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1221. [Feedback] Logistics LAV Drivers Penalized For Fulfilling Their Role - in Feedback/Requests [original thread]
Nova Knife wrote: Remote modules of every kind need to not be modules. They need to be turrets. This is the best idea I have seen all day.
- by SponkSponkSponk - at 2013.08.07 23:51:00
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1222. Academy wtf? - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: this game needs a trainingparkour. This needs to be a word.
- by SponkSponkSponk - at 2013.08.07 23:48:00
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1223. [Bug?] Quickly Tapping Fire With AR Drastically Raises Accuracy - in Technical Support/Bugs [original thread]
Justine Oma-Lyndel wrote: Speaking from past FPS this is a common 'tactic' and has been an intended game mechanic in every game that had it. Counterstrike has a well-known recoil system with recoil cooldown rather than the "mouseup=reset r...
- by SponkSponkSponk - at 2013.08.07 23:42:00
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1224. [Bug?] Quickly Tapping Fire With AR Drastically Raises Accuracy - in Technical Support/Bugs [original thread]
xxwhitedevilxx M wrote: I tested it much time ago: using a mouse (fragfx shark) that support rapid fire, setting it to really rapid fire, shooting with an automatic AR. You get no recoil, no dispersion. Unfortunately, I'm not good with kb/m...
- by SponkSponkSponk - at 2013.08.07 23:31:00
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1225. [Bug?] Quickly Tapping Fire With AR Drastically Raises Accuracy - in Technical Support/Bugs [original thread]
Technically this is a feature improvement, rather than a bug.
- by SponkSponkSponk - at 2013.08.07 10:29:00
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1226. [Request] Improving in-game information display - in Feedback/Requests [original thread]
I'd have to say that ammo and overheat on weapon HUD would be my pick. I'm also a big fan of squad leader chevron identification and squad health bars put in the bottom right corner of the HUD (a bit like the one that it's in the bottom left when...
- by SponkSponkSponk - at 2013.08.07 10:22:00
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1227. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
I-Shayz-I wrote: So this means that instead of getting only 1,000 wp per match after the cap, that would now be 2,000...and with a booster, 3000! Not quite. You're still capped at 1000SP (1500 with booster). It just means you need only 500W...
- by SponkSponkSponk - at 2013.08.07 02:12:00
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1228. New Active SP reward system - in Feedback/Requests [original thread]
Happy with B, C or D. Needs +10% skill points and income for the match if your team wins.
- by SponkSponkSponk - at 2013.08.06 23:48:00
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1229. Sticky:What's going on with the Battle Academy? - in General Discussions [original thread]
Aeon Amadi wrote: Greyscale? What the hell are you doing on the Dust forums O_o? Being Fearless(tm) Perhaps he's gearing up for this year's Burn Luminaire event.
- by SponkSponkSponk - at 2013.08.06 23:43:00
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1230. Sticky:What's going on with the Battle Academy? - in General Discussions [original thread]
Parson Atreides wrote: Players are averaging 100 WP a game against people in equivalent gear? That number can be both 100% true and 100% misleading at the same time, depending on how little statistical analysis you do.
- by SponkSponkSponk - at 2013.08.06 14:06:00
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1231. Sticky:What's going on with the Battle Academy? - in General Discussions [original thread]
I saw a review that unironically said that Dust was too easy. Opening up other game modes is key towards getting supposedly-good players into the meaty parts of the game, but like Absolute Idiom said, it's important to give them the safety ne...
- by SponkSponkSponk - at 2013.08.06 12:38:00
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1232. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
Absolute Idiom II wrote: And to demonstrate in graph form the number of hours it will take to hit cap, you can clearly see that the 2x WP doesn't really reduce the grind very much from the 2x it is for merely AFKing. Graph: http://i.imgur.com...
- by SponkSponkSponk - at 2013.08.06 12:05:00
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1233. Balancing the AR - in Feedback/Requests [original thread]
BL4CKST4R wrote: Except the flaylock. I think you know why that is.
- by SponkSponkSponk - at 2013.08.06 11:30:00
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1234. Balancing the AR - in Feedback/Requests [original thread]
You can go a long time between nano hives using side arms as well.
- by SponkSponkSponk - at 2013.08.06 11:12:00
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1235. [Bug?] Quickly Tapping Fire With AR Drastically Raises Accuracy - in Technical Support/Bugs [original thread]
I support this product and/or service.
- by SponkSponkSponk - at 2013.08.06 11:11:00
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1236. Suggestion (Maintenance message in battle) - in Feedback/Requests [original thread]
at 60, 30, 15 and 5 minutes before downtime, a modal dialog box pops up saying "downtime is soon, servers will go down, be warned' etc, where upon you stop shooting or moving, and all buttons that you currently have pressed act like you stopped pr...
- by SponkSponkSponk - at 2013.08.06 11:10:00
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1237. I think you left a 0 out(downtime message) - in General Discussions [original thread]
Iron Wolf Saber wrote: I already poked CCP Frame about it and he said wait for CCP Greyscale to post about it. oh god greyscale /o\
- by SponkSponkSponk - at 2013.08.06 11:05:00
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1238. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Aeon Amadi wrote: We tested Grenades sparsely, we're going to test those rather extensively later on once we have a more thorough understanding of what is actually happening and whether or not it applies with all weapons. Once we have that down...
- by SponkSponkSponk - at 2013.08.06 06:48:00
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1239. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
zzZaXxx wrote: Also they just need to make the progression faster in this game. Even with boosters the grind takes waaaaay too long to just specialize in one thing. Never mind speccing into new stuff. If I were CCP, I'd probably just provid...
- by SponkSponkSponk - at 2013.08.06 05:59:00
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1240. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
I assume this change is to test adjusting the ratio between SP gains via war points and SP gains via staying alive in the MCC? If so, I can tell you that the majority of non-hardcore players will struggle to hit their cap that week. I think if c...
- by SponkSponkSponk - at 2013.08.06 05:40:00
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