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Gavr1lo Pr1nc1p
TRA1LBLAZERS
109
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Posted - 2014.01.21 20:15:00 -
[31] - Quote
Takahiro Kashuken wrote:Atiim wrote:I'd say give the Forge Gun a faster recharge time.
Although, I think a MLT/STD LAV should be 1 shotted by a Lai Dai Packed AV Grenade. Not 3.
Pretty much nailed it on the head though. Good Job FG is fine i use it lolno wanting a grenade to do 3k+ dmg lol, we had that last build and it was BS on all vehicles so lolno, its a AV support weapon not a primary weapon
If every AV weapon is an AV support weapon, what is the primary AV weapon? An MLT tank with a railgun? Sorry, just noticing a fatal flaw with a lot of logic that i have seen from you. Please revise your argument, unless your current position is that an MLT tank with a railgun should be better AV than prototype Swarm Launchers or Forge Guns.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Takahiro Kashuken
Red Star. EoN.
2261
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Posted - 2014.01.21 20:22:00 -
[32] - Quote
Gavr1lo Pr1nc1p wrote:Takahiro Kashuken wrote:Atiim wrote:I'd say give the Forge Gun a faster recharge time.
Although, I think a MLT/STD LAV should be 1 shotted by a Lai Dai Packed AV Grenade. Not 3.
Pretty much nailed it on the head though. Good Job FG is fine i use it lolno wanting a grenade to do 3k+ dmg lol, we had that last build and it was BS on all vehicles so lolno, its a AV support weapon not a primary weapon If every AV weapon is an AV support weapon, what is the primary AV weapon? An MLT tank with a railgun? Sorry, just noticing a fatal flaw with a lot of logic that i have seen from you. Please revise your argument, unless your current position is that an MLT tank with a railgun should be better AV than prototype Swarm Launchers or Forge Guns.
Primary AV weapons - FG/swarms/lolPLC
MLT Railgun vs FG - Railgun is at least 10times the size of a FG, requires a tank to use it, requires massive amounts of PG to equip and use hence the need for a tank hull, it cannot be fit on any dropsuit due to size and power output needed to use it, it can fire the shell farther and it hits harder because its bigger and requires vasts amount of PG to use it
Intelligence is OP
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Lightning Bolt2
Dark Aether Operations
365
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Posted - 2014.01.21 20:23:00 -
[33] - Quote
Cody Sietz wrote:And if that remains the case, MLT tanks shouldn't change at all. As it stands, they are the most effective way to deal with a std tank not to mention the cost is extremely reasonable.
That's not to say I don't think tanks need to be tuned slightly, but I honestly think std tanks are working as intended. Price is a little low for the power you get out of it, but that's not what we are talking about today.
I think the only way to stop the MLT tank spam and restore balance to the field is to buff AV slightly. We can talk about webs and other potential AV counters, but we something in the now.
first off, the title IS my definition of OP (needs another tank to kill a tank) but I honestly see a buff to AV to balance tanks a indirect nerf to dropships and LAVs so I feel tanks need nerfed, OR add special anti-tank weapons (such as slow, low tracking high damage breach SL).
... BTW the tanks are ridiculously fast, I'M LITERALLY CALLING IN TANKS INSTEAD OF LAVS TO GO PLACES!!! |
Spkr4theDead
Red Star. EoN.
1674
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Posted - 2014.01.21 21:01:00 -
[34] - Quote
Takahiro Kashuken wrote:Gavr1lo Pr1nc1p wrote:Takahiro Kashuken wrote:Atiim wrote:I'd say give the Forge Gun a faster recharge time.
Although, I think a MLT/STD LAV should be 1 shotted by a Lai Dai Packed AV Grenade. Not 3.
