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941. [bug] mouse sensitivity is no longer reduced in optical mode on GLU-5 rifle - in Technical Support/Bugs [original thread]
Yes it's ridiculous. A fix is in the backlog, but it won't be coming until at least Uprising 1.6.
- by SponkSponkSponk - at 2013.10.05 11:24:00
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942. Wiser Marketing Choices - in The Council's Chamber [original thread]
I bet corp members would pitch in a bunch of aurum to kit out a hypothetical shared merc quarters with stuff. But tbh an isk booster is a pretty standard desire.
- by SponkSponkSponk - at 2013.10.05 11:10:00
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943. what's the difference in these 2 bpo's ? - in General Discussions [original thread]
Tectonic Fusion wrote: Wait, so ALL the bpos are going away? Which ones are most worth it? Corpie wrote this: http://serpentinelogic.wordpress.com/2013/10/03/which-dust-blueprints-to-buy/
- by SponkSponkSponk - at 2013.10.05 10:55:00
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944. The wiki needs some love... - in General Discussions [original thread]
Cosgar wrote: Michael Arck wrote: This 1 seems to be up to date and have more activity It still has the MD stats from Chromosome... Well go in and fix it then. It's a wiki , not the Constitution.
- by SponkSponkSponk - at 2013.10.04 10:17:00
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945. CPM Weekly Activity Reports - in The Council's Chamber [original thread]
Congratulations on the job! (both you and Django Quik) Don't mind me I'm just spoiled by Ripard Teg's roboblogging.
- by SponkSponkSponk - at 2013.10.04 03:49:00
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946. The DUST 514 'Slippery Slopes' - in Feedback/Requests [original thread]
The Black Jackal wrote: The structure and vehicle Clones would deplete when you spawned on them. And these clones would be in Addition to the ones already stared. So there is not one big pool of clones, but rather a big pool in your MCC, and mo...
- by SponkSponkSponk - at 2013.10.04 02:15:00
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947. Announcement:[Dev Blog] The New Player Experience in Uprising 1.5 - in Announcement and Events [original thread]
Will new players be given a small stock of militia weapons/modules/equipment? Kinda hard to 'make a new fit' without the market if you also have no alternative things to swap in or out of your fit. Please give them some militia stuff to play w...
- by SponkSponkSponk - at 2013.10.04 00:08:00
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948. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Halador Osiris wrote: Will small arms fire prevent shields from recharging? Only if the shield is depleted, I think, hence the comment about packing a shield booster to kickstart the shield regen.
- by SponkSponkSponk - at 2013.10.03 03:27:00
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949. Live Q&A with the CPM October 2nd 2300 EVE time - in General Discussions [original thread]
Ask Hans about aim assist. And then, ask him his opinions about the recent week-and-a-half of updates, including * 'coming back to dust' event * victory bonus * logging-in bonus * FW challenge * Omega booster pricing (and booster pricing in gene...
- by SponkSponkSponk - at 2013.10.02 11:45:00
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950. [request] Change the name of militia blueprint items. - in Feedback/Requests [original thread]
General Erick wrote: I like 'Legion' best. You would .
- by SponkSponkSponk - at 2013.10.01 05:35:00
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951. Allow me to assign items that I have multiple of to different characters - in Feedback/Requests [original thread]
I raised a support ticket and they moved my duplicate blueprints to my alt (on the same PSN account).
- by SponkSponkSponk - at 2013.10.01 05:33:00
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952. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Holy necro, batman.
- by SponkSponkSponk - at 2013.10.01 02:11:00
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953. [BUG] Being able to trigger Remote Explosives after death - in Technical Support/Bugs [original thread]
Valerie Viever wrote: Chances Ghost wrote: heres the thing. triggering remotes after death only works if your clone is stil active and revivable. if your clone ISNT revivable you cannot trigger remotes. not sure if its intended or not, ...
- by SponkSponkSponk - at 2013.09.30 06:54:00
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954. slash the dropships price to LAV prices mit - std - in General Discussions [original thread]
They're only 68k now; that's quite affordable. Then again, I expect to lose five dropships per match so perhaps I'm not representative.
- by SponkSponkSponk - at 2013.09.30 06:45:00
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955. [REQUEST] Scout LAV - Better murder taxi capability - in Feedback/Requests [original thread]
Scout LAVs having scan profiles low enough not to show up on scans would be pretty pro. Also, change the scout skill to Quote: +2% to acceleration, -2% scan profile per level
- by SponkSponkSponk - at 2013.09.30 06:28:00
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956. [forums] why are there neutral standings on corpmates' avatars? - in Technical Support/Bugs [original thread]
So, corpmates' avatars are showing like this: http://i.imgur.com/MTjiqBe.png How come they're set as neutral standings instead of green (star) or blue (star)?
- by SponkSponkSponk - at 2013.09.30 03:07:00
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957. Lag switching in Dust: A reality or just an excuse? - in Technical Support/Bugs [original thread]
Stile451 wrote: I believe that this is an engine issue. It takes some time for it to happen and only seems to happen on the orbital artillery map(aka the ring map). Hmm, it was the ring map.
- by SponkSponkSponk - at 2013.09.30 02:59:00
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958. Server down? - in General Discussions [original thread]
I'm in. Very close to one hour down time tonight :/
- by SponkSponkSponk - at 2013.09.28 11:59:00
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959. Was the reward system tweeked? - in Feedback/Requests [original thread]
If it were war points only, noobs would never be able to afford anything.
- by SponkSponkSponk - at 2013.09.28 11:58:00
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960. Lag switching in Dust: A reality or just an excuse? - in Technical Support/Bugs [original thread]
I was in that game, and it really was an abrupt change from manageable lag to whelp, 2 frames per second. However, unless lag switches can affect the rendering of my PS3, it's gotta be a bug in the game. Heck, even if lag switches can affect...
- by SponkSponkSponk - at 2013.09.28 11:30:00
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