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3041. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Medic 1879 wrote: Spkr4theDead wrote: Medic 1879 wrote: Further to my previous post, I think now is the time for equipment skills to actually give bonus's and not just be for unlocking things. You know like CCP said they were trying to do...
- by Spkr4theDead - at 2014.01.22 10:22:00
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3042. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Spkr4theDead wrote: Mregomies wrote: ... now I have to rethink my logi play... I'll still be caldari all the way but my job is to rep and resupply. Repper is nerfed... uplinks nerfed... I must go and check caldari log...
- by Spkr4theDead - at 2014.01.22 10:19:00
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3043. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Meee One wrote: I run gallente logi with adv injector,adv nanos,proto rep tool. I'm screwed when it comes to giving extended support with these changes.... Prices should be reduced to compensate. Skill tree please. I'm a tanker, and I run ADV...
- by Spkr4theDead - at 2014.01.22 10:18:00
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3044. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Spkr4theDead wrote: XxGhazbaranxX wrote: I have no words at the moment. A blanket nerf to all equipment.... I have to say I would actually have liked this if CCP was going to put all the support skills for each equ...
- by Spkr4theDead - at 2014.01.22 10:17:00
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3045. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Just with that people will be looking to take out their weapon and kill with their logi suit because the repair tool can't keep up which was the original problem. It's more beneficial to shoot that to repair. If it's kep...
- by Spkr4theDead - at 2014.01.22 10:02:00
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3046. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Ronan Elsword wrote: xKainx Death wrote: I see that this game is not getting any better. A f#$king cloaking system? In a game where it's clear to me that it's about the gear you have and not about skill. So with this cloaking BS system is th...
- by Spkr4theDead - at 2014.01.22 10:01:00
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3047. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
xKainx Death wrote: I see that this game is not getting any better. A f#$king cloaking system? In a game where it's clear to me that it's about the gear you have and not about skill. So with this cloaking BS system is there some way to tell if ...
- by Spkr4theDead - at 2014.01.22 10:00:00
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3048. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Zeylon Rho wrote: With the high fitting cost, I can see this potentially being an expensive skill, especially if the skill confers any useful bonuses (presumably not fitting). But it seems "possible" to use even on the low end... Did you...
- by Spkr4theDead - at 2014.01.22 09:59:00
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3049. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Mregomies wrote: ... now I have to rethink my logi play... I'll still be caldari all the way but my job is to rep and resupply. Repper is nerfed... uplinks nerfed... I must go and check caldari logistic bonus if there is some relief to my sadne...
- by Spkr4theDead - at 2014.01.22 09:56:00
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3050. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Vicious Minotaur wrote: CCP Remnant wrote: Y ou select the cloak field from the equipment menu, it brings up the cortex. You press "fire" to activate it. If you switch to any equipment or weapon or throw a grenade it instantly decloaks you...
- by Spkr4theDead - at 2014.01.22 09:54:00
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3051. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Medic 1879 wrote: Further to my previous post, I think now is the time for equipment skills to actually give bonus's and not just be for unlocking things. You know like CCP said they were trying to do quite a while ago something about getting r...
- by Spkr4theDead - at 2014.01.22 09:53:00
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3052. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: I have no words at the moment. A blanket nerf to all equipment.... I have to say I would actually have liked this if CCP was going to put all the support skills for each equipment in the same way an assault rifle has ski...
- by Spkr4theDead - at 2014.01.22 09:45:00
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3053. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
M Zwei wrote: would the racial logisuit bonus remain on the equipment dropped after changing to other suits? or just those previous equipment will be disabled? It doesn't make sense for equipment to be destroyed just because you switched to ...
- by Spkr4theDead - at 2014.01.22 08:39:00
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3054. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
NK Scout wrote: CCP Saberwing wrote: Lonewolf Heavy wrote: How will cloaking work however? There will be more details to come - but after discussion with the CPM, CCP Remnant and Wolfman decided to go with implementing a design that wil...
- by Spkr4theDead - at 2014.01.22 07:51:00
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3055. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
CCP Frame wrote: It is that time again! We have brand new stats to share with you guys - this time - on Equipment! Remember to keep your feedback as constructive as possible, and we will definitely take it into consideration. Once again, this ...
- by Spkr4theDead - at 2014.01.22 07:44:00
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3056. All we ask is you acknowledge our plight - in General Discussions [original thread]
Atiim wrote: Spkr4theDead wrote: Or you could squad with a tanker, and stop crying to have tanks nerfed. I respected you before, but not anymore. Now you sound like the people that want tanks needed so bad that people stop using them. Why ...
- by Spkr4theDead - at 2014.01.21 21:06:00
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3057. Yeah, I don't think tanks are OP, they just don't have anything to count... - in General Discussions [original thread]
Darken-Soul wrote: For every one laying the blame on MLT tanks you can get into basic tanks and mods for about 400k SP. You are going to see the same people spamming better tanks. That is why shifting blame is terrible for dust. You are just wa...
- by Spkr4theDead - at 2014.01.21 21:02:00
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3058. Yeah, I don't think tanks are OP, they just don't have anything to count... - in General Discussions [original thread]
Takahiro Kashuken wrote: Gavr1lo Pr1nc1p wrote: Takahiro Kashuken wrote: Atiim wrote: I'd say give the Forge Gun a faster recharge time. Although, I think a MLT/STD LAV should be 1 shotted by a Lai Dai Packed AV Grenade. Not 3. Prett...
- by Spkr4theDead - at 2014.01.21 21:01:00
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3059. Tanks are 100% balanced right now - in General Discussions [original thread]
ReGnYuM wrote: Yep 6 tanks in ambush going pew pew pew trololololololol is really balanced. There is currently no effective counter in the game to beat a 6 man squad of tanks in ambush. Sorry gentlemen but boosting up prices is not balance. ...
- by Spkr4theDead - at 2014.01.21 20:54:00
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3060. Tanks are 100% balanced right now - in General Discussions [original thread]
Iron Wolf Saber wrote: I somewhat disagree on the rail tank. Needs falloff. Also being able to two shot any other tank is probably frustrating to the people I shoot and I dont even have prototype rails or complex damage mods (only basic) Wh...
- by Spkr4theDead - at 2014.01.21 20:13:00
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