Pretty much nailed it on the head though. Good Job FG is fine i use it lolno wanting a grenade to do 3k+ dmg lol, we had that last build and it was BS on all vehicles so lolno, its a AV support weapon not a primary weapon If every AV weapon is an AV support weapon, what is the primary AV weapon? An MLT tank with a railgun? Sorry, just noticing a fatal flaw with a lot of logic that i have seen from you. Please revise your argument, unless your current position is that an MLT tank with a railgun should be better AV than prototype Swarm Launchers or Forge Guns. Primary AV weapons - FG/swarms/lolPLC MLT Railgun vs FG - Railgun is at least 10times the size of a FG, requires a tank to use it, requires massive amounts of PG to equip and use hence the need for a tank hull, it cannot be fit on any dropsuit due to size and power output needed to use it, it can fire the shell farther and it hits harder because its bigger and requires vasts amount of PG to use it Stop using insurmountable logic on them.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
1674
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Posted - 2014.01.21 21:02:00 -
[35] - Quote
Darken-Soul wrote:For every one laying the blame on MLT tanks you can get into basic tanks and mods for about 400k SP. You are going to see the same people spamming better tanks. That is why shifting blame is terrible for dust. You are just wasting CCPs time when they could be fixing the real issues And what's that, making tanks so bad that nobody uses them?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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HiddenBrother
Days of Ruin
43
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Posted - 2014.01.21 21:08:00 -
[36] - Quote
Tech Ohm Eaven wrote: Checks to see if Planetside 2 is going to be ready by April or May.
I find it funny that you're waiting on a game in which vehicles play such a massive role.
A tank in Planetside far outlives a Tank in Dust.
Ruin.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
109
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Posted - 2014.01.21 21:53:00 -
[37] - Quote
Takahiro Kashuken wrote:Gavr1lo Pr1nc1p wrote:Takahiro Kashuken wrote:Atiim wrote:I'd say give the Forge Gun a faster recharge time.
Although, I think a MLT/STD LAV should be 1 shotted by a Lai Dai Packed AV Grenade. Not 3.
Pretty much nailed it on the head though. Good Job FG is fine i use it lolno wanting a grenade to do 3k+ dmg lol, we had that last build and it was BS on all vehicles so lolno, its a AV support weapon not a primary weapon If every AV weapon is an AV support weapon, what is the primary AV weapon? An MLT tank with a railgun? Sorry, just noticing a fatal flaw with a lot of logic that i have seen from you. Please revise your argument, unless your current position is that an MLT tank with a railgun should be better AV than prototype Swarm Launchers or Forge Guns. Primary AV weapons - FG/swarms/lolPLC MLT Railgun vs FG - Railgun is at least 10times the size of a FG, requires a tank to use it, requires massive amounts of PG to equip and use hence the need for a tank hull, it cannot be fit on any dropsuit due to size and power output needed to use it, it can fire the shell farther and it hits harder because its bigger and requires vasts amount of PG to use it
And the plasma cannon requires more CPU, therefore it should do twice the damage of the railgun, and have a 9 shot clip. Also it is larger than the swarm launcher, and put on the shoulder to fire, which means that it has more kick than the forge gun, and thus should have like 5 times the damage. Also, they require a drop suit to put them on, so it makes sense that they should do more damage than any other AV weapon in the game.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
109
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Posted - 2014.01.21 21:56:00 -
[38] - Quote
Spkr4theDead wrote:Takahiro Kashuken wrote:Gavr1lo Pr1nc1p wrote:Takahiro Kashuken wrote:Atiim wrote:I'd say give the Forge Gun a faster recharge time.
Although, I think a MLT/STD LAV should be 1 shotted by a Lai Dai Packed AV Grenade. Not 3.
Pretty much nailed it on the head though. Good Job FG is fine i use it lolno wanting a grenade to do 3k+ dmg lol, we had that last build and it was BS on all vehicles so lolno, its a AV support weapon not a primary weapon If every AV weapon is an AV support weapon, what is the primary AV weapon? An MLT tank with a railgun? Sorry, just noticing a fatal flaw with a lot of logic that i have seen from you. Please revise your argument, unless your current position is that an MLT tank with a railgun should be better AV than prototype Swarm Launchers or Forge Guns. Primary AV weapons - FG/swarms/lolPLC MLT Railgun vs FG - Railgun is at least 10times the size of a FG, requires a tank to use it, requires massive amounts of PG to equip and use hence the need for a tank hull, it cannot be fit on any dropsuit due to size and power output needed to use it, it can fire the shell farther and it hits harder because its bigger and requires vasts amount of PG to use it Stop using insurmountable logic on them.
