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6441. 74 KILL DOM 47 CLONES LEFT AND I GET AN INTERNAL ERROR - in General Discussions [original thread]
I'm glad you got disconnected. Video or it didn't happen.
- by Spkr4theDead - at 2013.06.07 04:44:00
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6442. Missile Turrets - in General Discussions [original thread]
Princeps Marcellus wrote: Tharak Meuridiar wrote: I've tried these both back in beta when I could drive tanks (I was actually specced for them), and hopping into the gunner seats in random people's tanks. From my experience they are just an...
- by Spkr4theDead - at 2013.06.07 04:43:00
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6443. Every Nerf/patch makes dust suck more! - in General Discussions [original thread]
TrusouLjah wrote: The guns don't even feel right, the game is very un enjoyable every nerf you do. so by the time I get used to a weapon or gun, put all my sp into the prof. you nerf it and make every AR SUCK. You might as well spec into heavy'...
- by Spkr4theDead - at 2013.06.07 04:42:00
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6444. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Baal Roo wrote: Mithridates VI wrote: Baal Roo wrote: Another Heavy SOB wrote: I love it when tankers pull the "I've spent more ISK and SP" card, as though that automatically entitles you an "I win" button. The problem is that vehic...
- by Spkr4theDead - at 2013.06.06 04:39:00
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6445. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Thumb Green wrote: Spkr4theDead wrote: I used tanks and forge guns in the previous build. Again previous build experience is irrelevant. I fail to see how it's irrelevant. It means I know how difficult it is to use forge guns. As su...
- by Spkr4theDead - at 2013.06.06 04:38:00
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6446. Disconecting as a vehical user - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Exmaple Core wrote: I lost 4 proto tanks today and 5 three days ago. Where do you find these on the market? I've been stuck with these stupid Gunnlogi's and Falchions . Found your problem.
- by Spkr4theDead - at 2013.06.06 04:37:00
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6447. Disconecting as a vehical user - in General Discussions [original thread]
Exmaple Core wrote: When you disconect you loose one fitting of dropsuits and whatever vehicals you have called out at the time. I lost 4 proto tanks today and 5 three days ago. Pretty rediculas. How bout anyone else? im pretty bank rupt and th...
- by Spkr4theDead - at 2013.06.06 04:36:00
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6448. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Princeps Marcellus wrote: Spkr4theDead wrote: Princeps Marcellus wrote: Spkr4theDead wrote: Princeps Marcellus wrote: Look, I don't know what you experienced, but I was retreating in my Madrugar with all modules offline when someone...
- by Spkr4theDead - at 2013.06.06 04:35:00
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6449. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Princeps Marcellus wrote: Spkr4theDead wrote: Princeps Marcellus wrote: Look, I don't know what you experienced, but I was retreating in my Madrugar with all modules offline when someone with a single swarm (that means one shot) killed me...
- by Spkr4theDead - at 2013.06.06 03:12:00
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6450. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Mithridates VI wrote: Spkr4theDead wrote: Mithridates VI wrote: Harpyja wrote: My standard Gunnlogi can stand up to standard AV fine. It would take a coordinated squad of standard AV to take me, and that's what it should take for each ...
- by Spkr4theDead - at 2013.06.06 02:17:00
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6451. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
XiBravo wrote: Spkr4theDead wrote: XiBravo wrote: Spkr4theDead wrote: XiBravo wrote: Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). E...
- by Spkr4theDead - at 2013.06.06 02:15:00
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6452. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
XiBravo wrote: Spkr4theDead wrote: XiBravo wrote: Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Explain your denial of physics. Spark ...
- by Spkr4theDead - at 2013.06.06 01:36:00
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6453. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
Schalac 17 wrote: Unless it is a glitch I am pretty sure you lose the suit when you do this. ................................................................. you're kidding................................................... [/quote]When I w...
- by Spkr4theDead - at 2013.06.06 01:34:00
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6454. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Mithridates VI wrote: Harpyja wrote: My standard Gunnlogi can stand up to standard AV fine. It would take a coordinated squad of standard AV to take me, and that's what it should take for each level: roughly one coordinated squad of an equal...
- by Spkr4theDead - at 2013.06.06 01:32:00
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6455. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
XiBravo wrote: Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Explain your denial of physics.
- by Spkr4theDead - at 2013.06.06 01:31:00
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6456. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
Obodiah Garro wrote: Spkr4theDead wrote: DS 10 wrote: Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't l...
- by Spkr4theDead - at 2013.06.06 01:30:00
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6457. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
Schalac 17 wrote: Spkr4theDead wrote: Schalac 17 wrote: Kane Fyea wrote: I know how to fix this problem..... It's called.... ANTI VEHICLE *GASPS* Here is the problem. You run out of AV, while free LAVs keep spawning at no cost. Even...
- by Spkr4theDead - at 2013.06.06 01:27:00
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6458. So you got back your damage to the LAV plus the stop again - in General Discussions [original thread]
Zahle Undt wrote: "So, still, why should damage be reduced or eliminated when a vehicle hits someone?" Well it should depend on the velocity of the vehicle, and it should do a certain amount of damage based on that velocity. Also being hit by...
- by Spkr4theDead - at 2013.06.06 01:24:00
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6459. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
iceyburnz wrote: Spkr4theDead wrote: So since I logged back onto the game, and checked a Madrugar with one militia armor repper, two militia 180mm plates, and two militia PG extenders, I'm still in the red for PG. What kind of fit could yo...
- by Spkr4theDead - at 2013.06.06 01:23:00
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6460. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
WUT ANG wrote: Omg another hater on av dude proto av is underpowered because it takes way to long to kill a standard (madrugar and gunnlogi) hav... LOLLLLLLLLLLLLLLLLLLLL I used to use forge guns during Chromosome. The only problem I had wit...
- by Spkr4theDead - at 2013.06.06 01:19:00
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