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1241. Suggestion (Maintenance message in battle) - in Feedback/Requests [original thread]
I admit I have died to the maintenance message before.
- by SponkSponkSponk - at 2013.08.05 23:51:00
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1242. [Bug?] Quickly Tapping Fire With AR Drastically Raises Accuracy - in Technical Support/Bugs [original thread]
Mobius Kaethis wrote: I would like to suggest that CCP remedy this by making the cone of dispersion/kick recovery being tuned to be slower than its build up. tldr turn the dispersion from a Sawtooth wave into a Triangle wave.
- by SponkSponkSponk - at 2013.08.05 06:06:00
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1243. Balancing the AR - in Feedback/Requests [original thread]
I can get behind these changes. And yes, you really, really need nanohives if you're packing an ammo-intensive weapon like the assault rifle.
- by SponkSponkSponk - at 2013.08.05 03:04:00
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1244. played in the oceana server - in General Discussions [original thread]
CoD isAIDS wrote: I thought you spent most of your time trying to avoid things that can kill you out there. Any Australian who hasn't learned to do that subconsciously is already dead .
- by SponkSponkSponk - at 2013.08.05 02:12:00
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1245. After a few drinks, I have a question to ask the Dust Sound Team - in General Discussions [original thread]
Tupni wrote: I miss the deep cello notes that played whenever you killed someone. :( I liked how the tones rose as you kept head shotting people.
- by SponkSponkSponk - at 2013.08.05 02:11:00
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1246. Suggestion - Grenade type indicator - in Feedback/Requests [original thread]
I just hold down the 'throw grenade' button, take a look at the grenade then switch weapons again.
- by SponkSponkSponk - at 2013.08.04 15:01:00
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1247. Why do you AFK? - in General Discussions [original thread]
Chris F2112 wrote: I AFK if I cannot possibly hit cap and have a booster running. It feels like a waste of money otherwise.
- by SponkSponkSponk - at 2013.08.04 06:17:00
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1248. Every damn day off - in General Discussions [original thread]
Beld Errmon wrote: Get home from work, cook dinner for the kids, do housework get the kids off to bed, log in to dust during your prime time for gaming, bang its downtime at 8pm, we totally feel your pain man signed every average Australian wor...
- by SponkSponkSponk - at 2013.08.03 12:30:00
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1249. Executive Producer Opening: What happened to CCP Jian? - in General Discussions [original thread]
CCP Blam is no longer with them either.
- by SponkSponkSponk - at 2013.08.03 12:27:00
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1250. [feedback] Please improve performance of in-match score UI - in Feedback/Requests [original thread]
Phantom Vaxer wrote: Change key binding till they improve performance? I wish keys could be remapped.
- by SponkSponkSponk - at 2013.08.01 10:22:00
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1251. first mod starts stack penalty - in Technical Support/Bugs [original thread]
Taurion Bruni wrote: I did not realize that skills will act as a first mod, thanks for the imput They don't in Eve - it's possible it's just a bug in Dust.
- by SponkSponkSponk - at 2013.08.01 02:38:00
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1252. Making armor noob friendly - in General Discussions [original thread]
It's fairly easy to adjust based on damage profiles, IMO. For instance, currently bullets do -10% to shields and +10% to armor. Adjusting that to -10%/+5% or whatever implicitly adjusts the damage resistance of armor vs that damage type.
- by SponkSponkSponk - at 2013.08.01 00:12:00
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1253. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
Django Quik wrote: I should add that even if uplinks were harder to find, people would still spam them because they're so useful and having more spread around would make it harder to figure out where the people are spawning from.
- by SponkSponkSponk - at 2013.08.01 00:00:00
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1254. [feedback] Please improve performance of in-match score UI - in Feedback/Requests [original thread]
Seriously, nobody else has this problem?
- by SponkSponkSponk - at 2013.07.31 23:59:00
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1255. Making armor noob friendly - in General Discussions [original thread]
Cat Merc wrote: That downside can't really compare to being slow.
- by SponkSponkSponk - at 2013.07.31 23:37:00
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1256. first mod starts stack penalty - in Technical Support/Bugs [original thread]
http://wiki.dust514.info/index.php?title=Stacking_Penalties Includes a calculator.
- by SponkSponkSponk - at 2013.07.31 23:23:00
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1257. [feedback] Please improve performance of in-match score UI - in Feedback/Requests [original thread]
Sometimes, I press TAB instead of capslock in a match, and bring up the scores instead of switching weapons. This pauses my UI for about 2 seconds during which I can't do anything, which is usually enough time for my opponents to kill me. It got...
- by SponkSponkSponk - at 2013.07.31 13:29:00
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1258. 1.4, 1.5 & New Content - The Low Hanging Fruit - in General Discussions [original thread]
I like this idea. However, 1.4 is probably already code-complete, and it's likely too late to add stuff to the 1.5 sprint by now.
- by SponkSponkSponk - at 2013.07.31 12:49:00
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1259. [Bug] Spawning Delays on Line Harvest - in Technical Support/Bugs [original thread]
RKKR wrote: This usually happens to me on the Oceanic servers (I'm based in EU), mostly I will get kicked out of the battle because it won't spawn me in at all. We know, RK. We happen to be in the same corp.
- by SponkSponkSponk - at 2013.07.31 12:40:00
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1260. New content in 1.3. - in General Discussions [original thread]
1.3 was the first release when they went to monthly release cycle. Since there was less than an entire month before the deadline, it's a bit light on fixes. 1.4 should be the benchmark of how much to expect out of CCP during a month's developmen...
- by SponkSponkSponk - at 2013.07.31 11:48:00
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