Read my previous post to understand that this insurmountable logic is actually flawed and structurally unstable in and of itself.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Aizen Intiki
OSG Planetary Operations Covert Intervention
725
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Posted - 2014.01.21 21:59:00 -
[39] - Quote
If Tech 1 HAV's are (even though they have some issues) almost perfect, wouldn't it be counter productive to nerf them all by buffing AV?
"Hello, world!" lol, sounds like something a whore lover would say
Alt of the great Godin
I like chocolate ^___^
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
109
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Posted - 2014.01.21 22:02:00 -
[40] - Quote
Aizen Intiki wrote:If Tech 1 HAV's are (even though they have some issues) almost perfect, wouldn't it be counter productive to nerf them all by buffing AV?
I think what the OP is trying to say is that HAV's are currently well balanced in killing potential and armor versus infantry and other tanks, however, AV must become a threat once more to fully balance out the vehicle infantry relation.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Lorhak Gannarsein
1265
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Posted - 2014.01.21 22:24:00 -
[41] - Quote
Gavr1lo Pr1nc1p wrote:Aizen Intiki wrote:If Tech 1 HAV's are (even though they have some issues) almost perfect, wouldn't it be counter productive to nerf them all by buffing AV? I think what the OP is trying to say is that HAV's are currently well balanced in killing potential and armor versus infantry and other tanks, however, AV must become a threat once more to fully balance out the vehicle infantry relation.
Agreed. Swarms could use a buff. PLC needs a buff, maybe a multiplier towards tanks? That way it doesn't insta-gib tanked heavies?
F*ck AV nades. F*ck them forever. Tiny fitting costs + highest DPS of all AV weapons + nothing sacrificed for the fitting? Hell no.
And the reason a railgun is more dangerous to vehicles than AV? It's primary AV in the way that forges are, but is on a less versatile frame, and is somewhat more obvious. That it has sniper range and effectiveness seems somewhat odd... We'd need to see CCP's ideas on laser etc vehicle mounted AV to see the balance. I know there's a lot of complaints that rails are more effective than blasters at CQC AV, and this is true, but seeing actual 'intended' balance would have to wait until we have something directly comparable. Either way, missiles are in desperate need of a (indirect) buff to AI (so not direct damage, but splash etc).
Happily printing ISK with permahardeners and MLT blasters.
Just let me get a couple mil more before nerf, CCP!
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
109
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Posted - 2014.01.21 22:33:00 -
[42] - Quote
Lorhak Gannarsein wrote:Gavr1lo Pr1nc1p wrote:Aizen Intiki wrote:If Tech 1 HAV's are (even though they have some issues) almost perfect, wouldn't it be counter productive to nerf them all by buffing AV? I think what the OP is trying to say is that HAV's are currently well balanced in killing potential and armor versus infantry and other tanks, however, AV must become a threat once more to fully balance out the vehicle infantry relation. Agreed. Swarms could use a buff. PLC needs a buff, maybe a multiplier towards tanks? That way it doesn't insta-gib tanked heavies? F*ck AV nades. F*ck them forever. Tiny fitting costs + highest DPS of all AV weapons + nothing sacrificed for the fitting? Hell no. And the reason a railgun is more dangerous to vehicles than AV? It's primary AV in the way that forges are, but is on a less versatile frame, and is somewhat more obvious. That it has sniper range and effectiveness seems somewhat odd... We'd need to see CCP's ideas on laser etc vehicle mounted AV to see the balance. I know there's a lot of complaints that rails are more effective than blasters at CQC AV, and this is true, but seeing actual 'intended' balance would have to wait until we have something directly comparable. Either way, missiles are in desperate need of a (indirect) buff to AI (so not direct damage, but splash etc).
