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161. God(CCP) Heed My Prayer - in Feedback/Requests [original thread]
lmfao
- by Synbot - at 2013.08.25 23:14:00
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162. [Suggestion] Grenadier Dropsuit w/ Racial Variants - in Feedback/Requests [original thread]
Summ Dude wrote: This actually sounds like a really cool idea to me. A few minor things: Shouldn't it just get 2 large capacity grenades? I mean I know it's a medium suit and all, but I feel like the grenade specialist should be able to use li...
- by Synbot - at 2013.08.25 21:54:00
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163. [Suggestion] Grenadier Dropsuit w/ Racial Variants - in Feedback/Requests [original thread]
True Adamance wrote: Synbot wrote: Monkey MAC wrote: I really like this idea, how about instead of 5% grenade radius, just 5% splash radius in general, also take back one of the 3 grenade slots and return an equipment slot for RE's. Go...
- by Synbot - at 2013.08.25 21:17:00
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164. [Suggestion] Grenadier Dropsuit w/ Racial Variants - in Feedback/Requests [original thread]
Monkey MAC wrote: I really like this idea, how about instead of 5% grenade radius, just 5% splash radius in general, also take back one of the 3 grenade slots and return an equipment slot for RE's. Good suggestion, I edited the OP. Thank you...
- by Synbot - at 2013.08.25 20:59:00
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165. [Suggestion] Grenadier Dropsuit w/ Racial Variants - in Feedback/Requests [original thread]
Medium dropsuit specializing in using grenades, hence the name. Standard Caldari Variant Grenadier Dropsuit Bonus: +1m grenade splash radius per level Caldari Grenadier Bonus: +5% throwing distance Max. PG: 30kW Max. CPU: 150gF Shield: 210h...
- by Synbot - at 2013.08.25 20:32:00
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166. [Suggestion] Red Line Solution - in Feedback/Requests [original thread]
They should just remove the red zone entirely, and give a few second 'pacifist' mode (which restricts you from dealing damage and taking damage) when you drop from the MCC or spawn at any spawns that would be in the redzone.
- by Synbot - at 2013.08.25 19:21:00
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167. [Suggestion] Weapons - in Feedback/Requests [original thread]
Arc-08 wrote: Synbot wrote: Neutron Rifle Corrosion Rifle A rifle that shoots corrosive material at its target. Does large amount of damage to armor, but lower damage to shields. Also needs to charge before shooting. Somewhat simil...
- by Synbot - at 2013.08.24 18:25:00
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168. [Suggestion] Weapons - in Feedback/Requests [original thread]
Neutron Rifle A rifle that shoots neutron projectiles that do large amounts of damage to shields, but lower amount of damage to armor. Has a charge up delay that last one second before firing automatic rounds into its target. Has a lower ROF ...
- by Synbot - at 2013.08.24 17:52:00
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169. The Black Jackal's Controversial Idea #73 (Opening the World) - in Feedback/Requests [original thread]
This definitely the way to go. If this game was open world, it'd just be amazing hands down. Who cares about overpowered guns and 1 million ISK tanks getting blown up from a 1k isk AV weapon. I want this, it'll overshadow everything else. I want...
- by Synbot - at 2013.08.24 17:06:00
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170. Make scouts fly. - in Feedback/Requests [original thread]
Spec Ops Cipher wrote: Synbot wrote: Sounds beautiful. I love it too, it sounds great. It's just amazing, brought tears to my eyes.
- by Synbot - at 2013.08.24 17:01:00
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171. Make scouts fly. - in Feedback/Requests [original thread]
Sounds beautiful.
- by Synbot - at 2013.08.24 16:58:00
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172. Flight controls are extremely poorly designed - in Feedback/Requests [original thread]
I agree. When I first started driving dropships it was hard getting used to it.
- by Synbot - at 2013.08.24 16:57:00
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173. Farming Pt.1 - Into the Cornfield - in Feedback/Requests [original thread]
I kinda laughed, then thought it was cool. I always wanted to be a farmer
- by Synbot - at 2013.08.24 01:16:00
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174. [Request] Seperate Weapon fittings. - in Feedback/Requests [original thread]
Tallen Ellecon wrote: People have been asking for weapon customization and in a game like this that shouldn't be too hard of a mechanic. It's common in FPS games, and is EVE friendly. It could be an equivalent to rigs, once added, they can not ...
- by Synbot - at 2013.08.24 01:09:00
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175. [Suggestion] The Concept of Ammunition - in Feedback/Requests [original thread]
Meeko Fent wrote: DeadlyAztec11 wrote: Doesn't make sense, though. Our weapons can only fire specific ammunition. I.E the Scrambler can only shoot light and the AR can only shoot plasma. The only weapons that could shoot different ammunitio...
- by Synbot - at 2013.08.23 23:46:00
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176. Player Health Bar Gets in Way - in Feedback/Requests [original thread]
An option to change it would be more beneficial. Changed it in the OP
- by Synbot - at 2013.08.23 23:40:00
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177. Player Health Bar Gets in Way - in Feedback/Requests [original thread]
sQuatch78 wrote: healthbars are a major pain in the rear when sniping and aiming at group of people. some alternatives: - be able to turn them off manually - move position of healthbars as suggested here - change health bar system to another ...
- by Synbot - at 2013.08.23 20:02:00
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178. Request for Economic Damage metric displayed at the end of battle - in Feedback/Requests [original thread]
Exactly what I had in mind. Actually was about to post a thread about this. +1
- by Synbot - at 2013.08.23 19:59:00
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179. Player Health Bar Gets in Way - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Sniping might be a bit too easy with this (shoot inside the circle for an easy hit) but I do see what you're getting at. How about keep the health bar as is but outline enemies with red? This way you at least always know ...
- by Synbot - at 2013.08.23 19:52:00
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180. [Feedback] My thoughts on the game, how it should connect with Eve and how it sh... - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: PS...Open world is the real deal for this game. I'm not sure how that works with hundreds of different worlds in the galaxy map which to my limited understanding is only small part of New Eden. It probably doesn't eve...
- by Synbot - at 2013.08.23 19:44:00
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