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6461. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Mithridates VI wrote: Spkr4theDead wrote: So since I logged back onto the game, and checked a Madrugar with one militia armor repper, two militia 180mm plates, and two militia PG extenders, I'm still in the red for PG. What kind of fit cou...
- by Spkr4theDead - at 2013.06.06 01:19:00
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6462. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
So since I logged back onto the game, and checked a Madrugar with one militia armor repper, two militia 180mm plates, and two militia PG extenders, I'm still in the red for PG. What kind of fit could you possibly have with a new character? And w...
- by Spkr4theDead - at 2013.06.06 01:15:00
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6463. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
So if you supposedly have vehicle alts, why don't you see it from that perspective?
- by Spkr4theDead - at 2013.06.06 01:07:00
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6464. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
DS 10 wrote: Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't like getting run over, use AV. That way LAVs are...
- by Spkr4theDead - at 2013.06.06 01:03:00
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6465. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
DUST Fiend wrote: Militia vehicles need to not exist. At all. Those are too difficult for you to blow up?
- by Spkr4theDead - at 2013.06.06 01:01:00
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6466. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
Schalac 17 wrote: Kane Fyea wrote: I know how to fix this problem..... It's called.... ANTI VEHICLE *GASPS* Here is the problem. You run out of AV, while free LAVs keep spawning at no cost. Eventually even supply depots stop giving you am...
- by Spkr4theDead - at 2013.06.06 01:01:00
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6467. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
DUST Fiend wrote: Militia vehicles need to not exist. At all. I don't care what you say because I don't run militia vehicles. Has nobody realized yet that it's people with experience in the game and greater than 8mil SP, vs people with li...
- by Spkr4theDead - at 2013.06.06 00:58:00
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6468. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Another Heavy SOB wrote: I love it when tankers pull the "I've spent more ISK and SP" card, as though that automatically entitles you an "I win" button. Because me, like a lot of people that have spent the SP necessary to make strong vehicles...
- by Spkr4theDead - at 2013.06.06 00:54:00
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6469. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Princeps Marcellus wrote: Look, I don't know what you experienced, but I was retreating in my Madrugar with all modules offline when someone with a single swarm (that means one shot) killed me. I was at 4000 armor, 100 shields. It seems like an...
- by Spkr4theDead - at 2013.06.06 00:54:00
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6470. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Mithridates VI wrote: Spkr4theDead wrote: Spkr4theDead wrote: Is that enough for you? Do you want double that? When will vehicles be nerfed enough for you? Seems simple enough to me... That's because you're, for lack of a better word...
- by Spkr4theDead - at 2013.06.06 00:48:00
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6471. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
iceyburnz wrote: Its happened. You got the Tac nerfed, now on to the next target. The Swarm Launcher. Like an LAV that runs you over from behind. I never saw it coming. I never cared about it. I was laughing like a hyena in a compound w...
- by Spkr4theDead - at 2013.06.06 00:47:00
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6472. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Spkr4theDead wrote: Is that enough for you? Do you want double that? When will vehicles be nerfed enough for you? Seems simple enough to me...
- by Spkr4theDead - at 2013.06.06 00:46:00
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6473. So you got back your damage to the LAV plus the stop again - in General Discussions [original thread]
Striker Battalion wrote: Did they modify the LAV physics in the latest update? They added a little bit of weight so they don't roll as easily, but it's still pathetically easy to roll them. Also seems they added more torque, but still little...
- by Spkr4theDead - at 2013.06.06 00:44:00
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6474. So you got back your damage to the LAV plus the stop again - in General Discussions [original thread]
Zahle Undt wrote: Spkr4theDead wrote: Zahle Undt wrote: hooc order wrote: Zahle Undt wrote: I'll be happy when my dropsuit that can survive several rounds of concentrated plasma fire isn't OHK by a LAV going 5-10 MPH. Translati...
- by Spkr4theDead - at 2013.06.06 00:44:00
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6475. So you got back your damage to the LAV plus the stop again - in General Discussions [original thread]
Abron Garr wrote: itt: Another barely literate thread from spkr4theDowns. How would you like it if CCP nerfed your favorite class? Both styles I ran in Chromosome were nerfed when Uprising hit. I'm getting sick of people that want everything ...
- by Spkr4theDead - at 2013.06.06 00:41:00
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6476. So you got back your damage to the LAV plus the stop again - in General Discussions [original thread]
Schalac 17 wrote: https://forums.dust514.com/default.aspx?g=posts&t=85077&find=unread Doesn't really apply to me. I have over 10mil SP into vehicles, and pay ISK for them. Whatever CCP wants to do, doesn't matter to me. I don't use B...
- by Spkr4theDead - at 2013.06.06 00:39:00
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6477. So you got back your damage to the LAV plus the stop again - in General Discussions [original thread]
Shijima Kuraimaru wrote: Spkr4theDead wrote: NSProxy wrote: I don't mind the free taxis but they should have god-awful base stats. For one thing, they should have the sig radius of a battleship so you can see them coming a mile away. Peop...
- by Spkr4theDead - at 2013.06.06 00:38:00
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6478. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
You're still missing the point of the thread. Will you be happy when militia swarms can one-shot my Madrugar with > 6700 armor? Yeah, then you'll be happy.
- by Spkr4theDead - at 2013.06.05 23:41:00
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6479. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
Mithridates VI wrote: Spkr4theDead wrote: BobThe843CakeMan wrote: it's 15k total damage tht 1 av weapon dealt to u. not from other enemies just from tht 1 said gun. Total damage not from 1 volley. I'm not stupid enough to think it's fr...
- by Spkr4theDead - at 2013.06.05 23:40:00
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6480. Over 15,000 damage from a Wiyrkomi swarm launcher - in General Discussions [original thread]
noob cavman wrote: Not to mention how meh swarms are against shield tanks. 4 volleys from two prof 4 swarm launchers guys to your weak spot to kill most decent shield tanks . If you can't run away during that time its not our fault. I don't ...
- by Spkr4theDead - at 2013.06.05 23:39:00
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