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541. Get Ready to Troll... - in Feedback/Requests [original thread]
Exionous, you are once again completely ignoring my post and the points I made. I notice you responded to some other less....let's say eloquent posts. Which again leads me to believe your original arguments possess little to no merit. And so once ...
- by Summ Dude - at 2013.08.26 04:42:00
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542. [Proposition] Grenades: How They Should Work - in Feedback/Requests [original thread]
One tiny thing, in your example it says the MLT Locus grenade would have a Fatality Percentage of 5%/m, but your numbers seem to show 2%/m.
- by Summ Dude - at 2013.08.26 04:23:00
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543. [Suggestion] Grenadier Dropsuit w/ Racial Variants - in Feedback/Requests [original thread]
This actually sounds like a really cool idea to me. A few minor things: Shouldn't it just get 2 large capacity grenades? I mean I know it's a medium suit and all, but I feel like the grenade specialist should be able to use literally grenade he w...
- by Summ Dude - at 2013.08.25 21:25:00
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544. Request - Implement dropsuits' grenade capacity - in Feedback/Requests [original thread]
Yea I don't think the 'small/medium/large capacity' is referring to tiers, that would be kinda dumb. I think Monkey MAC is right, the idea is to probably just add in more grenade variants that can only be used by certain suits. This would be nice ...
- by Summ Dude - at 2013.08.25 21:11:00
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545. Skill point respec - in Feedback/Requests [original thread]
It's very very very unlikely. CCP has repeatedly and adamantly stated that they pretty much never wanna do a respec again. Personally, I think they should at least refund SP spent on dropsuits when the new racial variants are released. I don't see...
- by Summ Dude - at 2013.08.25 21:05:00
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546. Get Ready to Troll... - in Feedback/Requests [original thread]
"Tebu Gan" wrote: Well consider this, your railgun out performs the small rail turrets on my tank. By freakin 3 or 4 times more. And yet it is the same size as your forge gun, and being both "Rail Guns" you would expect them to operate in much ...
- by Summ Dude - at 2013.08.25 16:06:00
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547. I get it - in Feedback/Requests [original thread]
This. Super this. All the +1s in New Eden.
- by Summ Dude - at 2013.08.25 15:40:00
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548. Get Ready to Troll... - in Feedback/Requests [original thread]
Tebu Gan wrote: What they need to do with forge guns is reduce the range by 50%. Oh, now you have to get too close to my tank. Aww I feel sorry for you, really I do. But you know, you have been shooting my tanks from hidden places and your FG d...
- by Summ Dude - at 2013.08.25 15:32:00
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549. Get Ready to Troll... - in Feedback/Requests [original thread]
Exionous wrote: Summ Dude wrote: Exionous, you didn't respond to a thing I said. I'm curious to hear your counter-arguments to my points. That's because half of what you said does not refer to the fact of the matter that this gun is stil...
- by Summ Dude - at 2013.08.25 15:23:00
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550. Get Ready to Troll... - in Feedback/Requests [original thread]
Exionous, you didn't respond to a thing I said. I'm curious to hear your counter-arguments to my points.
- by Summ Dude - at 2013.08.25 14:47:00
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551. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
Stefan Stahl wrote: All weapons have some spread when not aiming down sights. And so does the forge gun. You can reduce the inaccuracy by being stationary and additionally squatting. Just don't expect to be able to snipe those pixels individua...
- by Summ Dude - at 2013.08.25 11:40:00
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552. npc corp tax - in Feedback/Requests [original thread]
But this would also just drain 5% of a noob's income for a while.... I don't think the game needs to be any harder for them than it already is.
- by Summ Dude - at 2013.08.25 07:26:00
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553. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
Breakin Stuff wrote: the reason why you are seeing long range misses is that forge guns do not have perfect straight aiming. there is a deviation on the shots, giving you a margin for error and a fair chance at missing anything smaller than an ...
- by Summ Dude - at 2013.08.25 07:21:00
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554. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
Um....what? Ignoring the blatant disregard for how language works, I don't believe you're referring to the same thing as me. In the situation I'm talking about, I've been able to just move slightly, line up the shot, and then hit them. It's just a...
- by Summ Dude - at 2013.08.25 01:56:00
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555. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
Not sure if there's been a thread about this yet, but yea basically what the title says. Sometimes while aiming at a stationary target (a sniper for example), I'll line up my shot, get my reticle red....and then I miss. Neither direct nor splash d...
- by Summ Dude - at 2013.08.25 01:33:00
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556. Get Ready to Troll... - in Feedback/Requests [original thread]
Yea these complaints always seem to come back to the same thing: "Forge gunners are above me so they're splash damage is more effective." But as has already been stated, that's a map issue, not a weapon issue. You shouldn't be so mad that players ...
- by Summ Dude - at 2013.08.25 00:19:00
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557. CCP Nothin: the weekly skill cap and the implications of it [UPDATE PLEASE] - in Feedback/Requests [original thread]
Yea this new system really would be nice to have. On the subject of removing the cap, that would probably be a bit extreme. I pretty much always hit my cap, but I understand it's necessity. I wouldn't want only the no-lives (such as myself) to be ...
- by Summ Dude - at 2013.08.12 03:27:00
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558. Fix Splash Damage. - in Feedback/Requests [original thread]
Super +1. Really this should be obvious. But then, CCP logic.
- by Summ Dude - at 2013.08.12 03:07:00
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559. CCP are you even reading the AR nerf threads? - in Feedback/Requests [original thread]
How exactly are AR's OP? I'm a heavy, so I never use em really. But going against them a lot, I don't really see it. I would say maybe just knock the effective range down a bit (probably excluding the TAR); they seem to shred me just a little bit ...
- by Summ Dude - at 2013.08.12 03:05:00
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560. Lets talk about a change on how armor plates and shield extenders work. - in Feedback/Requests [original thread]
It's an interesting idea, but what exactly is the intention? Like, what are you trying to change about how people use extenders/plates? Another thing, if this was done, they'd need to make sure that shield extenders still give smaller percentages...
- by Summ Dude - at 2013.08.11 20:56:00
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