I personally think that nades need a buff for these reasons:
1. It requires a lot of skill to get in close enough to use them, and with current tank speed, managing to hit with all three is very very difficult, and resupplying at a hive and continuing to throw is impossible, unless the tank is stuck 2. There are only three available at the very most at one time, and if a tanker allows himself to be hit by all three, AS WELL as, at most, a whole clip of swarm launcher shots, it should kill anything but double or triple hardened shield tanks. That is all.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
111
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Posted - 2014.01.21 22:44:00 -
[43] - Quote
Also, i would really like a response from tankehiro kashuken and spkr4thedead
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Quil Evrything
Triple Terrors
778
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Posted - 2014.01.21 22:51:00 -
[44] - Quote
Gavr1lo Pr1nc1p wrote: And the plasma cannon requires more CPU, therefore it should do twice the damage of the railgun, and have a 9 shot clip. Also it is larger than the swarm launcher, and put on the shoulder to fire, which means that it has more kick than the forge gun, and thus should have like 5 times the damage. Also, they require a drop suit to put them on, so it makes sense that they should do more damage than any other AV weapon in the game.
EDIT: Just in case it was incomprehensible, this was a semi-satyrical post attempting to apply your logical explanation of why certain weapons must be more powerful by utilizing your exact points, but with a different weapon, the plasma cannon. Please redefine your argument, as it has been invalidated, or acknowledge that you concur with me
Ironically, half of what you wrote, actually makes sense as-is.
PLC has high cpu, slow fire, and a 1-round clip. It SHOULD do way more damage than it does now, particularly against vehicles. Especialy since, unlike forge guns, it has limited range and bullet drop, making it impossible to use as a long range AV weapon, on top of everything else. You can almost forget about trying to hit a dropship with it.
(yes, I know, I've seen the youtube videos of people doing that. however, for most mortal PLC users, going up against non-moronic dropship pilots, it aint happening) |
Darken-Soul
Tal-Romon Legion Amarr Empire
62
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Posted - 2014.01.21 22:52:00 -
[45] - Quote
Gavr1lo Pr1nc1p wrote:Also, i would really like a response from tankehiro kashuken and spkr4thedead
no you wouldn't. they are both deluded
I am the real Darken
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Faquira Bleuetta
Fatal Absolution Covert Intervention
197
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Posted - 2014.01.21 22:58:00 -
[46] - Quote
Cody Sietz wrote:And if that remains the case, MLT tanks shouldn't change at all. As it stands, they are the most effective way to deal with a std tank not to mention the cost is extremely reasonable.
That's not to say I don't think tanks need to be tuned slightly, but I honestly think std tanks are working as intended. Price is a little low for the power you get out of it, but that's not what we are talking about today.
I think the only way to stop the MLT tank spam and restore balance to the field is to buff AV slightly. We can talk about webs and other potential AV counters, but we something in the now.
As it stands, I think they got the FG just right, I also think the range nerf for swarms and the dmg nerf for AV nades were spot on.
However, the dmg and mag nerf made the swarm launcher useless except when at Proto, and even then the results are often underwhelming.
Now I don't think we should get back full dmg or 5 rounds before reload, but I think 4 in the mag and a 30-50 dmg buff would solve a lot of the problem we have on the battlefield and stop MLT tank spam. Also, if it possible, give AV nades bonus vs LAVs and dropships ONLY. If a LAV stops long enough it should be 3 shotted by packed AV. Same goes for dropships that get too close.
That's all I gotz. amarr scout suck
QQ king kobrah QQ
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Takahiro Kashuken
Red Star. EoN.
2264
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Posted - 2014.01.21 23:00:00 -
[47] - Quote
Gavr1lo Pr1nc1p wrote:Takahiro Kashuken wrote:Gavr1lo Pr1nc1p wrote:Takahiro Kashuken wrote:Atiim wrote:I'd say give the Forge Gun a faster recharge time.
Although, I think a MLT/STD LAV should be 1 shotted by a Lai Dai Packed AV Grenade. Not 3.
