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SponkSponkSponk
The Southern Legion
140
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Posted - 2013.08.04 06:17:00 -
[31] - Quote
Chris F2112 wrote:I AFK if I cannot possibly hit cap and have a booster running. It feels like a waste of money otherwise.
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Vrain Matari
ZionTCD
635
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Posted - 2013.08.04 07:27:00 -
[32] - Quote
Imo the best reason for AFKing is to protest CCP's mis-guided choice of a destructive in-match passive sp mechanic.
The passive 1 sp/second doled out in matches sends exactly the wrong message to players, especially new players. It is an FPS welfare system arbitrarily instituted by CCP(undoubtedly with the best of intentions), and it is a very generous welfare system. Generous to the point that for all of us, even the very best players in DUST, a significant proportion of their total earned match skillpoints are welfare skillpoints.
The subtext this welfare system generates is best described as poisonous - big brother CCP will take care of us, big brother CCP won't let us fall too far, big brother CCP will compensate us for our weaknesses. But if that is the case, what then is CCP saying about the value of our efforts and contributions on the battlefield?
This CCP skillpoint dole is counter to the inherent meritocracy that informs the ethos of traditional old-school FPS.
But far worse, imo, this sp welfare system is in violent opposition to the spirit of New Eden. I'm not talking about mere skillpont mechanics here. In EVE, when you go into combat, there is no safety net, there is no leveling mechanic, there is no compensation for weaker pilots. There are only the brutal laws of unrestrained war.
We already receive passive skillpoints in DUST - that non-match based trickle should be the only source of passive skillpoints in the game. When the fight starts, the only sp a merc earns should be for his or her actions on the battlefield.
There are many ways to make a merit-based sp system work for players of varying skill, but that's another topic and well-covered by may excellent threads on these forums.
Make it right, CCP.
Save Dust. |
Heimdallr69
Imperfects Negative-Feedback
435
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Posted - 2013.08.04 07:34:00 -
[33] - Quote
Guilbert 515 wrote:I think you guys should get a girlfriend, a job, or a life, so that you learn to value your time and the time of others who actually try to play this game those that develope this game and get some fun out of the little time we can spare playing and relaxing after fullfilling our daily duties.
I dont mind you social outcast afking, thinking your ******** action is spoiling someone elses game, or thinking you can blackmail CCP with your sensless actions.
But publicly showing off your silliness by trying to justify your actions on these forums hits a new record low on self-pityness that you wont even find on a chimpanzee.
Believe it or not, there are people having **** load of fun playing dust, with or without you wannabe mercs afking, it only changes the odds of winning for those that play. And what a glory it is when you win against all odds.
No go in peace and HTFU ;) Had a girlfriend she cheated on me soo I put my love into weightlifting and I couldn't be happier..oh and I have a job |
dday3six
Ahrendee Mercenaries EoN.
167
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Posted - 2013.08.04 07:52:00 -
[34] - Quote
Vrain Matari wrote:Imo the best reason for AFKing is to protest CCP's mis-guided choice of a destructive in-match passive sp mechanic.
The passive 1 sp/second doled out in matches sends exactly the wrong message to players, especially new players. It is an FPS welfare system arbitrarily instituted by CCP(undoubtedly with the best of intentions), and it is a very generous welfare system. Generous to the point that for all of us, even the very best players in DUST, a significant proportion of their total earned match skillpoints are welfare skillpoints.
The subtext this welfare system generates is best described as poisonous - big brother CCP will take care of us, big brother CCP won't let us fall too far, big brother CCP will compensate us for our weaknesses. But if that is the case, what then is CCP saying about the value of our efforts and contributions on the battlefield?
This CCP skillpoint dole is counter to the inherent meritocracy that informs the ethos of traditional old-school FPS.
But far worse, imo, this sp welfare system is in violent opposition to the spirit of New Eden. I'm not talking about mere skillpont mechanics here. In EVE, when you go into combat, there is no safety net, there is no leveling mechanic, there is no compensation for weaker pilots. There are only the brutal laws of unrestrained war.
