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541. CCP & Sony QA are the model for how not to do Quality Assurance, restructure... - in General Discussions [original thread]
Here CCP, have an industry secret for free: If you implement a feature, file a QA ticket to make sure the implementation is checked for numerical accuracy and functionality. Document the intended behavior in the ticket in detail. If your programme...
- by Stefan Stahl - at 2013.05.30 23:18:00
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542. Plasma Cannon Thread! - in General Discussions [original thread]
I used to think the state of the Plasma Cannon was okay for what it does, but then I came up on a Madrugar. I put 6 Plasma Cannon shots into it at about 5 meter range and I barely scratched it. That is including the likely fact that a few squad-ma...
- by Stefan Stahl - at 2013.05.30 16:19:00
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543. Increasing hip fire spread on the TAC AR won't solve anything. - in General Discussions [original thread]
I really wonder why CCP thinks they need to reinvent every game mechanic they encounter. This isn't the first time that there's a semi-automatic rifle in a competitive multiplayer game. Just look at how other games did it and go from there. Fewer ...
- by Stefan Stahl - at 2013.05.28 19:52:00
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544. Your opinion: The current state of dropships. - in General Discussions [original thread]
Dropships are too expensive for what they do and they don't do enough for what they cost. I expect a hotfix on wednesday. Thanks.
- by Stefan Stahl - at 2013.05.27 14:20:00
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545. The invention of the Forge Gun - in General Discussions [original thread]
DUST Fiend wrote: Forge guns are very very easy to use, and highly efficient at what they do. They need falloff with their optimal tweaked back. I personally don't think ANY FG should let you hold the charge, that's the only reason the Assaul...
- by Stefan Stahl - at 2013.05.27 13:49:00
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546. ZOOOMMBBBIIEEE - in General Discussions [original thread]
Who got their hands on that Jove tech?
- by Stefan Stahl - at 2013.05.23 20:34:00
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547. Dedicated DS pilots. - in General Discussions [original thread]
Fiasco Llana wrote: See here's the other thing. You don't always have to use that python. Why not get in a Myron with all your advanced, proto shield hardeners and stuff and that would lower the cost drastically. It's true, the rate of one-hit...
- by Stefan Stahl - at 2013.05.23 20:31:00
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548. Pick what Mr Zitro specs into - in General Discussions [original thread]
Aqua-Regia wrote: -----BPO MASTER'S DEGREE CHALLENGE----- -DO NOT SKILL IN TO ANYTHING FOR 6 MONTHS! -CANNOT USE ANY BPC DROPSUITS! -CANNOT USE ANY BPC WEAPONS! -CANNOT USE ANY BPC EQUIPMENT! -CANNOT USE ANY BPC VEHICLES! -CANNOT USE ANY BPC MI...
- by Stefan Stahl - at 2013.05.22 20:39:00
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549. Plasma Cannon Thread! - in General Discussions [original thread]
I guess the unique selling point of the plasma cannon is that it can be used as support against both infantry and vehicles. I assume its designed role is to stand back behind the fight and shoot at either infantry or vehicles its operator can spot...
- by Stefan Stahl - at 2013.05.22 19:34:00
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550. Another Video of New Players Struggling to understand the game - in General Discussions [original thread]
Dust gameplay is unfortunately worst with a new character. Later on you have your advanced suits and lots of customization. At the start the lack of passive skills makes weapons feel unresponsive. Without the ability to choose the right variants f...
- by Stefan Stahl - at 2013.05.22 17:55:00
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551. Instillation auto fire - in General Discussions [original thread]
Chunky Munkey wrote: I got railgunned out of my LAV recently. That was an interesting experience. I once had a blaster turret remove a gunner from my dropship. It didn't mind the dropship itself, it was just annoyed at that guy looking out the...
- by Stefan Stahl - at 2013.05.21 20:18:00
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552. Battle Academy Griefing and its Costs - in General Discussions [original thread]
I play the Academy exclusively lately. However I tend to use less effective loadouts such as the Plasma Cannon. I once accidentally went 32-3 with a Mass Driver, I didn't even notice that I killed so many of them. In the next game I went on Anti-L...
- by Stefan Stahl - at 2013.05.21 16:29:00
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553. Would you like to have graphic quality slider options? - in General Discussions [original thread]
I'd play dust without textures if it was possible. The game looks horrible regardless, so you could just go all the way for performance.
- by Stefan Stahl - at 2013.05.20 19:45:00
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554. YAY! First fix of skills! still waiting on Dropship love! - in General Discussions [original thread]
You're talking about a major redesign of the core engine here. Somebody might have to open a spreadsheet and manually modify some values. You don't find qualified people for that everywhere.
- by Stefan Stahl - at 2013.05.20 19:43:00
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555. WTF is wrong with ALL Turrets? - in General Discussions [original thread]
Lord Gisbourne wrote: Ok no matter what turret i use, LAV, HAV, Air, when i shoot a turret it either shoots and hits the freaking vehicle im in therefore doe snot shoot or shoot 10 inches off target and lands in a completely random area? Pleas...
- by Stefan Stahl - at 2013.05.20 14:03:00
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556. 10,000 WP in Academy is pushing it a bit - in General Discussions [original thread]
The academy is Dust's best feature right now. Allow people to stay there longer. The game is a few hundred percent better for it.
- by Stefan Stahl - at 2013.05.18 22:13:00
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557. List of [hilarious] drop-ship bugs that exist in "release"! - in General Discussions [original thread]
Big Popa Smurff wrote: Stefan Stahl wrote: Apply optional respec, problem solved. You might as well take them out of the game with that attitude. Whats the point in having them if no one uses em. Bingo. They may introduce dropships again...
- by Stefan Stahl - at 2013.05.17 20:12:00
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558. List of [hilarious] drop-ship bugs that exist in "release"! - in General Discussions [original thread]
Apply optional respec, problem solved.
- by Stefan Stahl - at 2013.05.17 20:06:00
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559. the noob academy is still not enough. - in General Discussions [original thread]
As far as I'm aware MOBA games have single draft queues where each player enters separately and a team draft mode where teams of 5 get put against each other. Apparently those devs were smart enough to solve the game design riddle CCP has been try...
- by Stefan Stahl - at 2013.05.16 20:24:00
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560. Militia Warfare game mode? - in General Discussions [original thread]
Since not all weapons are available as MLT variants it should be STD level warfare, but otherwise this a solid suggestion that actually has been posted a couple of times already. That doesn't make it any less relevant though.
- by Stefan Stahl - at 2013.05.16 19:44:00
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