Pretty much nailed it on the head though. Good Job FG is fine i use it lolno wanting a grenade to do 3k+ dmg lol, we had that last build and it was BS on all vehicles so lolno, its a AV support weapon not a primary weapon If every AV weapon is an AV support weapon, what is the primary AV weapon? An MLT tank with a railgun? Sorry, just noticing a fatal flaw with a lot of logic that i have seen from you. Please revise your argument, unless your current position is that an MLT tank with a railgun should be better AV than prototype Swarm Launchers or Forge Guns. Primary AV weapons - FG/swarms/lolPLC MLT Railgun vs FG - Railgun is at least 10times the size of a FG, requires a tank to use it, requires massive amounts of PG to equip and use hence the need for a tank hull, it cannot be fit on any dropsuit due to size and power output needed to use it, it can fire the shell farther and it hits harder because its bigger and requires vasts amount of PG to use it And the plasma cannon requires more CPU, therefore it should do twice the damage of the railgun, and have a 9 shot clip. Also it is larger than the swarm launcher, and put on the shoulder to fire, which means that it has more kick than the forge gun, and thus should have like 5 times the damage. Also, they require a drop suit to put them on, so it makes sense that they should do more damage than any other AV weapon in the game. EDIT: Just in case it was incomprehensible, this was a semi-satyrical post attempting to apply your logical explanation of why certain weapons must be more powerful by utilizing your exact points, but with a different weapon, the plasma cannon. Please redefine your argument, as it has been invalidated, or acknowledge that you concur with me
Its not been invalidated at all
The CPU needed is pathetic, a tank could easily fit it as a small turret
Also the PLC fires a ball of plasma, not a projectile at high speed, its more like an RPG of sorts which doesnt need a powerful dropsuit to operate it because the suit and weapon are not joined together, essentially you could improve the ammunition to make it more powerful but as a consequence recoil could be alot stronger and also it may hinder movement and reload speeds like the Breach FG does with limited movement due to the high damage output and long spool up time
The railgun is a electrically powered electromagnetic projectile launcher in which a pair of parallel conducting rails, along which a sliding armature is accelerated by the electromagnetic effects of a current that flows down one rail, into the armature and then back along the other rail - This alone requires vasts amounts of PG but also accelerates the projectile alot quicker than the plasma cannon does and with it increases the damage output and distance it can travel, increase the size of the railgun it increases the amount of PG needed and also increases the damage and range output hence why the FG has half the range and reduced damage and requires a heavy suit to use
Would you like to know more?
Intelligence is OP
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
111
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Posted - 2014.01.21 23:37:00 -
[48] - Quote
Takahiro Kashuken wrote:
Its not been invalidated at all
The CPU needed is pathetic, a tank could easily fit it as a small turret
Also the PLC fires a ball of plasma, not a projectile at high speed, its more like an RPG of sorts which doesnt need a powerful dropsuit to operate it because the suit and weapon are not joined together, essentially you could improve the ammunition to make it more powerful but as a consequence recoil could be alot stronger and also it may hinder movement and reload speeds like the Breach FG does with limited movement due to the high damage output and long spool up time
The railgun is a electrically powered electromagnetic projectile launcher in which a pair of parallel conducting rails, along which a sliding armature is accelerated by the electromagnetic effects of a current that flows down one rail, into the armature and then back along the other rail - This alone requires vasts amounts of PG but also accelerates the projectile alot quicker than the plasma cannon does and with it increases the damage output and distance it can travel, increase the size of the railgun it increases the amount of PG needed and also increases the damage and range output hence why the FG has half the range and reduced damage and requires a heavy suit to use
Would you like to know more?
