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521. Aren't dropships light aircraft? - in General Discussions [original thread]
DUST Fiend wrote: CCP saw how overpowered and absurdly useful dropships were, so they decided to bring them back in line with the other vehicles Wait, I think my Creodron Sarcasm Detector has picked up something!
- by Stefan Stahl - at 2013.06.12 18:38:00
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522. Aren't dropships light aircraft? - in General Discussions [original thread]
The fun part is that it is slow to react to the pilot's input, you get very few feedback of your direction of travel and the flight-model changes as your speed changes. If I were to design flight mechanics one sentence it'd contain the terms "nim...
- by Stefan Stahl - at 2013.06.12 18:35:00
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523. Is it really not fun anymore? - in General Discussions [original thread]
DUST Fiend wrote: You play the exact same game types day in and day out for a year without making any noticeable impact on either yourself, or new eden, and come back to me I think the game is progressing nicely. The balancing has in many w...
- by Stefan Stahl - at 2013.06.12 18:30:00
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524. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
As far as I understand from Logicloop's last dev-block they're already considering the interaction of infantry and vehicles when designing the maps. That's why all maps except Manus Peak have some area where infantry is at an advantage and some ar...
- by Stefan Stahl - at 2013.06.12 17:58:00
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525. Is there a schedule for the comming patches? - in General Discussions [original thread]
Sneak peak at the roadmap dev-blog: Quote: Future: Everything will be better. (I'm not even mad. )
- by Stefan Stahl - at 2013.06.12 15:02:00
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526. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
Novawolf McDustingham The514th wrote: So it's a fat suit that hold two different light weapons... I just... I don't even... HEY EVERYBODY, LET'S TRY AND GUESS WHAT WILL BE THE MOST UNDERUSED SUIT IN THE ENTIRE GAME. Amarr Logistics. Teh tr...
- by Stefan Stahl - at 2013.06.11 20:13:00
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527. Reserved - in General Discussions [original thread]
Spkr4theDead wrote: Go back to Call of Duty if you want vehicles to be useless. I never played that game. I didn't ask for HAVs to become less useful.
- by Stefan Stahl - at 2013.06.11 17:14:00
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528. How to solve the tank/AV imbalance? (AV please give feedback) - in General Discussions [original thread]
Bones McGavins wrote: All or nothing. Good analysis of the problem. Right now all parts of the rock-paper-scissors-game are unhappy because neither losing nor winning is fun. Either you are losing without defense or winning without effort. O...
- by Stefan Stahl - at 2013.06.11 17:04:00
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529. Reserved - in General Discussions [original thread]
I can't wait to see the playercount after the next vehicle buff/AV nerf. What I'm trying to get at is that probably 98% of all time spent in game across all players is in public matches. There's trouble ahead when the public matches get worse to ...
- by Stefan Stahl - at 2013.06.11 16:51:00
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530. Lag compensation - in General Discussions [original thread]
The abysmal netcode of Dust in comparison to Half-Life 1 is one of the main reasons I have been saying that CCP is about 10 years behind the rest of the industry. People implement things like this in their spare time as a hobby. It's completely b...
- by Stefan Stahl - at 2013.06.09 10:05:00
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531. Why Do You Play DUST 514? - in General Discussions [original thread]
I kind of like where I think Dust 514 is going and I'm trying to stick with it until it gets there. Sounds like I should stop playing, to be honest.
- by Stefan Stahl - at 2013.06.08 17:13:00
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532. How the hell can it be so hard to shoot someone driving a LAV? - in General Discussions [original thread]
Spec Ops Cipher wrote: The null cannons have a simple circle around the console, that just covers everything, but can leave gaps where the central pillar is recessed. It's easier for ps3's to use a simple vector circle than to use a bespoke sha...
- by Stefan Stahl - at 2013.06.08 13:29:00
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533. The actual guide on how to use the Plasma launcher - in General Discussions [original thread]
My suggestions: - Always look for possibilities to get the higher ground. Then rain down the damage until a sniper picks you off. - Kill dropships. By definition dropships die to everything, so here's your chance to do something useful with a pl...
- by Stefan Stahl - at 2013.06.08 10:38:00
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534. Aerial Assault Pack Stats for Nubs - in General Discussions [original thread]
Those fittings are abysmal. Even with all the highest level modules equipped dropships don't stand a chance. How did they arrive at the conclusion that militia fits are going to fare better? Who put those together? I wan't to throw rotten vegetab...
- by Stefan Stahl - at 2013.06.05 16:55:00
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535. Planetside 2 got it right, why can't dust? - in General Discussions [original thread]
Baldr Grimm wrote: To be fair, Planetside 1 got it right like 10 years ago, too. I was a DS pilot there and they worked great. There's a bit of a theme going on with Dust. In many aspects where Dust is not a lot of fun you can look at games...
- by Stefan Stahl - at 2013.06.03 20:21:00
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536. Planetside 2 got it right, why can't dust? - in General Discussions [original thread]
I also suggested earlier that dropships should be heavy aircraft. Good job bringing up Planetside for a comparison.
- by Stefan Stahl - at 2013.06.03 19:22:00
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537. Logi ships are awesome, I just wish it had a slot for rep tools. - in General Discussions [original thread]
Yes, logi dropships with nova knives. Yes! (Did anyone else read this the same as I did?)
- by Stefan Stahl - at 2013.06.03 18:20:00
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538. Dropships - in General Discussions [original thread]
TheAmazing FlyingPig wrote: I can't really come up with any scenario where the HAV would be able to engage another HAV from range and at the same time balance the DS. That's why I personally stand on the point of view that the dropship should...
- by Stefan Stahl - at 2013.06.01 22:02:00
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539. Dropships and railguns - in General Discussions [original thread]
When I walk around in a basic assault suit and get killed by two body shots from a sniper, that's okay. When I fly around in a basic dropship and get killed by two railgun shots from a snipertank, that's okay. Even if the dropship costs at least h...
- by Stefan Stahl - at 2013.06.01 13:03:00
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540. I have done the impossible - in General Discussions [original thread]
You'll be back when you've lost 3 mil. in 3 matches to one-shot-kills from rail tanks and breach forgeguns. Enjoy your enthusiasm until then.
- by Stefan Stahl - at 2013.05.31 22:56:00
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