We already receive passive skillpoints in DUST - that non-match based trickle should be the only source of passive skillpoints in the game. When the fight starts, the only sp a merc earns should be for his or her actions on the battlefield.
There are many ways to make a merit-based sp system work for players of varying skill, but that's another topic and well-covered by may excellent threads on these forums.
Make it right, CCP.
Save Dust.
Dude, it's a video game, not "unrestrained war". You're full of it if you think otherwise. |
Torr Wrath
Subdreddit Test Alliance Please Ignore
637
|
Posted - 2013.08.04 08:15:00 -
[35] - Quote
Smart phone ate my post.
Short version: balance issues that work against every roll iv tried to play. I love the game. But I feel like I'm being punished for not running caldari logi/assault + ar/op weapon of the month.
Ex: - Armour tanking dropsuits are still bad compared to shields. - Logilavs. - milliom isk HAVs being suicidal against a single enemy dropsuit. - Proto swarm launcher scaling better than any weapon in the game - Flaylock - fixed - Tac ar - sorta mostly fixed |
Vrain Matari
ZionTCD
635
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Posted - 2013.08.04 08:19:00 -
[36] - Quote
dday3six wrote:Vrain Matari wrote:...stuff... Dude, it's a video game, not "unrestrained war". You're full of it if you think otherwise.
What i was getting at was that in EVE, there's really no mechanic that I'm aware of that limits or modifies an engagement, or the payout from an engagement in terms of 'fairness'. Furthermore, players can put the sum total of years worth of effort of dozens of people in a cargohold, undock, and lose it all.
If you contrast that with what we have in DUST right now, where mercs can and do say: "i don't really gotta try too hard here, because no matter what i do i'll still get the majority of my skillpoints", the difference is fairly stark.
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ZDub 303
TeamPlayers EoN.
1472
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Posted - 2013.08.04 20:44:00 -
[37] - Quote
Vrain Matari wrote:Imo the best reason for AFKing is to protest CCP's mis-guided choice of a destructive in-match passive sp mechanic.
The passive 1 sp/second doled out in matches sends exactly the wrong message to players, especially new players. It is an FPS welfare system arbitrarily instituted by CCP(undoubtedly with the best of intentions), and it is a very generous welfare system. Generous to the point that for all of us, even the very best players in DUST, a significant proportion of their total earned match skillpoints are welfare skillpoints.
The subtext this welfare system generates is best described as poisonous - big brother CCP will take care of us, big brother CCP won't let us fall too far, big brother CCP will compensate us for our weaknesses. But if that is the case, what then is CCP saying about the value of our efforts and contributions on the battlefield?
This CCP skillpoint dole is counter to the inherent meritocracy that informs the ethos of traditional old-school FPS.
But far worse, imo, this sp welfare system is in violent opposition to the spirit of New Eden. I'm not talking about mere skillpont mechanics here. In EVE, when you go into combat, there is no safety net, there is no leveling mechanic, there is no compensation for weaker pilots. There are only the brutal laws of unrestrained war.
We already receive passive skillpoints in DUST - that non-match based trickle should be the only source of passive skillpoints in the game. When the fight starts, the only sp a merc earns should be for his or her actions on the battlefield.
There are many ways to make a merit-based sp system work for players of varying skill, but that's another topic and well-covered by may excellent threads on these forums.
Make it right, CCP.
Save Dust.
Great post man +1 |
Mary Sedillo
Pure Innocence. EoN.
193
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Posted - 2013.08.04 21:07:00 -
[38] - Quote
Sad, sad AFK'rs. You should leave the basement, house, apartment more often if you aren't liking the game. |
First Prophet
Valor Company Incorporated
755
|
Posted - 2013.08.04 21:19:00 -
[39] - Quote
I AFK because grinding to get all my active SP gets boring really fast, and I like to see my character actually progress in skills. Just going by passive skilling means I'd only go get a new skill once every other month. |
Spaceman-Rob
Mannar Focused Warfare Gallente Federation
118
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Posted - 2013.08.04 21:48:00 -
[40] - Quote
Because they still feed from their mummy's breast. Bunch of *****'s I tell ya. |
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