I would simply like a summary of your main points so that i may continue to refute them. So far, the information that I have gleaned from your post about why a railgun should be exponentially better than any other anti vehicle weapon in the game isGǪ
1. Plasma Cannon CPU usage is very low, allowing it to be fitted as a small turret (please report back to me the CPU usage of the prototype non-specialist cannon, as I am certain that if you attempted to fit one or more of these on a tank as well as modules, you would be sorely disappointed) 2.The plasma fired from a plasma cannon does not move as fast as the railgun shell, so because of this, the plasma cannon shot, which has much more kinetic molecular energy, and is compressed inside of a magnetic field, causing increased pressure should be less efficient, where in reality, a railgun shot is useful for destroying tanks because it moves so fast that it pierces the tank shell and destroys the interior electronic and mechanical engineering. A mass of plasma that is being compressed should be incredibly potent due to its potential and kinetic-molecular energy, and would therefore completely obliterate any entity, if the mass/heat/pressure of the plasma were high enough. I know what I am talking about in this field, so please don't try to bluster your way through. 3. The railgun is a railgun, made with what is known in this game as rail technology, and has less than a second of charge time, so it should be better than an anti vehicle weapon with a 4+ second charge time that uses rail technology. 4.Self created conceptions about the game>Actual weapon descriptions and real life physics>AV/ tank balance
Please correct me if i misconceived any of these points, or if you have additional points to offer.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
113
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Posted - 2014.01.21 23:53:00 -
[49] - Quote
Please tankihiro post a response. Im enjoying this a lot right now. I personally don't care about tanks, and completely stopped running AV completely a little into 1.7, and only run scouts now. i think that something saying that you were wrong and the #1 gav was right is not entirely amiss, n'est-ce pas?
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Rusty Shallows
859
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Posted - 2014.01.22 00:02:00 -
[50] - Quote
Takahiro Kashuken wrote:Gavr1lo Pr1nc1p wrote:Takahiro Kashuken wrote:Atiim wrote:I'd say give the Forge Gun a faster recharge time.
Although, I think a MLT/STD LAV should be 1 shotted by a Lai Dai Packed AV Grenade. Not 3.
Pretty much nailed it on the head though. Good Job FG is fine i use it lolno wanting a grenade to do 3k+ dmg lol, we had that last build and it was BS on all vehicles so lolno, its a AV support weapon not a primary weapon If every AV weapon is an AV support weapon, what is the primary AV weapon? An MLT tank with a railgun? Sorry, just noticing a fatal flaw with a lot of logic that i have seen from you. Please revise your argument, unless your current position is that an MLT tank with a railgun should be better AV than prototype Swarm Launchers or Forge Guns. Primary AV weapons - FG/swarms/lolPLC MLT Railgun vs FG - Railgun is at least 10times the size of a FG, requires a tank to use it, requires massive amounts of PG to equip and use hence the need for a tank hull, it cannot be fit on any dropsuit due to size and power output needed to use it, it can fire the shell farther and it hits harder because its bigger and requires vasts amount of PG to use it If the Large Rails ever get nerfed downs to FGs then you can claim they are fine. Until then you're just defending your broken game mode.
Here, have some candy and a Like. :-)
Forums > Game
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
116
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Posted - 2014.01.22 01:46:00 -
[51] - Quote
Rusty Shallows wrote: If the Large Rails ever get nerfed downs to FGs then you can claim they are fine. Until then you're just defending your broken game mode.
Do you think he will even respond to this thread after I just destroyed his "logic" twice?
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1112
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Posted - 2014.01.22 02:15:00 -
[52] - Quote
HiddenBrother wrote:Tech Ohm Eaven wrote: Checks to see if Planetside 2 is going to be ready by April or May.
I find it funny that you're waiting on a game in which vehicles play such a massive role. A tank in Planetside far outlives a Tank in Dust. 32 v 32 or even better 64 v 64 has the player numbers to support vehicles
I am waiting on a game that supports Player Studio.
why?
8,000 reasons all saying United States of America dollars.
and thats per game asset once past QA.
Look up John Smedly.
real cash over play money wins out.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
119
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Posted - 2014.01.22 02:29:00 -
[53] - Quote
Tech Ohm Eaven wrote:HiddenBrother wrote:Tech Ohm Eaven wrote: Checks to see if Planetside 2 is going to be ready by April or May.
I find it funny that you're waiting on a game in which vehicles play such a massive role. A tank in Planetside far outlives a Tank in Dust. 32 v 32 or even better 64 v 64 has the player numbers to support vehicles I am waiting on a game that supports Player Studio. why? 8,000 reasons all saying United States of America dollars. and thats per game asset once past QA. Look up John Smedly. real cash over play money wins out.
