.02 00:34:00
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19. [request] dual wield scrambler pistols - in Feedback/Requests [original thread]
This question is frequently asked. You can go to search and type in your request, it'll show you. But I do think dual wielding would be cool. As long as it'll double the CPU/PG output of just one scrambler pistol.
- by Synbot - at 2013.10.02 00:26:00
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20. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
PADDEHATPIGEN wrote: Summ Dude wrote: PADDEHATPIGEN wrote: The MILLITIA AR is way OP, but i think ALL millitia weapons are. The EXILE AR is a bit to powerfull to. The gek-38 AR works ok, but the EXILE and MILLITIA are better. The tactic...
- by Synbot - at 2013.10.02 00:24:00
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