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581. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
Mary Sedillo wrote: Don't buff the AV. They are FINE as is. They require coordination and that is FINE. It should NOT go back to Lone Wolf, Low-SP, AV'rs able to hold off entire tank groups. I have to coordinate to engage and disengage to survi...
- by Spkr4theDead - at 2015.02.13 18:51:00
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582. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: tritan abbattere wrote: from the few replies i have read from you you seem to jump to conclusions with out thinking much. I usually don't need to spend time thinking of a reply, or spending 3 ...
- by Spkr4theDead - at 2015.02.13 13:17:00
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583. Ratati - in General Discussions [original thread]
CCP Rattati wrote: Darken-Soul wrote: I misspelled your name once and now my phone changes it to that everytime. For that I am deeply apologetic. lol we know what we want to do on matchmaking, 1) 4 man squads for pubs, 8/12/16 for FW a...
- by Spkr4theDead - at 2015.02.13 13:15:00
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584. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
tritan abbattere wrote: from the few replies i have read from you you seem to jump to conclusions with out thinking much. I usually don't need to spend time thinking of a reply, or spending 3 seconds to read and absorb every single word. I...
- by Spkr4theDead - at 2015.02.13 05:30:00
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585. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: honestly it's pointless. Spkr4thedead is pissed off that he basically ignored by treating everyone in the HAV feedback thread like trash. This is more of the same, only he's bringing his other buddy from back in the day w...
- by Spkr4theDead - at 2015.02.13 02:37:00
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586. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Mary Sedillo wrote: Guys, tanks aren't that hard to run off if you work as a team. Also consider the price of a well-fit tank. They aren't meant to lose as many of them per game as a dropsuit. 1 player = 1 player A si...
- by Spkr4theDead - at 2015.02.12 20:29:00
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587. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Vesta Opalus wrote: Mary Sedillo wrote: I recommend you guys pick up either solid AV-fits to swap into, pick up a skilled rail tanker, or prepare jihad jeeps to take out a high-experience tanker. We are not Warpoint Pinatas and continuous n...
- by Spkr4theDead - at 2015.02.12 20:15:00
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588. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Vesta Opalus wrote: Gabriel Ceja wrote: I'm not sure about when the new tanks come out but with the status quo AV is in a pretty good spot the problem is not the AV because you never hear about a armor tank, DS, or ADS that they couldn't kil...
- by Spkr4theDead - at 2015.02.12 20:14:00
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589. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
MINA Longstrike wrote: Pokey Dravon wrote: CCP Rattati wrote: Banjo Robertson wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see...
- by Spkr4theDead - at 2015.02.12 20:06:00
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590. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Mary Sedillo wrote: I recommend you guys pick up either solid AV-fits to swap into, pick up a skilled rail tanker, or prepare jihad jeeps to take out a high-experience tanker. We are not Warpoint Pinatas and continuous nerfing won't make you a...
- by Spkr4theDead - at 2015.02.12 20:05:00
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591. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Pocket Rocket Girl wrote: Pokey Dravon wrote: Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: why should we stop at "drive off?" No one has yet provided an adequate explanation. As I said just before, if AV was that...
- by Spkr4theDead - at 2015.02.12 20:01:00
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592. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: Tesfa Alem wrote: You know guys, since the HAV and Turret feedback threads closed, I was wondering how long it would take for threads like these crop up. Ahhhh, so familiar. Another episode of Spkr4thedead versus ev...
- by Spkr4theDead - at 2015.02.12 19:52:00
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593. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Atiim wrote: Spkr4theDead wrote: So you instantly dismiss it because you don't use it. Great argument you have there. No, he instantly dismisses it because the odds of you facing someone with Dual Swarms is so low that it could be conside...
- by Spkr4theDead - at 2015.02.12 19:46:00
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594. Announcement:Warlords 1.0 Hotfix: 12.2.2015 - in General Discussions [original thread]
CCP Frame wrote: Hello guys, Just a quick update regarding Warlords 1.0 SP Cap issue and some other things that you may notice after today's downtime. 1) SP Cap Issue: We are going to reimburse everyone that had an active Omega or regula...
- by Spkr4theDead - at 2015.02.12 19:34:00
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595. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Then why do you always cry about vehicles being underpowered when, from your own mouth, it usually takes 2+ people to kill you? I don't get where you are coming from here. Are you a skilled player that 1v2s regularly, or a ...
- by Spkr4theDead - at 2015.02.12 19:19:00
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596. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: Pokey wrote: So basically you have no idea what the appropriate time to kill is. In other words you are incapable of being constructive to the balan...
- by Spkr4theDead - at 2015.02.12 19:15:00
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597. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Breakin Stuff wrote: Spkr4theDead wrote: NINEinch WEAPON wrote: The other day we managed to drop a python with a lazor rifle, massdriver and combat rifle,... that was a bad pilot.. Not watching his health. Good pilot...
- by Spkr4theDead - at 2015.02.12 19:10:00
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598. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: NINEinch WEAPON wrote: The other day we managed to drop a python with a lazor rifle, massdriver and combat rifle,... that was a bad pilot.. Not watching his health. Good pilots however, can hear th...
- by Spkr4theDead - at 2015.02.12 19:01:00
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599. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: Pokey wrote: So basically you have no idea what the appropriate time to kill is. In other words you are incapable of being constructive to the balance process, as you don't actually have a means ...
- by Spkr4theDead - at 2015.02.12 18:39:00
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600. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
MINA Longstrike wrote: Spkr4theDead wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I s...
- by Spkr4theDead - at 2015.02.12 18:36:00
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