Id like there to be options for game sizes for matchmaking as well, once the existing player base becomes larger, this will be especially useful. However, with the 40,000 average, i think that the sizes should be 6 v 6 (squad only, with maps about 1/3-1/2 their current size) 16 v 16 (current), 32 v 32 (would require larger maps, about 1,000-1,500 meters in diameter), and 64 v 64 (would require huge maps of about a 2,000-3,000 meter diameter.)
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Ripcord19981
KNIGHTZ OF THE ROUND Legacy Rising
356
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Posted - 2014.01.22 02:41:00 -
[54] - Quote
Tech Ohm Eaven wrote:Cody Sietz wrote: hmmm time to do DAMAGE CONTROL so no one does anything to my IWINZ tank.
That's all I gotz. Pauses Dragons Dogma. Looks at tank scrubs running triple hardners Hey Cody nothing personal and with all due respect but *_*_*_* OFF!! Tanks are in a good spot? Are you mental? Being FORCED to do AV is a good time??? Hell no!! We told CCP militia vehicle spam was BAD!! then CCP fixed it and now they REPEATED the same mistake!! Checks to see if Planetside 2 is going to be ready by April or May. Continues playing Dragons Dogma.
Buys new computer for warframe and planetside................... goes back to dust
I can only please one person per day. Today is not ur day, tomorrow doesn't look too bright either.
Turkey sammich>taco
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
120
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Posted - 2014.01.22 03:07:00 -
[55] - Quote
Come on Atiim I know you're out thereGǪwhat do you have ego say?
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Atiim
Living Like Larry Schwag
3775
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Posted - 2014.01.22 03:13:00 -
[56] - Quote
Gavr1lo Pr1nc1p wrote:Rusty Shallows wrote:If the Large Rails ever get nerfed downs to FGs then you can claim they are fine. Until then you're just defending your broken game mode. Do you think he will even respond to this thread after I just destroyed his "logic" twice? Sadly, this is common practice by most tankers.
For example, have you noticed that every time a tanker says that they are killing tanks with Swarms easily; somebody always challenges them? And then they either completely disappear from the thread or act as if the post didn't exist?
If you manage to present a counter-argument, then tankers will most likely just ignore you or leave the thread because they are incapable of comprehending the fact that they're incorrect.
Next On To-Do List:
Particle Cannons
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Atiim
Living Like Larry Schwag
3775
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Posted - 2014.01.22 03:15:00 -
[57] - Quote
Gavr1lo Pr1nc1p wrote:Come on Atiim I know you're out thereGǪwhat do you have ego say? I'd go form a counter-argument against Tankahiro, but you pretty much covered everything.
Though I would personally pay 5mil ISK to see his response.
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Particle Cannons
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
123
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Posted - 2014.01.22 03:24:00 -
[58] - Quote
Atiim wrote:Gavr1lo Pr1nc1p wrote:Come on Atiim I know you're out thereGǪwhat do you have ego say? I'd go form a counter-argument against Tankahiro, but you pretty much covered everything. Though I would personally pay 5mil ISK to see his response.
As would I. I really want a third shot at him right now. Kinda hoping spkr4thedead posts something as well, though i'm beginning to think that they are the same person.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Atiim
Living Like Larry Schwag
3780
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Posted - 2014.01.22 03:33:00 -
[59] - Quote
Gavr1lo Pr1nc1p wrote:As would I. I really want a third shot at him right now. Kinda hoping spkr4thedead posts something as well, though i'm beginning to think that they are the same person. I've seen both of them camping on towers with Forge Guns in 1.5 (ironically the very same thing they spent all of Uprising moaning about); so I can confirm that they are both two different people.
Apparently great minds aren't the only ones that think alike.
Next On To-Do List:
Particle Cannons
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
124
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Posted - 2014.01.22 03:36:00 -
[60] - Quote
Atiim wrote:Gavr1lo Pr1nc1p wrote:As would I. I really want a third shot at him right now. Kinda hoping spkr4thedead posts something as well, though i'm beginning to think that they are the same person. I've seen both of them camping on towers with Forge Guns in 1.5 (ironically the very same thing they spent all of Uprising moaning about); so I can confirm that they are both two different people. Apparently great minds aren't the only ones that think alike.
Im kind of harping all of this smack talk will enrage one of them enough to post on this thread again
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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